HUD
The in-game HUD: showing and hiding its parts, objectives and chapter titles on screen, and training prompts.
- Functions
- 52
- Work in this build
- 50
- Compiled out
- 2
52 names
- chud_bonus_round_set_timer
- chud_bonus_round_show_timer
- chud_bonus_round_start_timer
- chud_breadcrumbs_track_flag
- chud_breadcrumbs_track_flag_with_priority
- chud_breadcrumbs_track_object
- chud_breadcrumbs_track_object_set_vertical_offset
- chud_breadcrumbs_track_object_with_priority
- chud_breadcrumbs_track_position
- chud_breadcrumbs_track_position_with_priority
- chud_breadcrumbs_using_revised_nav_points
- chud_cinematic_fade
- chud_clear_hs_variable
- chud_clear_screen_chapter_title
- chud_fade_chapter_title_for_player
- chud_fade_cinematics_for_player
- chud_fade_crosshair_for_player
- chud_fade_grenades_for_player
- chud_fade_messages_for_player
- chud_fade_motion_sensor_for_player
- chud_fade_shield_for_player
- chud_fade_weapon_stats_for_player
- chud_get_hs_variable
- chud_post_medal
- chud_post_message
- chud_post_message_HACK
- chud_set_countdown_hs_variable
- chud_set_countup_hs_variable
- chud_set_static_hs_variable
- chud_show
- chud_show_cinematic_title
- chud_show_cinematics
- chud_show_crosshair
- chud_show_equipment
- chud_show_grenades
- chud_show_messages
- chud_show_motion_sensor
- chud_show_screen_chapter_title
- chud_show_screen_objective
- chud_show_screen_training
- chud_show_shield
- chud_show_weapon_stats
- chud_track_cutscene_flag_set_vertical_offset
- chud_track_flag
- chud_track_flag_for_player
- chud_track_flag_for_player_with_priority
- chud_track_flag_with_priority
- chud_track_object
- chud_track_object_for_player
- chud_track_object_for_player_with_priority
- chud_track_object_set_vertical_offset
- chud_track_object_with_priority
chud_bonus_round_set_timer
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_bonus_round_set_timer <real>) | void | 1106 |
console: chud_bonus_round_set_timer <real>
Called 1 time by the shipped campaign scripts, with 1 argument.
chud_bonus_round_show_timer
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_bonus_round_show_timer <boolean>) | void | 1104 |
console: chud_bonus_round_show_timer <boolean>
Called 2 times by the shipped campaign scripts, with 1 argument.
chud_bonus_round_start_timer
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_bonus_round_start_timer <boolean>) | void | 1105 |
console: chud_bonus_round_start_timer <boolean>
Called 2 times by the shipped campaign scripts, with 1 argument.
chud_cinematic_fade
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_cinematic_fade <real> <long>) | void | 1207 |
console: chud_cinematic_fade <real> <long>
Called 104 times by the shipped campaign scripts, with 2 arguments.
chud_clear_hs_variable
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_clear_hs_variable <player> <long>) | void | 1237 |
console: chud_clear_hs_variable <player> <long>
Called 52 times by the shipped campaign scripts, with 2 arguments.
chud_clear_screen_chapter_title
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_clear_screen_chapter_title) | void | 1241 |
console: chud_clear_screen_chapter_title
Called 27 times by the shipped campaign scripts, with 0 arguments.
chud_fade_chapter_title_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_fade_chapter_title_for_player <player> <real> <long>) | void | 1205 |
console: chud_fade_chapter_title_for_player <player> <real> <long>
chud_fade_cinematics_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_fade_cinematics_for_player <player> <real> <long>) | void | 1206 |
console: chud_fade_cinematics_for_player <player> <real> <long>
chud_fade_crosshair_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_fade_crosshair_for_player <player> <real> <long>) | void | 1200 |
console: chud_fade_crosshair_for_player <player> <real> <long>
chud_fade_grenades_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_fade_grenades_for_player <player> <real> <long>) | void | 1202 |
console: chud_fade_grenades_for_player <player> <real> <long>
Called 3 times by the shipped campaign scripts, with 3 arguments.
chud_fade_messages_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_fade_messages_for_player <player> <real> <long>) | void | 1203 |
console: chud_fade_messages_for_player <player> <real> <long>
chud_fade_motion_sensor_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_fade_motion_sensor_for_player <player> <real> <long>) | void | 1204 |
console: chud_fade_motion_sensor_for_player <player> <real> <long>
Called 3 times by the shipped campaign scripts, with 3 arguments.
chud_fade_shield_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_fade_shield_for_player <player> <real> <long>) | void | 1201 |
console: chud_fade_shield_for_player <player> <real> <long>
Called 3 times by the shipped campaign scripts, with 3 arguments.
chud_fade_weapon_stats_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_fade_weapon_stats_for_player <player> <real> <long>) | void | 1199 |
console: chud_fade_weapon_stats_for_player <player> <real> <long>
Called 1 time by the shipped campaign scripts, with 3 arguments.
chud_get_hs_variable
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_get_hs_variable <real> <player>) | void | 1238 |
console: chud_get_hs_variable <real> <player>
chud_post_medal
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_post_medal <player> <string_id>) | void | 1233 |
chud_post_message
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_post_message <player> <string_id>) | void | 1232 |
chud_post_message_HACK
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_post_message_HACK <string>) | void | 1231 |
console: chud_post_message_HACK <string>
chud_set_countdown_hs_variable
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_set_countdown_hs_variable <player> <long> <real>) | void | 1235 |
console: chud_set_countdown_hs_variable <player> <long> <real>
chud_set_countup_hs_variable
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_set_countup_hs_variable <player> <long> <real>) | void | 1236 |
console: chud_set_countup_hs_variable <player> <long> <real>
chud_set_static_hs_variable
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_set_static_hs_variable <player> <long> <real>) | void | 1234 |
console: chud_set_static_hs_variable <player> <long> <real>
Called 52 times by the shipped campaign scripts, with 3 arguments.
chud_show
Shows or hides the whole HUD.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show <boolean>) | void | 1190 |
console: chud_show <boolean>
chud_show_cinematic_title
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_cinematic_title <player> <cutscene_title>) | void | 1550 |
console: chud_show_cinematic_title <player> <cutscene_title>
chud_show_cinematics
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_cinematics <boolean>) | void | 1198 |
console: chud_show_cinematics <boolean>
chud_show_crosshair
Shows or hides the crosshair.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_crosshair <boolean>) | void | 1192 |
console: chud_show_crosshair <boolean>
chud_show_equipment
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_equipment <boolean>) | void | 1197 |
console: chud_show_equipment <boolean>
chud_show_grenades
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_grenades <boolean>) | void | 1194 |
console: chud_show_grenades <boolean>
chud_show_messages
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_messages <boolean>) | void | 1195 |
console: chud_show_messages <boolean>
chud_show_motion_sensor
Shows or hides the motion sensor.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_motion_sensor <boolean>) | void | 1196 |
console: chud_show_motion_sensor <boolean>
chud_show_screen_chapter_title
Puts a chapter title on screen.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_screen_chapter_title <cutscene_title>) | void | 1240 |
console: chud_show_screen_chapter_title <cutscene_title>
Called 27 times by the shipped campaign scripts, with 1 argument.
chud_show_screen_objective
Puts an objective string on screen.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_screen_objective <string_id>) | void | 1239 |
console: chud_show_screen_objective <string_id>
chud_show_screen_training
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_screen_training <player> <string_id>) | void | 1242 |
console: chud_show_screen_training <player> <string_id>
Called 52 times by the shipped campaign scripts, with 2 arguments.
chud_show_shield
Shows or hides the shield bar.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_shield <boolean>) | void | 1193 |
console: chud_show_shield <boolean>
chud_show_weapon_stats
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_show_weapon_stats <boolean>) | void | 1191 |
console: chud_show_weapon_stats <boolean>
chud_track_cutscene_flag_set_vertical_offset
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_cutscene_flag_set_vertical_offset <cutscene_flag> <real>) | void | 1221 |
console: chud_track_cutscene_flag_set_vertical_offset <cutscene_flag> <real>
chud_track_flag
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_flag <cutscene_flag> <boolean>) | void | 1211 |
console: chud_track_flag <cutscene_flag> <boolean>
Called 52 times by the shipped campaign scripts, with 2 arguments.
chud_track_flag_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_flag_for_player <player> <cutscene_flag> <boolean>) | void | 1217 |
console: chud_track_flag_for_player <player> <cutscene_flag> <boolean>
chud_track_flag_for_player_with_priority
2 overloadsNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_flag_for_player_with_priority <player> <cutscene_flag> <long>) | void | 1218 |
| (chud_track_flag_for_player_with_priority <player> <cutscene_flag> <long> <string_id>) | void | 1219 |
console: chud_track_flag_for_player_with_priority <player> <cutscene_flag> <long>
chud_track_flag_with_priority
2 overloadsNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_flag_with_priority <cutscene_flag> <long>) | void | 1212 |
| (chud_track_flag_with_priority <cutscene_flag> <long> <string_id>) | void | 1213 |
console: chud_track_flag_with_priority <cutscene_flag> <long>
Called 39 times by the shipped campaign scripts, with 2 arguments.
chud_track_object
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_object <object> <boolean>) | void | 1208 |
console: chud_track_object <object> <boolean>
Called 156 times by the shipped campaign scripts, with 2 arguments.
chud_track_object_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_object_for_player <player> <object> <boolean>) | void | 1214 |
console: chud_track_object_for_player <player> <object> <boolean>
chud_track_object_for_player_with_priority
2 overloadsNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_object_for_player_with_priority <player> <object> <long>) | void | 1215 |
| (chud_track_object_for_player_with_priority <player> <object> <long> <string_id>) | void | 1216 |
console: chud_track_object_for_player_with_priority <player> <object> <long>
chud_track_object_set_vertical_offset
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_object_set_vertical_offset <object> <real>) | void | 1220 |
console: chud_track_object_set_vertical_offset <object> <real>
Called 14 times by the shipped campaign scripts, with 2 arguments.
chud_track_object_with_priority
2 overloadsNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (chud_track_object_with_priority <object> <long>) | void | 1209 |
| (chud_track_object_with_priority <object> <long> <string_id>) | void | 1210 |
console: chud_track_object_with_priority <object> <long>
Called 39 times by the shipped campaign scripts, with 2 arguments.
Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.