VerifiedAll console commandsBuild 2026.08.11.1121610.2-Rel-i343-Meteorite-2607-CU4

Effects

Functions
8
Work in this build
8
Compiled out
0

effect_new

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(effect_new <effect> <cutscene_flag>)void90

console: effect_new <effect> <cutscene_flag>

Called 265 times by the shipped campaign scripts, with 2 arguments.

effect_new_at_ai_point

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(effect_new_at_ai_point <effect> <point_reference>)void93

console: effect_new_at_ai_point <effect> <point_reference>

effect_new_at_point_set_point

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(effect_new_at_point_set_point <effect> <point_reference> <long>)void94

console: effect_new_at_point_set_point <effect> <point_reference> <long>

effect_new_on_ground

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(effect_new_on_ground <effect> <object>)void98

console: effect_new_on_ground <effect> <object>

effect_new_on_object_marker

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(effect_new_on_object_marker <effect> <object> <string_id>)void95

console: effect_new_on_object_marker <effect> <object> <string_id>

Called 5 times by the shipped campaign scripts, with 3 arguments.

effect_new_on_object_marker_loop

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(effect_new_on_object_marker_loop <effect> <object> <string_id>)void96

console: effect_new_on_object_marker_loop <effect> <object> <string_id>

effect_new_random

2 overloads

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(effect_new_random <effect> <point_reference>)void91
(effect_new_random <effect> <point_reference> <real> <real>)void92

console: effect_new_random <effect> <point_reference>

Called 1 time by the shipped campaign scripts, with 2 arguments.

effect_stop_object_marker

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(effect_stop_object_marker <effect> <object> <string_id>)void97

console: effect_stop_object_marker <effect> <object> <string_id>

Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.