VerifiedAll console commandsBuild 2026.08.11.1121610.2-Rel-i343-Meteorite-2607-CU4

AI

Placing, commanding and querying AI: squads, encounters, orders, awareness, vehicles and the actor state the campaign scripts drive.

Functions
172
Work in this build
158
Compiled out
14

ai_activity_abort

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_activity_abort <ai>)void470

console: ai_activity_abort <ai>

Called 4 times by the shipped campaign scripts, with 1 argument.

ai_activity_set

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_activity_set <ai> <string_id>)void469

console: ai_activity_set <ai> <string_id>

Called 30 times by the shipped campaign scripts, with 2 arguments.

ai_actor_dialogue_effect_enable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_actor_dialogue_effect_enable <ai> <boolean>)void351

console: ai_actor_dialogue_effect_enable <ai> <boolean>

ai_actor_dialogue_enable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_actor_dialogue_enable <ai> <boolean>)void350

console: ai_actor_dialogue_enable <ai> <boolean>

Called 30 times by the shipped campaign scripts, with 2 arguments.

ai_actors

object_list

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_actors <ai>)object_list449

console: ai_actors <ai>

Called 412 times by the shipped campaign scripts, with 1 argument.

ai_add_navpoint

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_add_navpoint <ai> <boolean>)void400

console: ai_add_navpoint <ai> <boolean>

ai_allegiance

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_allegiance <team> <team>)void412

console: ai_allegiance <team> <team>

Called 30 times by the shipped campaign scripts, with 2 arguments.

ai_allegiance_break

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_allegiance_break <team> <team>)void414

console: ai_allegiance_break <team> <team>

ai_allegiance_broken

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_allegiance_broken <team> <team>)boolean450

console: ai_allegiance_broken <team> <team>

Called 6 times by the shipped campaign scripts, with 2 arguments.

ai_allegiance_remove

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_allegiance_remove <team> <team>)void413

console: ai_allegiance_remove <team> <team>

Called 1 time by the shipped campaign scripts, with 2 arguments.

ai_allow_dormant

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_allow_dormant <ai> <boolean>)void439

console: ai_allow_dormant <ai> <boolean>

ai_berserk

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_berserk <ai> <boolean>)void437

console: ai_berserk <ai> <boolean>

Called 16 times by the shipped campaign scripts, with 2 arguments.

ai_body_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_body_count <ai>)short445

console: ai_body_count <ai>

Called 10 times by the shipped campaign scripts, with 1 argument.

ai_braindead

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_braindead <ai> <boolean>)void415

console: ai_braindead <ai> <boolean>

Called 27 times by the shipped campaign scripts, with 2 arguments.

ai_braindead_by_unit

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_braindead_by_unit <object_list> <boolean>)void416

console: ai_braindead_by_unit <object_list> <boolean>

ai_bring_forward

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_bring_forward <object> <real>)void427

console: ai_bring_forward <object> <real>

ai_cannot_die

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_cannot_die <ai> <boolean>)void376

console: ai_cannot_die <ai> <boolean>

Called 146 times by the shipped campaign scripts, with 2 arguments.

ai_carrying_player

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_carrying_player <ai>)boolean485

console: ai_carrying_player <ai>

ai_clear_lod

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_clear_lod <ai>)void358

console: ai_clear_lod <ai>

Called 38 times by the shipped campaign scripts, with 1 argument.

ai_combat_status

actor_combat_status

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_combat_status <ai>)actor_combat_status501

console: ai_combat_status <ai>

Called 53 times by the shipped campaign scripts, with 1 argument.

ai_debug_dump_behavior_tree

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_debug_dump_behavior_tree <boolean>)void369

ai_deselect

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_deselect)void395

ai_designer_clump_perception_range

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_designer_clump_perception_range <real>)void383

console: ai_designer_clump_perception_range <real>

Called 6 times by the shipped campaign scripts, with 1 argument.

ai_designer_clump_targeting_group

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_designer_clump_targeting_group <short>)void384

console: ai_designer_clump_targeting_group <short>

ai_dialogue_break_on_vocalization

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_dialogue_break_on_vocalization <string_id>)void953

ai_dialogue_enable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_dialogue_enable <boolean>)void347

console: ai_dialogue_enable <boolean>

Called 69 times by the shipped campaign scripts, with 1 argument.

ai_dialogue_log_dump

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_dialogue_log_dump <string>)void360

ai_dialogue_log_reset

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_dialogue_log_reset)void359

ai_dialogue_updating_enable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_dialogue_updating_enable <boolean>)void348

console: ai_dialogue_updating_enable <boolean>

ai_disposable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_disposable <ai> <boolean>)void393

console: ai_disposable <ai> <boolean>

Called 239 times by the shipped campaign scripts, with 2 arguments.

ai_disregard

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_disregard <object_list> <boolean>)void417

console: ai_disregard <object_list> <boolean>

Called 82 times by the shipped campaign scripts, with 2 arguments.

ai_disregard_orphans

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_disregard_orphans <ai>)void418

console: ai_disregard_orphans <ai>

ai_dont_do_avoidance

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_dont_do_avoidance <ai> <boolean>)void1556

console: ai_dont_do_avoidance <ai> <boolean>

ai_enable

Turns AI updating on or off.

SignatureReturnsSlot
(ai_enable <boolean>)void344

console: ai_enable <boolean>

Called 26 times by the shipped campaign scripts, with 1 argument.

ai_enable_stuck_flying_kill

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_enable_stuck_flying_kill <ai> <boolean>)void1560

console: ai_enable_stuck_flying_kill <ai> <boolean>

Called 1 time by the shipped campaign scripts, with 2 arguments.

ai_enabled

boolean

Whether AI updating is on.

SignatureReturnsSlot
(ai_enabled)boolean345

console: ai_enabled

ai_engineer_explode

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_engineer_explode <ai>)void405

console: ai_engineer_explode <ai>

ai_enter_squad_vehicles

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_enter_squad_vehicles <ai>)short493

console: ai_enter_squad_vehicles <ai>

ai_erase

Removes the named AI from the game without death effects.

SignatureReturnsSlot
(ai_erase <ai>)void391

console: ai_erase <ai>

Called 419 times by the shipped campaign scripts, with 1 argument.

ai_erase_all

Removes every AI from the game.

SignatureReturnsSlot
(ai_erase_all)void392

console: ai_erase_all

Called 2 times by the shipped campaign scripts, with 0 arguments.

ai_erase_inactive

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_erase_inactive <ai> <short>)void1558

console: ai_erase_inactive <ai> <short>

ai_exit_limbo

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_exit_limbo <ai>)void434

console: ai_exit_limbo <ai>

ai_fast_and_dumb

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_fast_and_dumb <boolean>)void353

console: ai_fast_and_dumb <boolean>

ai_fighting_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_fighting_count <ai>)short441

console: ai_fighting_count <ai>

Called 4 times by the shipped campaign scripts, with 1 argument.

ai_fire_dialogue_event

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_fire_dialogue_event <ai> <string> <object>)void532

console: ai_fire_dialogue_event <ai> <string> <object>

ai_flee_from_object

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_flee_from_object <ai> <object>)void407

console: ai_flee_from_object <ai> <object>

Called 2 times by the shipped campaign scripts, with 2 arguments.

ai_flee_to_point

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_flee_to_point <ai> <point_reference>)void408

console: ai_flee_to_point <ai> <point_reference>

Called 15 times by the shipped campaign scripts, with 2 arguments.

ai_flood_disperse

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_flood_disperse <ai> <ai>)void399

console: ai_flood_disperse <ai> <ai>

ai_force_active

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_force_active <ai> <boolean>)void432

console: ai_force_active <ai> <boolean>

ai_force_active_by_unit

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_force_active_by_unit <unit> <boolean>)void433

console: ai_force_active_by_unit <unit> <boolean>

ai_force_full_lod

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_force_full_lod <ai>)void356

console: ai_force_full_lod <ai>

Called 31 times by the shipped campaign scripts, with 1 argument.

ai_force_low_lod

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_force_low_lod <ai>)void357

console: ai_force_low_lod <ai>

Called 3 times by the shipped campaign scripts, with 1 argument.

ai_get_linked_bsp_volume_for_ai_area

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_get_linked_bsp_volume_for_ai_area <string> <string>)void1694

ai_get_object

object

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_get_object <ai>)object361

console: ai_get_object <ai>

Called 200 times by the shipped campaign scripts, with 1 argument.

ai_get_point_count

long

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_get_point_count <point_reference>)long367

console: ai_get_point_count <point_reference>

Called 16 times by the shipped campaign scripts, with 1 argument.

ai_get_squad

ai

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_get_squad <ai>)ai363

console: ai_get_squad <ai>

Called 15 times by the shipped campaign scripts, with 1 argument.

ai_get_turret_ai

ai

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_get_turret_ai <ai> <short>)ai364

console: ai_get_turret_ai <ai> <short>

ai_get_unit

unit

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_get_unit <ai>)unit362

console: ai_get_unit <ai>

ai_grenades

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_grenades <boolean>)void346

console: ai_grenades <boolean>

Called 42 times by the shipped campaign scripts, with 1 argument.

ai_grunt_kamikaze

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_grunt_kamikaze <ai>)void406

console: ai_grunt_kamikaze <ai>

Called 3 times by the shipped campaign scripts, with 1 argument.

ai_in_vehicle_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_in_vehicle_count <ai>)short444

console: ai_in_vehicle_count <ai>

Called 7 times by the shipped campaign scripts, with 1 argument.

ai_index_from_spawn_formation

ai

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_index_from_spawn_formation <ai> <string_id>)ai385

console: ai_index_from_spawn_formation <ai> <string_id>

ai_infection_suppress

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_infection_suppress <long>)void352

console: ai_infection_suppress <long>

ai_is_attacking

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_is_attacking <ai>)boolean440

console: ai_is_attacking <ai>

ai_is_in_fireteam

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_is_in_fireteam <ai>)boolean579

console: ai_is_in_fireteam <ai>

Called 4 times by the shipped campaign scripts, with 1 argument.

ai_kill

Kills the named AI immediately, with death effects.

SignatureReturnsSlot
(ai_kill <ai>)void388

console: ai_kill <ai>

Called 22 times by the shipped campaign scripts, with 1 argument.

ai_kill_no_statistics

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_kill_no_statistics <ai>)void390

console: ai_kill_no_statistics <ai>

ai_kill_silent

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_kill_silent <ai>)void389

console: ai_kill_silent <ai>

Called 1 time by the shipped campaign scripts, with 1 argument.

ai_leadership

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_leadership <ai>)boolean457

console: ai_leadership <ai>

ai_leadership_all

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_leadership_all <ai>)boolean458

console: ai_leadership_all <ai>

ai_lines

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_lines)void952

ai_living_count

short

The number of living actors in the named squad or encounter.

SignatureReturnsSlot
(ai_living_count <ai>)short442

console: ai_living_count <ai>

Called 965 times by the shipped campaign scripts, with 1 argument.

ai_living_fraction

real

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_living_fraction <ai>)real443

console: ai_living_fraction <ai>

Called 48 times by the shipped campaign scripts, with 1 argument.

ai_lod_full_detail_actors

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_lod_full_detail_actors <short>)void354
(ai_lod_full_detail_actors)void355

console: ai_lod_full_detail_actors <short>

ai_magically_see

Makes the AI aware of the given unit as if it had seen it.

SignatureReturnsSlot
(ai_magically_see <ai> <ai>)void401

console: ai_magically_see <ai> <ai>

Called 61 times by the shipped campaign scripts, with 2 arguments.

ai_magically_see_object

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_magically_see_object <ai> <object>)void402

console: ai_magically_see_object <ai> <object>

Called 72 times by the shipped campaign scripts, with 2 arguments.

ai_migrate

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_migrate <ai> <ai>)void410

console: ai_migrate <ai> <ai>

Called 59 times by the shipped campaign scripts, with 2 arguments.

ai_migrate_form

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_migrate_form <ai> <ai> <short>)short428

console: ai_migrate_form <ai> <ai> <short>

ai_migrate_infanty

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_migrate_infanty <ai> <ai>)void1554

console: ai_migrate_infanty <ai> <ai>

ai_migrate_persistent

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_migrate_persistent <ai> <ai>)void411

console: ai_migrate_persistent <ai> <ai>

Called 9 times by the shipped campaign scripts, with 2 arguments.

ai_morph

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_morph <ai> <short>)boolean429

console: ai_morph <ai> <short>

ai_nearest_point

point_reference

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_nearest_point <object> <point_reference>)point_reference366

console: ai_nearest_point <object> <point_reference>

Called 10 times by the shipped campaign scripts, with 2 arguments.

ai_nonswarm_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_nonswarm_count <ai>)short448

console: ai_nonswarm_count <ai>

Called 292 times by the shipped campaign scripts, with 1 argument.

ai_object_enable_grenade_attack

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_object_enable_grenade_attack <object> <boolean>)void475

console: ai_object_enable_grenade_attack <object> <boolean>

ai_object_enable_targeting_from_vehicle

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_object_enable_targeting_from_vehicle <object> <boolean>)void474

console: ai_object_enable_targeting_from_vehicle <object> <boolean>

ai_object_set_targeting_bias

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_object_set_targeting_bias <object> <real>)void472

console: ai_object_set_targeting_bias <object> <real>

ai_object_set_targeting_ranges

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_object_set_targeting_ranges <object> <real> <real>)void473

console: ai_object_set_targeting_ranges <object> <real> <real>

ai_object_set_team

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_object_set_team <object> <team>)void471

console: ai_object_set_team <object> <team>

Called 6 times by the shipped campaign scripts, with 2 arguments.

ai_place

2 overloads

Places the named squad or encounter, optionally with a given number of actors.

SignatureReturnsSlot
(ai_place <ai>)void370
(ai_place <ai> <short>)void371

console: ai_place <ai>

Called 1,302 times by the shipped campaign scripts, with 1 argument.

ai_place_cue

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_place_cue <string_id>)void462

console: ai_place_cue <string_id>

Called 6 times by the shipped campaign scripts, with 1 argument.

ai_place_in_limbo

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_place_in_limbo <ai>)void372
(ai_place_in_limbo <ai> <short>)void373

console: ai_place_in_limbo <ai>

ai_place_in_vehicle

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_place_in_vehicle <ai> <ai>)void374
(ai_place_in_vehicle <ai> <unit> <unit_seat_mapping>)void375

console: ai_place_in_vehicle <ai> <ai>

Called 3 times by the shipped campaign scripts, with 2 arguments.

ai_place_wave

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_place_wave <long> <ai>)void378
(ai_place_wave <long> <ai> <short>)void379

console: ai_place_wave <long> <ai>

ai_place_wave_in_limbo

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_place_wave_in_limbo <long> <ai>)void380
(ai_place_wave_in_limbo <long> <ai> <short>)void381

console: ai_place_wave_in_limbo <long> <ai>

ai_play_line

real

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_play_line <ai> <ai_line>)real535

console: ai_play_line <ai> <ai_line>

Called 32 times by the shipped campaign scripts, with 2 arguments.

ai_play_line_at_player

real

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_play_line_at_player <ai> <ai_line>)real536

console: ai_play_line_at_player <ai> <ai_line>

ai_play_line_on_object

real

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_play_line_on_object <object> <ai_line>)real537

console: ai_play_line_on_object <object> <ai_line>

Called 13 times by the shipped campaign scripts, with 2 arguments.

ai_play_line_on_object_for_team

real

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_play_line_on_object_for_team <object> <ai_line> <mp_team>)real538

console: ai_play_line_on_object_for_team <object> <ai_line> <mp_team>

ai_play_line_on_point_set

2 overloads short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_play_line_on_point_set <string_id> <point_reference> <short>)short539
(ai_play_line_on_point_set <string_id> <point_reference> <short> <string_id>)short540

console: ai_play_line_on_point_set <string_id> <point_reference> <short>

ai_play_vocalization

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_play_vocalization <string_id>)void533

console: ai_play_vocalization <string_id>

ai_play_vocalization_on_team

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_play_vocalization_on_team <string_id> <team>)void534

console: ai_play_vocalization_on_team <string_id> <team>

ai_player_add_fireteam_squad

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_add_fireteam_squad <unit> <ai>)void572

console: ai_player_add_fireteam_squad <unit> <ai>

Called 66 times by the shipped campaign scripts, with 2 arguments.

ai_player_any_needs_vehicle

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_any_needs_vehicle)boolean488

console: ai_player_any_needs_vehicle

ai_player_dialogue_enable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_dialogue_enable <boolean>)void349

console: ai_player_dialogue_enable <boolean>

ai_player_get_vehicle_squad

ai

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_get_vehicle_squad <unit>)ai483

console: ai_player_get_vehicle_squad <unit>

ai_player_needs_vehicle

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_needs_vehicle <player>)boolean487

console: ai_player_needs_vehicle <player>

ai_player_remove_fireteam_squad

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_remove_fireteam_squad <unit> <ai>)void573

console: ai_player_remove_fireteam_squad <unit> <ai>

Called 37 times by the shipped campaign scripts, with 2 arguments.

ai_player_set_fireteam_max

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_set_fireteam_max <unit> <short>)void574

console: ai_player_set_fireteam_max <unit> <short>

Called 2 times by the shipped campaign scripts, with 2 arguments.

ai_player_set_fireteam_max_squad_absorb_distance

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_set_fireteam_max_squad_absorb_distance <unit> <real>)void576

console: ai_player_set_fireteam_max_squad_absorb_distance <unit> <real>

Called 1 time by the shipped campaign scripts, with 2 arguments.

ai_player_set_fireteam_no_max

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_player_set_fireteam_no_max <unit>)void575

console: ai_player_set_fireteam_no_max <unit>

Called 12 times by the shipped campaign scripts, with 1 argument.

ai_playfight

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_playfight <ai> <boolean>)void435

console: ai_playfight <ai> <boolean>

ai_point_set_get_point

point_reference

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_point_set_get_point <point_reference> <short>)point_reference368

console: ai_point_set_get_point <point_reference> <short>

Called 83 times by the shipped campaign scripts, with 2 arguments.

ai_prefer_target

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_prefer_target <object_list> <boolean>)void419

console: ai_prefer_target <object_list> <boolean>

Called 12 times by the shipped campaign scripts, with 2 arguments.

ai_prefer_target_ai

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_prefer_target_ai <ai> <ai> <boolean>)void421

console: ai_prefer_target_ai <ai> <ai> <boolean>

Called 42 times by the shipped campaign scripts, with 3 arguments.

ai_prefer_target_team

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_prefer_target_team <ai> <team>)void420

console: ai_prefer_target_team <ai> <team>

Called 44 times by the shipped campaign scripts, with 2 arguments.

ai_random_smart_point

point_reference

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_random_smart_point <point_reference> <real> <real> <real>)point_reference365

console: ai_random_smart_point <point_reference> <real> <real> <real>

ai_reconnect

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_reconnect)void436

ai_remove_cue

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_remove_cue <string_id>)void463

console: ai_remove_cue <string_id>

Called 6 times by the shipped campaign scripts, with 1 argument.

ai_render_evaluations_shading

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_render_evaluations_shading <firing_point_evaluator>)void468

ai_render_evaluations_shading_all

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_render_evaluations_shading_all)void467

ai_render_evaluations_shading_none

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_render_evaluations_shading_none)void466

ai_render_paths_all

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_render_paths_all)void465

ai_renew

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_renew <ai>)void431

console: ai_renew <ai>

Called 18 times by the shipped campaign scripts, with 1 argument.

ai_reset_objective

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_reset_objective <ai>)void460

console: ai_reset_objective <ai>

ai_resurrect

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_resurrect <object>)void387

console: ai_resurrect <object>

ai_select

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_select <ai>)void394

console: ai_select <ai>

ai_selected_actor_jump

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_selected_actor_jump <real> <real>)void1386

ai_set_active_camo

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_active_camo <ai> <boolean>)void403

console: ai_set_active_camo <ai> <boolean>

Called 12 times by the shipped campaign scripts, with 2 arguments.

ai_set_berserk_squad

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_berserk_squad <ai>)void386

console: ai_set_berserk_squad <ai>

ai_set_blind

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_blind <ai> <boolean>)void397

console: ai_set_blind <ai> <boolean>

Called 12 times by the shipped campaign scripts, with 2 arguments.

ai_set_clump

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_clump <ai> <short>)void382

console: ai_set_clump <ai> <short>

Called 7 times by the shipped campaign scripts, with 2 arguments.

ai_set_combat_status

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_combat_status <ai> <actor_combat_status>)void502

console: ai_set_combat_status <ai> <actor_combat_status>

Called 21 times by the shipped campaign scripts, with 2 arguments.

ai_set_deaf

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_deaf <ai> <boolean>)void396

console: ai_set_deaf <ai> <boolean>

Called 10 times by the shipped campaign scripts, with 2 arguments.

ai_set_fireteam_absorber

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_fireteam_absorber <ai> <boolean>)void577

console: ai_set_fireteam_absorber <ai> <boolean>

Called 4 times by the shipped campaign scripts, with 2 arguments.

ai_set_fireteam_fallback_squad

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_fireteam_fallback_squad <unit> <ai>)void578

console: ai_set_fireteam_fallback_squad <unit> <ai>

Called 4 times by the shipped campaign scripts, with 2 arguments.

ai_set_objective

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_objective <ai> <string_id>)boolean454

console: ai_set_objective <ai> <string_id>

Called 157 times by the shipped campaign scripts, with 2 arguments.

ai_set_stuck_velocity_threshold

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_stuck_velocity_threshold <ai> <real>)void1561

console: ai_set_stuck_velocity_threshold <ai> <real>

Called 1 time by the shipped campaign scripts, with 2 arguments.

ai_set_targeting_group

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_targeting_group <ai> <short>)void422
(ai_set_targeting_group <ai> <short> <boolean>)void423

console: ai_set_targeting_group <ai> <short>

ai_set_task

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_task <ai> <string_id> <string_id>)boolean453

console: ai_set_task <ai> <string_id> <string_id>

Called 6 times by the shipped campaign scripts, with 3 arguments.

ai_set_task_condition

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_task_condition <ai> <boolean>)boolean456

console: ai_set_task_condition <ai> <boolean>

ai_set_team

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_team <ai> <team>)void438

console: ai_set_team <ai> <team>

Called 2 times by the shipped campaign scripts, with 2 arguments.

ai_set_weapon_up

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_set_weapon_up <ai> <boolean>)void398

console: ai_set_weapon_up <ai> <boolean>

ai_spawn_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_spawn_count <ai>)short451

console: ai_spawn_count <ai>

Called 39 times by the shipped campaign scripts, with 1 argument.

ai_squad_enumerate_immigrants

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_squad_enumerate_immigrants <ai> <boolean>)void409

console: ai_squad_enumerate_immigrants <ai> <boolean>

ai_squad_group_get_squad

ai

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_squad_group_get_squad <ai> <short>)ai498

console: ai_squad_group_get_squad <ai> <short>

ai_squad_group_get_squad_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_squad_group_get_squad_count <ai>)short499

console: ai_squad_group_get_squad_count <ai>

ai_squad_patrol_enable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_squad_patrol_enable <string_id> <boolean>)void500

console: ai_squad_patrol_enable <string_id> <boolean>

ai_squad_patrol_objective_disallow

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_squad_patrol_objective_disallow <ai> <boolean>)void461

console: ai_squad_patrol_objective_disallow <ai> <boolean>

ai_stop_line

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_stop_line <ai_line>)void541

console: ai_stop_line <ai_line>

Called 13 times by the shipped campaign scripts, with 1 argument.

ai_strength

real

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_strength <ai>)real446

console: ai_strength <ai>

Called 21 times by the shipped campaign scripts, with 1 argument.

ai_suppress_combat

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_suppress_combat <ai> <boolean>)void404

console: ai_suppress_combat <ai> <boolean>

Called 11 times by the shipped campaign scripts, with 2 arguments.

ai_survival_cleanup

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_survival_cleanup <ai> <boolean> <boolean>)void1559

console: ai_survival_cleanup <ai> <boolean> <boolean>

ai_swarm_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_swarm_count <ai>)short447

console: ai_swarm_count <ai>

Called 3 times by the shipped campaign scripts, with 1 argument.

ai_task_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_task_count <ai>)short459

console: ai_task_count <ai>

Called 36 times by the shipped campaign scripts, with 1 argument.

ai_task_status

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_task_status <ai>)short455

console: ai_task_status <ai>

ai_teleport

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_teleport <ai> <point_reference>)void426

console: ai_teleport <ai> <point_reference>

Called 9 times by the shipped campaign scripts, with 2 arguments.

ai_teleport_to_spawn_point_if_outside_bsp

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_teleport_to_spawn_point_if_outside_bsp <ai>)void425

console: ai_teleport_to_spawn_point_if_outside_bsp <ai>

ai_teleport_to_starting_location_if_outside_bsp

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_teleport_to_starting_location_if_outside_bsp <ai>)void424

console: ai_teleport_to_starting_location_if_outside_bsp <ai>

ai_vehicle_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_count <ai>)short484

console: ai_vehicle_count <ai>

Called 1 time by the shipped campaign scripts, with 1 argument.

ai_vehicle_enter

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_enter <ai> <unit> <unit_seat_mapping>)void489
(ai_vehicle_enter <ai> <unit>)void490

console: ai_vehicle_enter <ai> <unit> <unit_seat_mapping>

Called 48 times by the shipped campaign scripts, with 3 arguments.

ai_vehicle_enter_immediate

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_enter_immediate <ai> <unit> <unit_seat_mapping>)void491
(ai_vehicle_enter_immediate <ai> <unit>)void492

console: ai_vehicle_enter_immediate <ai> <unit> <unit_seat_mapping>

Called 29 times by the shipped campaign scripts, with 3 arguments.

ai_vehicle_exit

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_exit <ai> <unit_seat_mapping>)void494
(ai_vehicle_exit <ai>)void495

console: ai_vehicle_exit <ai> <unit_seat_mapping>

Called 4 times by the shipped campaign scripts, with 1 argument.

ai_vehicle_get

vehicle

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_get <ai>)vehicle476

console: ai_vehicle_get <ai>

Called 151 times by the shipped campaign scripts, with 1 argument.

ai_vehicle_get_from_spawn_point

vehicle

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_get_from_spawn_point <ai>)vehicle478

console: ai_vehicle_get_from_spawn_point <ai>

Called 62 times by the shipped campaign scripts, with 1 argument.

ai_vehicle_get_from_squad

vehicle

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_get_from_squad <ai> <short>)vehicle480

console: ai_vehicle_get_from_squad <ai> <short>

Called 113 times by the shipped campaign scripts, with 2 arguments.

ai_vehicle_get_from_starting_location

vehicle

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_get_from_starting_location <ai>)vehicle477

console: ai_vehicle_get_from_starting_location <ai>

Called 81 times by the shipped campaign scripts, with 1 argument.

ai_vehicle_get_squad_count

short

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_get_squad_count <ai>)short479

console: ai_vehicle_get_squad_count <ai>

ai_vehicle_reserve

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_reserve <vehicle> <boolean>)boolean482

console: ai_vehicle_reserve <vehicle> <boolean>

Called 6 times by the shipped campaign scripts, with 2 arguments.

ai_vehicle_reserve_seat

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vehicle_reserve_seat <vehicle> <unit_seat_mapping> <boolean>)boolean481

console: ai_vehicle_reserve_seat <vehicle> <unit_seat_mapping> <boolean>

Called 18 times by the shipped campaign scripts, with 3 arguments.

ai_verify_tags

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_verify_tags)void530

ai_vitality_pinned

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_vitality_pinned <ai>)boolean377

console: ai_vitality_pinned <ai>

ai_wall_lean

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(ai_wall_lean <ai>)boolean531

console: ai_wall_lean <ai>

Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.