VerifiedAll console commandsBuild 2026.08.11.1121610.2-Rel-i343-Meteorite-2607-CU4

HUD

The in-game HUD: showing and hiding its parts, objectives and chapter titles on screen, and training prompts.

Functions
52
Work in this build
50
Compiled out
2

chud_bonus_round_set_timer

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_bonus_round_set_timer <real>)void1106

console: chud_bonus_round_set_timer <real>

Called 1 time by the shipped campaign scripts, with 1 argument.

chud_bonus_round_show_timer

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_bonus_round_show_timer <boolean>)void1104

console: chud_bonus_round_show_timer <boolean>

Called 2 times by the shipped campaign scripts, with 1 argument.

chud_bonus_round_start_timer

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_bonus_round_start_timer <boolean>)void1105

console: chud_bonus_round_start_timer <boolean>

Called 2 times by the shipped campaign scripts, with 1 argument.

chud_breadcrumbs_track_flag

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_breadcrumbs_track_flag <cutscene_flag> <boolean>)void1222

console: chud_breadcrumbs_track_flag <cutscene_flag> <boolean>

Called 13 times by the shipped campaign scripts, with 2 arguments.

chud_breadcrumbs_track_flag_with_priority

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_breadcrumbs_track_flag_with_priority <cutscene_flag> <long>)void1223

console: chud_breadcrumbs_track_flag_with_priority <cutscene_flag> <long>

Called 13 times by the shipped campaign scripts, with 2 arguments.

chud_breadcrumbs_track_object

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_breadcrumbs_track_object <object> <boolean>)void1224

console: chud_breadcrumbs_track_object <object> <boolean>

Called 26 times by the shipped campaign scripts, with 2 arguments.

chud_breadcrumbs_track_object_set_vertical_offset

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_breadcrumbs_track_object_set_vertical_offset <object> <real>)void1229

console: chud_breadcrumbs_track_object_set_vertical_offset <object> <real>

Called 13 times by the shipped campaign scripts, with 2 arguments.

chud_breadcrumbs_track_object_with_priority

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_breadcrumbs_track_object_with_priority <object> <long>)void1227
(chud_breadcrumbs_track_object_with_priority <object> <long> <string_id>)void1228

console: chud_breadcrumbs_track_object_with_priority <object> <long>

Called 26 times by the shipped campaign scripts, with 2 arguments.

chud_breadcrumbs_track_position

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_breadcrumbs_track_position <real> <real> <real> <string> <boolean>)void1225

console: chud_breadcrumbs_track_position <real> <real> <real> <string> <boolean>

chud_breadcrumbs_track_position_with_priority

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_breadcrumbs_track_position_with_priority <real> <real> <real> <string> <long> <boolean>)void1226

console: chud_breadcrumbs_track_position_with_priority <real> <real> <real> <string> <long> <boolean>

Called 26 times by the shipped campaign scripts, with 6 arguments.

chud_breadcrumbs_using_revised_nav_points

boolean

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_breadcrumbs_using_revised_nav_points)boolean1230

console: chud_breadcrumbs_using_revised_nav_points

chud_cinematic_fade

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_cinematic_fade <real> <long>)void1207

console: chud_cinematic_fade <real> <long>

Called 104 times by the shipped campaign scripts, with 2 arguments.

chud_clear_hs_variable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_clear_hs_variable <player> <long>)void1237

console: chud_clear_hs_variable <player> <long>

Called 52 times by the shipped campaign scripts, with 2 arguments.

chud_clear_screen_chapter_title

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_clear_screen_chapter_title)void1241

console: chud_clear_screen_chapter_title

Called 27 times by the shipped campaign scripts, with 0 arguments.

chud_fade_chapter_title_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_fade_chapter_title_for_player <player> <real> <long>)void1205

console: chud_fade_chapter_title_for_player <player> <real> <long>

chud_fade_cinematics_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_fade_cinematics_for_player <player> <real> <long>)void1206

console: chud_fade_cinematics_for_player <player> <real> <long>

chud_fade_crosshair_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_fade_crosshair_for_player <player> <real> <long>)void1200

console: chud_fade_crosshair_for_player <player> <real> <long>

chud_fade_grenades_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_fade_grenades_for_player <player> <real> <long>)void1202

console: chud_fade_grenades_for_player <player> <real> <long>

Called 3 times by the shipped campaign scripts, with 3 arguments.

chud_fade_messages_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_fade_messages_for_player <player> <real> <long>)void1203

console: chud_fade_messages_for_player <player> <real> <long>

chud_fade_motion_sensor_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_fade_motion_sensor_for_player <player> <real> <long>)void1204

console: chud_fade_motion_sensor_for_player <player> <real> <long>

Called 3 times by the shipped campaign scripts, with 3 arguments.

chud_fade_shield_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_fade_shield_for_player <player> <real> <long>)void1201

console: chud_fade_shield_for_player <player> <real> <long>

Called 3 times by the shipped campaign scripts, with 3 arguments.

chud_fade_weapon_stats_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_fade_weapon_stats_for_player <player> <real> <long>)void1199

console: chud_fade_weapon_stats_for_player <player> <real> <long>

Called 1 time by the shipped campaign scripts, with 3 arguments.

chud_get_hs_variable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_get_hs_variable <real> <player>)void1238

console: chud_get_hs_variable <real> <player>

chud_post_medal

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_post_medal <player> <string_id>)void1233

chud_post_message

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_post_message <player> <string_id>)void1232

chud_post_message_HACK

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_post_message_HACK <string>)void1231

console: chud_post_message_HACK <string>

chud_set_countdown_hs_variable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_set_countdown_hs_variable <player> <long> <real>)void1235

console: chud_set_countdown_hs_variable <player> <long> <real>

chud_set_countup_hs_variable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_set_countup_hs_variable <player> <long> <real>)void1236

console: chud_set_countup_hs_variable <player> <long> <real>

chud_set_static_hs_variable

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_set_static_hs_variable <player> <long> <real>)void1234

console: chud_set_static_hs_variable <player> <long> <real>

Called 52 times by the shipped campaign scripts, with 3 arguments.

chud_show

Shows or hides the whole HUD.

SignatureReturnsSlot
(chud_show <boolean>)void1190

console: chud_show <boolean>

chud_show_cinematic_title

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_show_cinematic_title <player> <cutscene_title>)void1550

console: chud_show_cinematic_title <player> <cutscene_title>

chud_show_cinematics

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_show_cinematics <boolean>)void1198

console: chud_show_cinematics <boolean>

chud_show_crosshair

Shows or hides the crosshair.

SignatureReturnsSlot
(chud_show_crosshair <boolean>)void1192

console: chud_show_crosshair <boolean>

chud_show_equipment

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_show_equipment <boolean>)void1197

console: chud_show_equipment <boolean>

chud_show_grenades

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_show_grenades <boolean>)void1194

console: chud_show_grenades <boolean>

chud_show_messages

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_show_messages <boolean>)void1195

console: chud_show_messages <boolean>

chud_show_motion_sensor

Shows or hides the motion sensor.

SignatureReturnsSlot
(chud_show_motion_sensor <boolean>)void1196

console: chud_show_motion_sensor <boolean>

chud_show_screen_chapter_title

Puts a chapter title on screen.

SignatureReturnsSlot
(chud_show_screen_chapter_title <cutscene_title>)void1240

console: chud_show_screen_chapter_title <cutscene_title>

Called 27 times by the shipped campaign scripts, with 1 argument.

chud_show_screen_objective

Puts an objective string on screen.

SignatureReturnsSlot
(chud_show_screen_objective <string_id>)void1239

console: chud_show_screen_objective <string_id>

chud_show_screen_training

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_show_screen_training <player> <string_id>)void1242

console: chud_show_screen_training <player> <string_id>

Called 52 times by the shipped campaign scripts, with 2 arguments.

chud_show_shield

Shows or hides the shield bar.

SignatureReturnsSlot
(chud_show_shield <boolean>)void1193

console: chud_show_shield <boolean>

chud_show_weapon_stats

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_show_weapon_stats <boolean>)void1191

console: chud_show_weapon_stats <boolean>

chud_track_cutscene_flag_set_vertical_offset

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_cutscene_flag_set_vertical_offset <cutscene_flag> <real>)void1221

console: chud_track_cutscene_flag_set_vertical_offset <cutscene_flag> <real>

chud_track_flag

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_flag <cutscene_flag> <boolean>)void1211

console: chud_track_flag <cutscene_flag> <boolean>

Called 52 times by the shipped campaign scripts, with 2 arguments.

chud_track_flag_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_flag_for_player <player> <cutscene_flag> <boolean>)void1217

console: chud_track_flag_for_player <player> <cutscene_flag> <boolean>

chud_track_flag_for_player_with_priority

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_flag_for_player_with_priority <player> <cutscene_flag> <long>)void1218
(chud_track_flag_for_player_with_priority <player> <cutscene_flag> <long> <string_id>)void1219

console: chud_track_flag_for_player_with_priority <player> <cutscene_flag> <long>

chud_track_flag_with_priority

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_flag_with_priority <cutscene_flag> <long>)void1212
(chud_track_flag_with_priority <cutscene_flag> <long> <string_id>)void1213

console: chud_track_flag_with_priority <cutscene_flag> <long>

Called 39 times by the shipped campaign scripts, with 2 arguments.

chud_track_object

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_object <object> <boolean>)void1208

console: chud_track_object <object> <boolean>

Called 156 times by the shipped campaign scripts, with 2 arguments.

chud_track_object_for_player

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_object_for_player <player> <object> <boolean>)void1214

console: chud_track_object_for_player <player> <object> <boolean>

chud_track_object_for_player_with_priority

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_object_for_player_with_priority <player> <object> <long>)void1215
(chud_track_object_for_player_with_priority <player> <object> <long> <string_id>)void1216

console: chud_track_object_for_player_with_priority <player> <object> <long>

chud_track_object_set_vertical_offset

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_object_set_vertical_offset <object> <real>)void1220

console: chud_track_object_set_vertical_offset <object> <real>

Called 14 times by the shipped campaign scripts, with 2 arguments.

chud_track_object_with_priority

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(chud_track_object_with_priority <object> <long>)void1209
(chud_track_object_with_priority <object> <long> <string_id>)void1210

console: chud_track_object_with_priority <object> <long>

Called 39 times by the shipped campaign scripts, with 2 arguments.

Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.