Fixed
- Stutter on converted maps. Blood Gulch and the other classic maps hitched several times a second and could be close to unplayable, even on fast PCs at low settings. The mods kept searching through every object in the game (about 20 ms each time on a converted map) to find the player. They now ask the engine directly. On Blood Gulch the worst frame went from 265 ms to 9 ms, and the average from 59 to 190 frames a second.
- A freeze every second and a half in a match. The multiplayer lobby kept checking for the main menu during matches. It now waits until you are back at the menu.
Changed
- MJOLNIRLevelLoader 0.1.4, MJOLNIRHud 0.3.1, MJOLNIRLobby 0.3.1, MJOLNIRCTF 0.1.1, MJOLNIRWorldBuilder 0.1.2, MJOLNIRBridge 0.1.2 and MJOLNIRMapMenu 0.1.2: the stutter fix.