Camera
Scripted cameras: taking control from the player, moving between points and the camera modes.
- Functions
- 25
- Work in this build
- 23
- Compiled out
- 2
25 names
- camera_clear_look_at_target
- camera_control
- camera_pan
- camera_place_relative
- camera_place_worldspace
- camera_set
- camera_set_animation
- camera_set_animation_relative
- camera_set_animation_relative_with_speed
- camera_set_animation_relative_with_speed_loop
- camera_set_animation_relative_with_speed_loop_offset
- camera_set_animation_with_speed
- camera_set_cinematic
- camera_set_cinematic_scene
- camera_set_field_of_view
- camera_set_first_person
- camera_set_flying_cam_at_point
- camera_set_look_at_target
- camera_set_mode
- camera_set_orbiting_cam_at_target_relative_point
- camera_set_pan
- camera_set_relative
- camera_set_spline_point
- camera_set_target
- camera_time
camera_clear_look_at_target
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_clear_look_at_target) | void | 800 |
console: camera_clear_look_at_target
camera_control
Takes control of the camera for scripts (true) or gives it back to the player (false).
| Signature | Returns | Slot |
|---|---|---|
| (camera_control <boolean>) | void | 790 |
console: camera_control <boolean>
Called 39 times by the shipped campaign scripts, with 1 argument.
camera_pan
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_pan <cutscene_camera_point> <cutscene_camera_point> <short> <short> <real> <short> <real>) | void | 812 |
console: camera_pan <cutscene_camera_point> <cutscene_camera_point> <short> <short> <real> <short> <real>
camera_place_relative
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_place_relative <object>) | void | 804 |
camera_place_worldspace
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_place_worldspace) | void | 805 |
camera_set
Moves the camera to a cutscene camera point over the given number of ticks.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set <cutscene_camera_point> <short>) | void | 791 |
console: camera_set <cutscene_camera_point> <short>
camera_set_animation
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_animation <animation_graph> <string_id>) | void | 793 |
console: camera_set_animation <animation_graph> <string_id>
camera_set_animation_relative
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_animation_relative <animation_graph> <string_id> <unit> <cutscene_flag>) | void | 794 |
console: camera_set_animation_relative <animation_graph> <string_id> <unit> <cutscene_flag>
camera_set_animation_relative_with_speed
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_animation_relative_with_speed <animation_graph> <string_id> <unit> <cutscene_flag> <real>) | void | 796 |
console: camera_set_animation_relative_with_speed <animation_graph> <string_id> <unit> <cutscene_flag> <real>
camera_set_animation_relative_with_speed_loop
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_animation_relative_with_speed_loop <animation_graph> <string_id> <unit> <cutscene_flag> <real> <boolean>) | void | 797 |
console: camera_set_animation_relative_with_speed_loop <animation_graph> <string_id> <unit> <cutscene_flag> <real> <boolean>
camera_set_animation_relative_with_speed_loop_offset
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_animation_relative_with_speed_loop_offset <animation_graph> <string_id> <unit> <cutscene_flag> <real> <boolean> <real>) | void | 798 |
console: camera_set_animation_relative_with_speed_loop_offset <animation_graph> <string_id> <unit> <cutscene_flag> <real> <boolean> <real>
camera_set_animation_with_speed
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_animation_with_speed <animation_graph> <string_id> <real>) | void | 795 |
console: camera_set_animation_with_speed <animation_graph> <string_id> <real>
camera_set_cinematic
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_cinematic) | void | 802 |
console: camera_set_cinematic
camera_set_cinematic_scene
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_cinematic_scene <cinematic_scene_definition> <long> <cutscene_flag>) | void | 803 |
console: camera_set_cinematic_scene <cinematic_scene_definition> <long> <cutscene_flag>
camera_set_field_of_view
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_field_of_view <real> <short>) | void | 807 |
console: camera_set_field_of_view <real> <short>
camera_set_first_person
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_first_person <unit>) | void | 801 |
console: camera_set_first_person <unit>
camera_set_flying_cam_at_point
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_flying_cam_at_point <unit> <cutscene_camera_point>) | void | 1453 |
console: camera_set_flying_cam_at_point <unit> <cutscene_camera_point>
camera_set_look_at_target
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_look_at_target <cutscene_camera_point>) | void | 799 |
console: camera_set_look_at_target <cutscene_camera_point>
camera_set_mode
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_mode <unit> <long>) | void | 1452 |
console: camera_set_mode <unit> <long>
camera_set_orbiting_cam_at_target_relative_point
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_orbiting_cam_at_target_relative_point <unit> <string_id> <real> <real> <real>) | void | 1455 |
console: camera_set_orbiting_cam_at_target_relative_point <unit> <string_id> <real> <real> <real>
camera_set_pan
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_pan <cutscene_camera_point> <short>) | void | 811 |
console: camera_set_pan <cutscene_camera_point> <short>
camera_set_relative
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_relative <cutscene_camera_point> <short> <object>) | void | 792 |
console: camera_set_relative <cutscene_camera_point> <short> <object>
camera_set_spline_point
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_spline_point <cutscene_camera_point> <short>) | void | 813 |
console: camera_set_spline_point <cutscene_camera_point> <short>
camera_set_target
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_set_target <unit> <object>) | void | 1454 |
console: camera_set_target <unit> <object>
camera_time
→ shortNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (camera_time) | short | 806 |
console: camera_time
Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.