MJOLNIR Code Mods changelog
MJOLNIR Code Modsv0.14.1

A lobby that answers its buttons, and a reload that can't crash the host

The lobby keeps trying to connect its buttons, and reloading mods no longer crashes a game in progress.

Fixed

  • MJOLNIRLobby 0.7.1: the lobby's buttons are hooked up again if the first try at startup failed, and when the lobby opens. Before, one failure left the lobby on screen with buttons that did nothing until the game was restarted.
  • Reloading mods no longer crashes the game. MJOLNIRLobby, MJOLNIRLevelLoader and MJOLNIRBlamConsole each load a native DLL that hooks into the game. A UE4SS mod reload (Ctrl+R) unloaded those DLLs while the game still called their hooks, which crashed a host mid-match. The DLLs now stay loaded for the life of the game: MJOLNIRLobby 0.7.1, MJOLNIRLevelLoader 0.1.7 and MJOLNIRBlamConsole 0.2.1.
  • Watching for the lobby is now the first thing the mod sets up, so a problem elsewhere in its startup can't leave the lobby without it.

Notes

  • Most "the buttons do nothing" reports were UE4SS itself not starting on slower PCs, which launcher 0.10.2 fixes.