devnull
admindevnull9090 · Member since August 2026
Published work
Activity
Mods · 50
An enclosed coastal Forerunner arena and editable community map example. Public beta: Slayer, Team Slayer and CTF.
A great cave and waterworks, with Banshees, a Wraith and Warthogs.
A small stone arena of arches and teleporters.
Beaches and a beam tower, with Warthogs and a Ghost.
A train station and its streets, with a Wraith, Ghosts and Warthogs.
Tight Mombasa streets with trucks and a Warthog.
A dusty industrial yard under a sunset sky.
A jungle temple of stone, streams and waterfalls.
An island ruin by the sea, with Warthogs and a Ghost.
A Covenant ship's purple halls and holograms.
A rooftop courtyard of glass, palms and walkways.
An industrial Mombasa block with Banshees, Ghosts and Warthogs.
Twin Covenant halls around a hologram halo.
A concrete bunker's rooms and halls, with turning fans.
A long space-station corridor over a planet.
Old Mombasa's streets and rooftops, with Warthogs and a Ghost.
A Forerunner temple's halls, lit by shafts of light.
A gas mine's halls, red and blue, under a storm-wracked gas giant.
Blood Gulch's canyon, with Banshees, Ghosts and Warthogs.
A snowy Forerunner valley with a Scorpion, Banshees and Warthogs.
A fog-bound swamp under Forerunner walkways.
A small canyon over a creek, with two bases and teleporters.
Excavation mounds and a dig site, with Warthogs, a Ghost and turrets.
A rock island in the clouds with turning antennas and a Banshee.
A beach base with a turning wheel, Warthogs and a Ghost.
Snowy towers and bridges over a frozen chasm.
Yoyorast's Custom Edition island map (2009), converted
Tiamat's Custom Edition snow map (2006), converted, with falling snow
Jimmy3421's Custom Edition night remake of Lockout (2008), converted
A huge open map with two bases and vehicles for big teams. From Halo PC.
An island ringed by sea and cliffs, with two bases and vehicles for big teams. From Halo PC.
A forested valley with a river between two bases. Big-team CTF with vehicles.
A frozen field between two bases. Vehicles and long-range fights. From Halo PC.
A snowy, winding canyon between two bases. Big-team CTF with vehicles.
Training rooms joined by teleporters. A maze where every door goes somewhere unexpected.
Two huge structures facing each other across open space, joined by bridges and teleporters.
A Covenant facility of waterfalls, catwalks and long sight lines.
A structure floating in space. Close-range fights on and around the platform.
A small, symmetrical arena around a central structure. A free-for-all classic.
A long, narrow arena with ramps at both ends. Small, loud and quick.
A maze of corridors and walkways. Close, fast and full of corners.
A multi-level prison block of platforms and ramps. Fast free-for-all at every height.
Tombstones, ramps and walkways in a closed arena. A sniper's map for small teams.
Close-quarters rooms and ramps around a central chamber. Fast free-for-all.
Two small bases on either side of a creek. Tight, fast games for small teams.
Two bases on either side of a deep chasm, joined by one long bridge. From Halo PC.
A wide canyon between two bases, with a central structure and plenty of room for vehicles. From Halo PC.
The box canyon with two bases and vehicles: Halo CE's most played map, rebuilt for Campaign Evolved.
What every classic Halo CE map shares: CE materials and water, the CTF flag, health packs, spawn points, teleporters, event sounds and the multiplayer screens.
This mod makes you jump higher!
Multiplayer · 95 public matches
Most kills with: Frag Grenade (37), Assault Rifle (34), Sniper Rifle (26), Shotgun (22), Melee (20)
| Played | Map | Game type | Result | Place | Score | K / D | Length |
|---|---|---|---|---|---|---|---|
| Blood Gulch | Slayer | abandoned | 1 / 2 | 0 | 0 / 0 | 17:31 | |
| Blood Gulch | Slayer | abandoned | 1 / 2 | 0 | 0 / 0 | 4:00 | |
| Blood Gulch | Slayer | abandoned | 1 / 2 | 0 | 0 / 0 | 7:53 | |
| Blood Gulch | Slayer | abandoned | 1 / 2 | 0 | 0 / 0 | 7:01 | |
| Hang 'Em High | Capture the Flag | abandoned | 1 / 3 | 0 | 0 / 0 | 1:00 | |
| Blood Gulch | Capture the Flag | draw | 1 / 3 | 0 | 0 / 0 | 0:45 | |
| Blood Gulch | Team Slayer | abandoned | 1 / 3 | 0 | 0 / 0 | 4:00 | |
| Blood Gulch | Team Slayer | abandoned | 1 / 2 | 0 | 0 / 0 | 7:31 | |
| Blood Gulch | Team Slayer | abandoned | 1 / 2 | 0 | 0 / 0 | 1:00 | |
| Blood Gulch | Team Slayer | abandoned | 1 / 2 | 0 | 0 / 0 | 1:00 |