MJOLNIR Launcher changelog
MJOLNIR Launcherv0.22.0

Launching works again after the mods 0.44.0 update

Fixes launches that stopped with "Try again" after mods 0.44.0. This update installs itself, then finishes the update it could not complete before.

Added

  • Game types that change a player. The launcher now accepts game types whose scripts change how a player moves, hits or looks, which Stalker, Reverse Tag and the Juggernaut's extra damage in MJOLNIR mods 0.45.0 need.

Changed

  • Update checks are quicker on a long map list. The launcher asks about four mods at a time and keeps one connection to the hub, rather than asking about each mod in turn over a new connection.
  • The map browser's game type filter lists the game types maps can offer.

Fixed

  • The launcher could not finish updating MJOLNIRLevelLoader to 0.10.0. Launcher 0.21.0 did not recognise the new game types in mods 0.44.0 and refused them, so the update failed part way through, the launch stopped, and Try again failed the same way. Starting the game from Steam still worked. This launcher accepts them, and it finishes that update for you.
  • A refused mod is left as it was. The launcher now checks every file in a mod before it writes any of them. Before, a file it refused part way through left the mod half-installed, which is what happened above.