Damage
- Functions
- 8
- Work in this build
- 6
- Compiled out
- 2
8 names
damage_control_get
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (damage_control_get <string>) | void | 950 |
damage_control_set
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (damage_control_set <string> <boolean>) | void | 951 |
damage_new
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (damage_new <damage> <cutscene_flag>) | void | 99 |
console: damage_new <damage> <cutscene_flag>
Called 18 times by the shipped campaign scripts, with 2 arguments.
damage_object
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (damage_object <object> <string_id> <real>) | void | 102 |
console: damage_object <object> <string_id> <real>
Called 5 times by the shipped campaign scripts, with 3 arguments.
damage_object_effect
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (damage_object_effect <damage> <object>) | void | 100 |
console: damage_object_effect <damage> <object>
damage_objects
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (damage_objects <object_list> <string_id> <real>) | void | 103 |
console: damage_objects <object_list> <string_id> <real>
damage_objects_effect
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (damage_objects_effect <damage> <object_list>) | void | 101 |
console: damage_objects_effect <damage> <object_list>
Called 1 time by the shipped campaign scripts, with 2 arguments.
damage_players
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (damage_players <damage>) | void | 104 |
console: damage_players <damage>
Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.