Added
mjolnir cache info|tags|stagereads other Halo games' map files.cache infonames the game a.mapcomes from;cache stagestages an MCC Halo 2 multiplayer map for conversion in the same layout the Halo CE converter writes, sotools/level/convert_ce_map.shconverts Halo 2 maps beside Halo CE ones.mjolnir megalo dump <file>lists everything a Megalo game type holds: its options, teams, traits, strings and the whole script as triggers with named conditions and actions. It reads.mglofiles and MCC Halo Reach.bingame variants, and says whether the file encodes back bit for bit.mjolnir megalo validate <file>checks a game type is one the game can load safely.megalo writeandmap packrefuse to write one that is not.mjolnir megalo write --mode team-slayer: Red against Blue, a kill of an enemy scores 1, a teammate kill costs 1.mjolnir map pack --game halo1|halo2tags a map pack with its game for the hub's game filter.mjolnir live engineprints the running match's team and player scores.
Changed
mjolnir megalo write --mode ctfwrites a CTF whose blue flag is its own object type (20), so each flag's colour comes from the game itself;--single-flagwrites the old one-type script. It needs CE runtime 1.13.0 or later.mjolnir megalo write --tick-ratedefaults to 60, the game's own rate: at 30, the dropped-flag reset and the health-pack respawn lasted half their time.