MJOLNIR Code Mods changelog
MJOLNIR Code Modsv0.46.2

Everyone where they really are

The HUD now finds other players where they actually stand, so hill, Juggernaut and flag markers and the scoreboard agree on every PC in a match, the host's and a joiner's alike.

Fixed

All in MJOLNIRHud 0.17.2.

  • A contested hill never showed. With two players on the hill, both HUDs still said ON THE HILL while the game had stopped scoring. HILL CONTESTED now shows, and so does the colour of a hill someone else holds.
  • Markers pointed at the middle of the map. A Juggernaut, Reverse Tag or Stalker marker for another player sat at the map's centre, or didn't show at all for someone who joined. It now follows that player.
  • A joiner's scoreboard didn't know the teams. Someone who joined saw the host under AWAITING ASSIGNMENT and, for their first life, had no team of their own: no "/ YOU" and no Assault ATTACK or DEFEND line. Every team now shows from the start.
  • A second flag in Assault. After a capture, a joiner could keep a ghost of the old flag, which drew a second marker and stopped the sides-swap clock at 0:00. Only the real flag shows now.
  • A negative distance to the hill. Standing under the hill, on another floor, read "-8 M ABOVE". It now reads 0 M, since you are already inside its circle and only need to go up or down.