Balance Overhaul

gameplay

by shoto3817 · 22 downloads · 26 views

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What this mod does · v0.1.5

145 field edits across 47 tags · overrides 46 game-data chunks

damage_effectmagnum_bullet3 edits

objects/Weapons/Pistol/Magnum/projectiles/magnum_bullet

  • damage headshot multiplier (shielded)02
  • damage lower bound2322
  • damage upper bound(23, 23)22, 23
damage_effectneedler_shard_impact3 edits

objects/Weapons/Pistol/needler/projectiles/damage_effects/needler_shard_impact

  • damage lower bound67
  • damage upper bound(6, 6)7, 7
  • damage headshot multiplier (unshielded)0.5
damage_effectplasma_pistol_bolt3 edits

objects/Weapons/Pistol/plasma_pistol/projectiles/damage_effects/plasma_pistol_bolt

  • damage lower bound1618
  • damage upper bound(16, 16)18, 19
  • damage headshot multiplier (unshielded)03
damage_effectplasma_pistol_charged_bolt2 edits

objects/Weapons/Pistol/plasma_pistol/projectiles/damage_effects/plasma_pistol_charged_bolt

  • damage lower bound100150
  • damage upper bound(100, 100)150, 150
damage_effectplasma_pistol_charged_bolt_aoe2 edits

objects/Weapons/Pistol/plasma_pistol/projectiles/damage_effects/plasma_pistol_charged_bolt_aoe

  • flagsdoes not hurt owner (0x1)none
  • radius(0.25, 0.25)0.25, 0.25
damage_effectshotgun_bullet1 edit

objects/Weapons/Rifle/Shotgun/projectiles/shotgun_bullet

  • damage lower bound815
damage_effectassault_rifle_bullet4 edits

objects/Weapons/Rifle/assault_rifle/projectiles/assault_rifle_bullet

  • damage lower bound8.55
  • damage upper bound(8.5, 8.5)5, 5
  • damage headshot multiplier (shielded)01.4
  • flagsforce s_kill on death (0x200000)force s_kill on death | can cause insta-kill headshots
damage_effectbattle_rifle_bullet3 edits

objects/Weapons/Rifle/battle_rifle/projectiles/battle_rifle_bullet

  • damage headshot multiplier (shielded)01
  • damage lower bound1114
  • damage upper bound(11, 11)14, 14
damage_effectplasma_rifle_bolt3 edits

objects/Weapons/Rifle/plasma_rifle/projectiles/plasma_rifle_bolt

  • damage lower bound713
  • damage upper bound(11, 11)14, 14
  • damage headshot multiplier (unshielded)01
damage_effectplasma_rifle_red_bolt2 edits

objects/Weapons/Rifle/plasma_rifle_red/projectiles/plasma_rifle_red_bolt

  • damage lower bound914
  • damage upper bound(14, 14)14, 16
damage_effectsniper_rifle_bullet1 edit

objects/Weapons/Rifle/sniper_rifle/projectiles/sniper_rifle_bullet

  • damage headshot multiplier (shielded)00.5
damage_effectspike_rifle_shard3 edits

objects/Weapons/Rifle/spike_rifle/projectiles/spike_rifle_shard

  • flagsnone (0x0)can cause insta-kill headshots
  • damage lower bound1415
  • damage upper bound(14, 14)17, 18
damage_effectrocket_launcher_rocket_explosion1 edit

objects/Weapons/support_high/rocket_launcher/projectiles/damage_effects/rocket_launcher_rocket_explosion

  • flagsdetonates explosives | enables special death (0x20040)detonates explosives | enables special death | causes flaming death
damage_effectrocket_launcher_rocket_impact1 edit

objects/Weapons/support_high/rocket_launcher/projectiles/damage_effects/rocket_launcher_rocket_impact

  • flagsenables special death (0x20000)enables special death
damage_effecthunter_fuel_rod_explosion1 edit

objects/characters/Hunter/hunter_fuel_rod/projectiles/damage_effects/hunter_fuel_rod_explosion

  • damage lower bound3020
damage_effectbanshee_dual_cannon_bolt3 edits

objects/vehicles/Covenant/banshee/Weapons/banshee_dual_cannon/projectiles/damage_effects/banshee_dual_cannon_bolt

  • AOE core radius00.01
  • damage lower bound1214
  • damage upper bound(12, 12)14, 14
damage_effectwarthog_chaingun_bullet2 edits

objects/vehicles/human/Warthog/Weapons/warthog_chaingun/weapon/projectiles/damage_effects/warthog_chaingun_bullet

  • flagsnone (0x0)can cause insta-kill headshots
  • damage upper bound(7, 8)8, 9
damage_effectscorpion_anti_infantry_bullet2 edits

objects/vehicles/human/scorpion/turrets/scorpion_anti_infantry/weapon/projectiles/damage_effects/scorpion_anti_infantry_bullet

  • flagsnone (0x0)can cause insta-kill headshots
  • damage upper bound(7, 7)12, 12
damage_effectscorpion_cannon_round2 edits

objects/vehicles/human/scorpion/turrets/scorpion_cannon/weapon/projectiles/damage_effects/scorpion_cannon_round

  • AOE core radius0.61
  • flagsdetonates explosives | enables special death (0x20040)detonates explosives | enables special death | causes flaming death
projectilemagnum_bullet2 edits

objects/Weapons/Pistol/Magnum/projectiles/magnum_bullet

  • initial velocity30002800
  • final velocity30002600
projectileneedler_shard5 edits

objects/Weapons/Pistol/needler/projectiles/needler_shard

  • ai velocity scale (normal)0.40.3
  • ai velocity scale (heroic)0.450.4
  • ai velocity scale (legendary)0.60.5
  • initial velocity811
  • final velocity812
projectileplasma_pistol_bolt5 edits

objects/Weapons/Pistol/plasma_pistol/projectiles/plasma_pistol_bolt

  • ai velocity scale (normal)0.60.55
  • initial velocity2030
  • final velocity3040
  • ai velocity scale (heroic)0.750.6
  • ai velocity scale (legendary)10.7
projectileshotgun_bullet4 edits

objects/Weapons/Rifle/Shotgun/projectiles/shotgun_bullet

  • impact noisemedium (2)shout
  • detonation noisemedium (2)shout
  • maximum range1650
  • conical spread[0].spread0.157080.0215
projectileSMG_bullet2 edits

objects/Weapons/Rifle/assault_rifle/projectiles/SMG_bullet

  • initial velocity30004000
  • final velocity30004000
projectileassault_rifle_bullet5 edits

objects/Weapons/Rifle/assault_rifle/projectiles/assault_rifle_bullet

  • final velocity30002400
  • ai velocity scale (normal)001.3
  • ai velocity scale (heroic)001.3
  • ai velocity scale (legendary)001.3
  • initial velocity30003000
projectileneedle_rifle_shard2 edits

objects/Weapons/Rifle/needle_rifle/projectiles/needle_rifle_shard

  • initial velocity15001000
  • final velocity15001000
projectileplasma_rifle_bolt5 edits

objects/Weapons/Rifle/plasma_rifle/projectiles/plasma_rifle_bolt

  • ai velocity scale (normal)0.50.25
  • initial velocity2550
  • final velocity2550
  • ai velocity scale (legendary)10.3
  • ai velocity scale (heroic)0.60.30
projectileplasma_rifle_red_bolt5 edits

objects/Weapons/Rifle/plasma_rifle_red/projectiles/plasma_rifle_red_bolt

  • final velocity2535
  • ai velocity scale (legendary)10.6
  • ai velocity scale (heroic)0.60.6
  • ai velocity scale (normal)0.50.6
  • initial velocity2515
projectilespike_rifle_shard4 edits

objects/Weapons/Rifle/spike_rifle/projectiles/spike_rifle_shard

  • impact noisemedium (2)loud
  • initial velocity3540
  • final velocity2535
  • timer(1.5, 2.5)35, 50
projectilerocket_launcher_rocket3 edits

objects/Weapons/support_high/rocket_launcher/projectiles/rocket_launcher_rocket

  • detonation noiseshout (3)loud
  • initial velocity855
  • final velocity1670
projectilehunter_fuel_rod_bolt5 edits

objects/characters/Hunter/hunter_fuel_rod/projectiles/hunter_fuel_rod_bolt

  • detonation noiseshout (3)loud
  • impact noiseshout (3)shout
  • initial velocity1520
  • final velocity1215
  • ai velocity scale (legendary)1.11
projectileghost_dual_cannon_bolt5 edits

objects/vehicles/Covenant/Ghost/Weapons/ghost_dual_cannon/projectiles/ghost_dual_cannon_bolt

  • initial velocity3045
  • final velocity3045
  • ai velocity scale (normal)0.750.55
  • ai velocity scale (heroic)0.90.55
  • ai velocity scale (legendary)1.160
projectilebanshee_bomb_launcher_bomb4 edits

objects/vehicles/Covenant/banshee/Weapons/banshee_bomb_launcher/projectiles/banshee_bomb_launcher_bomb

  • final velocity812
  • ai velocity scale (legendary)0.6
  • ai velocity scale (heroic)00.6
  • ai velocity scale (normal)00.6
projectilebanshee_dual_cannon_bolt7 edits

objects/vehicles/Covenant/banshee/Weapons/banshee_dual_cannon/projectiles/banshee_dual_cannon_bolt

  • impact noisemedium (2)shout
  • detonation noisemedium (2)shout
  • initial velocity7580
  • final velocity75100
  • ai velocity scale (normal)0.80.6
  • ai velocity scale (heroic)0.90.6
  • ai velocity scale (legendary)1.7
projectilewraith_mortar_round2 edits

objects/vehicles/Covenant/wraith/turrets/wraith_mortar/weapon/projectiles/wraith_mortar_round

  • initial velocity2030
  • final velocity1030
projectilewarthog_chaingun_bullet6 edits

objects/vehicles/human/Warthog/Weapons/warthog_chaingun/weapon/projectiles/warthog_chaingun_bullet

  • initial velocity800700
  • final velocity800650
  • ai velocity scale (normal)001.4
  • ai velocity scale (heroic)001.4
  • ai velocity scale (legendary)001.4
  • impact noisemedium (2)shout
weaponenergy_sword2 edits

objects/Weapons/Melee/energy_sword/energy_sword

  • AI scariness56
  • weapon aim assist.magnetism.range4.54.5
weaponmagnum3 edits

objects/Weapons/Pistol/Magnum/magnum

  • new triggers[0].behaviorspew (0)latch
  • barrels[0].firing.fire recovery time0.280.06
  • barrels[0].firing.rounds per second(3.5, 3.5)4, 4
weaponSMG1 edit

objects/Weapons/Rifle/assault_rifle/SMG

  • magazines[0].rounds total maximum420500
weaponassault_rifle5 edits

objects/Weapons/Rifle/assault_rifle/assault_rifle

  • weapon aim assist.magnetism.angle0.1745330
  • weapon aim assist.magnetism.range170
  • weapon aim assist.magnetism.falloff range8.50
  • weapon aim assist.magnetism.near falloff range10
  • secondary flagsforce contrails to come from weapon barrel | weapon can headshot (0x280)weapon can headshot | force contrails to come from weapon barrel
weaponbattle_rifle4 edits

objects/Weapons/Rifle/battle_rifle/battle_rifle

  • magazines[0].rounds total maximum144200
  • zoom levels[0].magnification23
  • barrels[0].firing.fire recovery time0.280.05
  • barrels[0].firing.rounds per second(15, 15)20, 20
weaponneedle_rifle2 edits

objects/Weapons/Rifle/needle_rifle/needle_rifle

  • barrels[0].firing.rounds per second(4, 4)3, 3
  • barrels[0].firing noiseloud (4)shout
weaponplasma_rifle_red2 edits

objects/Weapons/Rifle/plasma_rifle_red/plasma_rifle_red

  • barrels[0].firing.rounds per second(10, 12)15, 17
  • overheated threshold13
weaponspike_rifle5 edits

objects/Weapons/Rifle/spike_rifle/spike_rifle

  • weapon aim assist.magnetism.angle0.1745330
  • weapon aim assist.magnetism.range160
  • weapon aim assist.magnetism.falloff range100
  • weapon aim assist.magnetism.near falloff range10
  • barrels[0].firing.rounds per second(8, 8)6, 6
weaponbanshee_bomb_launcher1 edit

objects/vehicles/Covenant/banshee/Weapons/banshee_bomb_launcher/banshee_bomb_launcher

  • barrels[0].firing.rounds per second(30, 30)40, 40
weaponbanshee_dual_cannon1 edit

objects/vehicles/Covenant/banshee/Weapons/banshee_dual_cannon/banshee_dual_cannon

  • barrels[0].firing.rounds per second(10, 10)15, 15
weaponwarthog_chaingun6 edits

objects/vehicles/human/Warthog/Weapons/warthog_chaingun/weapon/warthog_chaingun

  • barrels[0].firing.barrel spin scale12
  • barrels[0].rounds between tracers36
  • barrels[0].firing.acceleration time13
  • secondary flagsnone (0x0)none
  • AI scariness07
  • barrels[0].firing.rounds per second(5, 15)40, 50

Declared by the author's tag editor at export and stored when the archive was scanned. The scan verifies the archive holds only inert game data; the chunk count is measured from the uploaded containers themselves.

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