3 days ago · 14.5 MiB · 35 downloads
sha256 3455058254d33b0c…
Halo CE's vehicle sets per game type and team, planar fog, MCC's teleporter and sky shaders, the sky where Halo CE draws it, scenery seated flat, and the brightness corrected. Needs the CE runtime pack 1.5.0 and the 0.19.0 mods.
5 days ago · 14.4 MiB · 4 downloads
sha256 b8edf0e80b203d01…
Lightmaps solved again by MJOLNIR at up to eight times Halo CE's resolution: crisp sun shadows, evenly lit scenery and lit base interiors, with Halo CE's ambient, sky fill and bounce kept. Needs the CE runtime pack 1.4.0.
6 days ago · 7.1 MiB · 4 downloads
sha256 5542968c5a5ad2fe…
Lit by Unreal Engine while keeping Halo CE's look: vehicle headlights and other game lights now light the ground and walls, players and vehicles cast shadows on it, and Halo CE's soft shade is kept per map. Gephyrophobia's teleporters work again. Needs MJOLNIR CE runtime 1.3.0 and MJOLNIRLevelLoader 0.4.0.
8 days ago · 6.4 MiB · 17 downloads
sha256 37d252608f27aff0…
Every teleporter works. Each pad is now one two-way teleporter, which keeps the map under the game's limit of 32 teleporters (60 ends left half the pads dead), and each landing spot sits far enough from the wall behind it for a Spartan to fit, so no pad is blocked. Needs MJOLNIR CE runtime 1.2.0.
8 days ago · 6.4 MiB · 5 downloads
sha256 ec9b3d4e5187182a…
Re-converted with baked corner shading and sun shadows (player and vehicle shadows no longer show through roofs), Halo CE's own animation and blending for transparent surfaces, water and glass as Halo CE drew them, moving machines, and tree collision where the trees are. Needs MJOLNIR CE runtime 1.1.0.
11 days ago · 4.8 MiB · 19 downloads
sha256 e28f6eea46e2a627…
Placed objects are lit the way Halo CE lights them. Covenant crates and other objects get their reflections and colour variations back, and the shield generators, uplinks, teleporters and klaxons make their sounds again. Lights with no texture no longer draw solid white boxes.
11 days ago · 4.8 MiB · 11 downloads
sha256 1373871e94e49be9…
First release, with the classic multiplayer alpha.