Added
- Forge map variants. The Megalo crate reads and writes Halo Reach map
variant files (
.mvar) bit for bit, andexamples/mvar_summarylists what one holds: objects, positions, labels and budgets. - Forge palettes in every baked level.
mjolnir level bakewrites the scenario's map variant palettes, one per category (weapons, vehicles, equipment, scenery), so MJOLNIRForge can place them. - Halo 2 lifts, jump pads and vents.
mjolnir cache stagereads the physics phantoms that push players in Halo 2 maps (pills, boxes and convex shapes, with the marker each pushes along) and writes them toplacement.jsonaslifts. The level generator puts them in the level file, where MJOLNIRLevelLoader 0.9.4 pushes players with them.