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MJOLNIR Code Mods changelog

The first-party script mods, built in CI and covered by one Ed25519 signature.

6 releases · latest v0.6.0 · Documentation

v0.6.0

Blam console answers on screen

MJOLNIRBlamConsole 0.2.0 shows each answer in an on-screen panel and writes what it can to the Unreal console, so the UE4SS window is no longer required to see what a command did.

v0.5.0

The classic Blam console, at the Unreal console

MJOLNIRBlamConsole feeds the engine's own HS console from the Unreal console and answers back, with help for all 1,695 engine functions; it is the set's first native mod, built in CI.

v0.4.0

Four new mods, and missions launch the way the game launches them

CTF, an eight-player co-op experiment, custom-world tooling and the debug map menu join the set, and Multiplayer gains safe mission launching.

v0.3.0

FlyCam actually flies

MJOLNIRFlyCam 1.1.0 fixes a camera that never moved in 1.0.0, hides the first-person arms and weapon so external shots look right, and clears two crashes.

v0.2.0

MJOLNIRCore installs itself on a fresh setup

MJOLNIRCore 1.0.1 marks itself as a mod that first-time setup should install, and fixes existing installs wrongly reading as modified.

v0.1.0

The first-party mods, signed and versioned

The first-party script mods, built in CI, each carrying its own version, and all covered by one Ed25519 signature the launcher checks before installing.