We diffed all 12,292 tags between CU3 and CU4, field by field: AI gunfights got a real rebalance, Jackals got new hitboxes, active camo got faster, and one new animated object appeared — a quiet gameplay pass the public patch notes never mentioned.
game-update
2 posts tagged game-update, newest first.
We diffed all 12,291 tags between the Steam launch build and CU3, field by field: B40 got the biggest encounter rework of any patch yet, A30's AI was given a new objective to push, and a dozen spawns moved a few meters. Plus: why the launch build is stamped "CU2".