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devnull9090 · Member since August 2026

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50
Mods published
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Screenshots

Mods · 50

TST Proving GrounddataTSTmaps

An enclosed coastal Forerunner arena and editable community map example. Public beta: Slayer, Team Slayer and CTF.

devnull13No ratings yet
WaterworksdataWTRmaps

A great cave and waterworks, with Banshees, a Wraith and Warthogs.

devnull7No ratings yet
WarlockdataWLKmaps

A small stone arena of arches and teleporters.

devnull7No ratings yet
UpliftdataUPLmaps

Beaches and a beam tower, with Warthogs and a Ghost.

devnull8No ratings yet
TerminaldataTRMmaps

A train station and its streets, with a Wraith, Ghosts and Warthogs.

devnull6No ratings yet
TurfdataTRFmaps

Tight Mombasa streets with trucks and a Warthog.

devnull6No ratings yet
TombstonedataTBSmaps

A dusty industrial yard under a sunset sky.

devnull7No ratings yet
SanctuarydataSNCmaps

A jungle temple of stone, streams and waterfalls.

devnull6No ratings yet
RelicdataRLCmaps

An island ruin by the sea, with Warthogs and a Ghost.

devnull7No ratings yet
MidshipdataMIDmaps

A Covenant ship's purple halls and holograms.

devnull5No ratings yet
Ivory TowerdataIVTmaps

A rooftop courtyard of glass, palms and walkways.

devnull6No ratings yet
HeadlongdataHDLmaps

An industrial Mombasa block with Banshees, Ghosts and Warthogs.

devnull7No ratings yet
GeminidataGEMmaps

Twin Covenant halls around a hologram halo.

devnull7No ratings yet
FoundationdataFNDmaps

A concrete bunker's rooms and halls, with turning fans.

devnull6No ratings yet
ElongationdataELOmaps

A long space-station corridor over a planet.

devnull5No ratings yet
DistrictdataDSTmaps

Old Mombasa's streets and rooftops, with Warthogs and a Ghost.

devnull9No ratings yet
DesolationdataDSLmaps

A Forerunner temple's halls, lit by shafts of light.

devnull6No ratings yet
ColossusdataCOLmaps

A gas mine's halls, red and blue, under a storm-wracked gas giant.

devnull7No ratings yet
CoagulationdataCOAmaps

Blood Gulch's canyon, with Banshees, Ghosts and Warthogs.

devnull9No ratings yet
ContainmentdataCNTmaps

A snowy Forerunner valley with a Scorpion, Banshees and Warthogs.

devnull6No ratings yet
BackwashdataBWSmaps

A fog-bound swamp under Forerunner walkways.

devnull6No ratings yet
Beaver CreekdataBVRmaps

A small canyon over a creek, with two bases and teleporters.

devnull6No ratings yet
Burial MoundsdataBURmaps

Excavation mounds and a dig site, with Warthogs, a Ghost and turrets.

devnull5No ratings yet
AscensiondataASCmaps

A rock island in the clouds with turning antennas and a Banshee.

devnull6No ratings yet
ZanzibardataZANmaps

A beach base with a turning wheel, Warthogs and a Ghost.

devnull6No ratings yet
LockoutdataLOKmaps

Snowy towers and bridges over a frozen chasm.

devnull6No ratings yet
Yoyorast Island V2dataYOYmap

Yoyorast's Custom Edition island map (2009), converted

devnull64No ratings yet
ColdsnapdataCSNmap

Tiamat's Custom Edition snow map (2006), converted, with falling snow

devnull39No ratings yet
Night-LockoutdataNIGmap

Jimmy3421's Custom Edition night remake of Lockout (2008), converted

devnull37No ratings yet
InfinitydataINFmaps

A huge open map with two bases and vehicles for big teams. From Halo PC.

devnull318No ratings yet
Death IslanddataDTImaps

An island ringed by sea and cliffs, with two bases and vehicles for big teams. From Halo PC.

devnull316No ratings yet
TimberlanddataTMBmaps

A forested valley with a river between two bases. Big-team CTF with vehicles.

devnull313No ratings yet
Ice FieldsdataICEmaps

A frozen field between two bases. Vehicles and long-range fights. From Halo PC.

devnull324No ratings yet
SidewinderdataSDWmaps

A snowy, winding canyon between two bases. Big-team CTF with vehicles.

devnull326No ratings yet
Chiron TL-34dataPTPmaps

Training rooms joined by teleporters. A maze where every door goes somewhere unexpected.

devnull277No ratings yet
Boarding ActiondataBDAmaps

Two huge structures facing each other across open space, joined by bridges and teleporters.

devnull250No ratings yet
DamnationdataDMNmaps

A Covenant facility of waterfalls, catwalks and long sight lines.

devnull275No ratings yet
DerelictdataDRLmaps

A structure floating in space. Close-range fights on and around the platform.

devnull250No ratings yet
WizarddataWIZmaps

A small, symmetrical arena around a central structure. A free-for-all classic.

devnull274No ratings yet
LongestdataLNGmaps

A long, narrow arena with ramps at both ends. Small, loud and quick.

devnull245No ratings yet
Rat RacedataRATmaps

A maze of corridors and walkways. Close, fast and full of corners.

devnull308No ratings yet
PrisonerdataPRSmaps

A multi-level prison block of platforms and ramps. Fast free-for-all at every height.

devnull263No ratings yet
Hang 'Em HighdataHEHmaps

Tombstones, ramps and walkways in a closed arena. A sniper's map for small teams.

devnull276No ratings yet
Chill OutdataCHLmaps

Close-quarters rooms and ramps around a central chamber. Fast free-for-all.

devnull281No ratings yet
Battle CreekdataBCKmaps

Two small bases on either side of a creek. Tight, fast games for small teams.

devnull314No ratings yet
GephyrophobiadataGPHmaps

Two bases on either side of a deep chasm, joined by one long bridge. From Halo PC.

devnull318No ratings yet
Danger CanyondataDCNmaps

A wide canyon between two bases, with a central structure and plenty of room for vehicles. From Halo PC.

devnull348No ratings yet
Blood GulchdataBGLmaps

The box canyon with two bases and vehicles: Halo CE's most played map, rebuilt for Campaign Evolved.

devnull360No ratings yet
MJOLNIR CE runtimedataframework

What every classic Halo CE map shares: CE materials and water, the CTF flag, health packs, spawn points, teleporters, event sounds and the multiplayer screens.

devnull488No ratings yet
Super Jumpdatagameplay

This mod makes you jump higher!

devnull37No ratings yet

Multiplayer · 95 public matches

Matches
95
Wins
2
Losses
13
Kills
196
Deaths
318
K/D
0.62
Captures
6
Reports
0

Most kills with: Frag Grenade (37), Assault Rifle (34), Sniper Rifle (26), Shotgun (22), Melee (20)

PlayedMapGame typeResultPlaceScoreK / DLength
Blood GulchSlayerabandoned1 / 200 / 017:31
Blood GulchSlayerabandoned1 / 200 / 04:00
Blood GulchSlayerabandoned1 / 200 / 07:53
Blood GulchSlayerabandoned1 / 200 / 07:01
Hang 'Em HighCapture the Flagabandoned1 / 300 / 01:00
Blood GulchCapture the Flagdraw1 / 300 / 00:45
Blood GulchTeam Slayerabandoned1 / 300 / 04:00
Blood GulchTeam Slayerabandoned1 / 200 / 07:31
Blood GulchTeam Slayerabandoned1 / 200 / 01:00
Blood GulchTeam Slayerabandoned1 / 200 / 01:00
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