MJOLNIR Launcher changelog
MJOLNIR Launcherv0.5.0

The signed runtime replaces the modpack

The launcher installs a signed runtime bundle instead of the old modpack, refuses one whose signature does not verify, and stops overwriting your settings.

The largest and most privileged thing this platform ships is a library injected into the game process. Until now it arrived unsigned.

Changed

  • The core install is now a signed bundle. The launcher installs MJOLNIR Runtime and checks the Ed25519 signature on its manifest against a key built into the launcher. If the signature is missing or does not verify, nothing is installed.
  • The runtime ships no mods. Mods come from the signed code-mod set, which records what it installed and can check it afterwards. The old modpack delivered both together, which meant mods arrived by a route the launcher could neither attribute nor verify.

Fixed

  • Reinstalling the core no longer overwrites your UE4SS-settings.ini or your mod load order. Your configuration is yours.
  • The "signed" badge is now decided by hashing a mod's actual files, rather than by reading the name of the folder it sits in. A folder name is not evidence.