Mods
Browse and download community mods for Halo Campaign Evolved
Runtime half of custom levels and the converted CE maps: spawns a level's Unreal decor, lighting, water, grass and weather, and starts the multiplayer game type. Solid geometry comes from the baked scenario, not from this mod.
The classic Blam console at the Unreal console: HS script, help for all 1,695 engine functions, and answers on screen. The cheat functions are compiled out of this build.
Builds a playable map inside a custom world at runtime: lighting and floor geometry the cooked package cannot carry.
Reveals the game's shipped debug map menu and adds custom worlds to its map select pages.
Diagnostic UFunction dumper and netcode travel URL logging for reverse engineering.
Enables the UE5 developer console in Halo Campaign Evolved's shipping build via UE4SS, on the tilde key (Tab is the multiplayer scoreboard).
Remote control: run Lua and console commands in the game from outside it.
Read loaded Blam tag assets from inside the running game.