MJOLNIR Launcher changelog
MJOLNIR Launcherv0.5.2

Setup installs the mods a new install needs

First-time setup no longer finishes with a modding framework and nothing to run in it, and the rest of the signed mods are now listed in My Mods with an Install button.

Fixed

  • Setup left you with nothing installed. The runtime bundle deliberately ships no mods, so a fresh setup produced a working framework loading zero mods — and the setup panel meanwhile listed five it had not installed. Setup now installs the framework mod the game needs, and the panel lists what setup actually does rather than a hardcoded paragraph.

Added

  • My Mods lists every signed mod you do not have installed, with an Install button. Developer tools like the scripting bridge and the engine dumper are listed rather than installed automatically — they evaluate arbitrary code or dump engine internals, and have no business arriving uninvited.

Changed

  • Installing several mods at once costs one request rather than one per mod.