Players
The local players: their units, effects, input, training text and the flags that gate campaign progress.
- Functions
- 85
- Work in this build
- 76
- Compiled out
- 9
85 names
- player_action_test_accept
- player_action_test_action
- player_action_test_back
- player_action_test_cancel
- player_action_test_cinematic_skip
- player_action_test_context_primary
- player_action_test_dpad_down
- player_action_test_dpad_left
- player_action_test_dpad_right
- player_action_test_dpad_up
- player_action_test_equipment
- player_action_test_grenade_trigger
- player_action_test_jump
- player_action_test_look_relative_all_directions
- player_action_test_look_relative_down
- player_action_test_look_relative_left
- player_action_test_look_relative_right
- player_action_test_look_relative_up
- player_action_test_lookstick_backward
- player_action_test_lookstick_forward
- player_action_test_melee
- player_action_test_move_relative_all_directions
- player_action_test_primary_trigger
- player_action_test_reset
- player_action_test_rotate_grenades
- player_action_test_rotate_weapons
- player_action_test_secondary_trigger
- player_action_test_start
- player_action_test_vehicle_trick_primary
- player_action_test_vehicle_trick_secondary
- player_action_test_vision_trigger
- player_active_camouflage_on
- player_appearance_force_model_area
- player_appearance_force_model_area_disable
- player_automation_find_path
- player_camera_control
- player_control_fade_in_all_input
- player_control_fade_out_all_input
- player_control_lock_gaze
- player_control_scale_all_input
- player_control_unlock_gaze
- player_disable_movement
- player_disable_weapon_pickup
- player_effect_set_max_rotation
- player_effect_set_max_rotation_for_player
- player_effect_set_max_rumble
- player_effect_set_max_rumble_for_player
- player_effect_set_max_translation
- player_effect_set_max_translation_for_player
- player_effect_start
- player_effect_start_for_player
- player_effect_stop
- player_effect_stop_for_player
- player_enable_input
- player_force_mode
- player_get
- player_has_female_voice
- player_has_never_taken_damage
- player_in_game_get
- player_in_vehicle
- player_invert_look_x
- player_invert_look_y
- player_is_in_game
- player_machinima_camera_enable_toggle
- player_night_vision_on
- player_override_team
- player_profile_clear_to_default_values
- player_set_elite_loadout
- player_set_pitch
- player_set_profile
- player_set_respawn_vehicle
- player_set_spartan_loadout
- player_set_stance
- player_teleport
- player_training_activate_crouch
- player_training_activate_equipment
- player_training_activate_flashlight
- player_training_activate_jump
- player_training_activate_night_vision
- player_training_activate_sprint
- player_training_activate_stealth
- player_training_reset
- players_elite
- players_human
- players_unzoom_all
player_action_test_accept
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_accept) | boolean | 852 |
console: player_action_test_accept
player_action_test_action
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_action) | boolean | 851 |
console: player_action_test_action
player_action_test_back
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_back) | boolean | 862 |
console: player_action_test_back
player_action_test_cancel
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_cancel) | boolean | 853 |
console: player_action_test_cancel
player_action_test_cinematic_skip
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_cinematic_skip) | boolean | 860 |
console: player_action_test_cinematic_skip
player_action_test_context_primary
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_context_primary) | boolean | 847 |
console: player_action_test_context_primary
Called 5 times by the shipped campaign scripts, with 0 arguments.
player_action_test_dpad_down
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_dpad_down) | boolean | 864 |
console: player_action_test_dpad_down
player_action_test_dpad_left
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_dpad_left) | boolean | 865 |
console: player_action_test_dpad_left
player_action_test_dpad_right
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_dpad_right) | boolean | 866 |
console: player_action_test_dpad_right
player_action_test_dpad_up
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_dpad_up) | boolean | 863 |
console: player_action_test_dpad_up
player_action_test_equipment
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_equipment) | boolean | 846 |
console: player_action_test_equipment
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_action_test_grenade_trigger
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_grenade_trigger) | boolean | 841 |
console: player_action_test_grenade_trigger
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_action_test_jump
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_jump) | boolean | 845 |
console: player_action_test_jump
player_action_test_look_relative_all_directions
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_look_relative_all_directions) | boolean | 858 |
console: player_action_test_look_relative_all_directions
player_action_test_look_relative_down
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_look_relative_down) | boolean | 855 |
console: player_action_test_look_relative_down
player_action_test_look_relative_left
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_look_relative_left) | boolean | 856 |
console: player_action_test_look_relative_left
player_action_test_look_relative_right
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_look_relative_right) | boolean | 857 |
console: player_action_test_look_relative_right
player_action_test_look_relative_up
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_look_relative_up) | boolean | 854 |
console: player_action_test_look_relative_up
player_action_test_lookstick_backward
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_lookstick_backward) | boolean | 904 |
console: player_action_test_lookstick_backward
player_action_test_lookstick_forward
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_lookstick_forward) | boolean | 903 |
console: player_action_test_lookstick_forward
player_action_test_melee
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_melee) | boolean | 850 |
console: player_action_test_melee
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_action_test_move_relative_all_directions
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_move_relative_all_directions) | boolean | 859 |
console: player_action_test_move_relative_all_directions
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_action_test_primary_trigger
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_primary_trigger) | boolean | 840 |
console: player_action_test_primary_trigger
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_action_test_reset
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_reset) | void | 839 |
console: player_action_test_reset
Called 28 times by the shipped campaign scripts, with 0 arguments.
player_action_test_rotate_grenades
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_rotate_grenades) | boolean | 844 |
console: player_action_test_rotate_grenades
player_action_test_rotate_weapons
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_rotate_weapons) | boolean | 843 |
console: player_action_test_rotate_weapons
Called 3 times by the shipped campaign scripts, with 0 arguments.
player_action_test_secondary_trigger
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_secondary_trigger) | boolean | 1690 |
console: player_action_test_secondary_trigger
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_action_test_start
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_start) | boolean | 861 |
console: player_action_test_start
player_action_test_vehicle_trick_primary
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_vehicle_trick_primary) | boolean | 848 |
console: player_action_test_vehicle_trick_primary
player_action_test_vehicle_trick_secondary
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_vehicle_trick_secondary) | boolean | 849 |
console: player_action_test_vehicle_trick_secondary
player_action_test_vision_trigger
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_action_test_vision_trigger) | boolean | 842 |
console: player_action_test_vision_trigger
player_active_camouflage_on
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_active_camouflage_on) | boolean | 837 |
console: player_active_camouflage_on
player_appearance_force_model_area
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_appearance_force_model_area <long> <string_id>) | void | 1625 |
player_appearance_force_model_area_disable
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_appearance_force_model_area_disable <long>) | void | 1626 |
player_automation_find_path
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_automation_find_path <string> <real> <real> <real> <real> <real> <real>) | void | 1682 |
player_camera_control
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_camera_control <boolean>) | boolean | 838 |
console: player_camera_control <boolean>
player_control_fade_in_all_input
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_control_fade_in_all_input <real>) | void | 1539 |
console: player_control_fade_in_all_input <real>
Called 26 times by the shipped campaign scripts, with 1 argument.
player_control_fade_out_all_input
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_control_fade_out_all_input <real>) | void | 1538 |
console: player_control_fade_out_all_input <real>
Called 39 times by the shipped campaign scripts, with 1 argument.
player_control_lock_gaze
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_control_lock_gaze <player> <point_reference> <real>) | void | 1540 |
console: player_control_lock_gaze <player> <point_reference> <real>
Called 8 times by the shipped campaign scripts, with 3 arguments.
player_control_scale_all_input
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_control_scale_all_input <real> <real>) | void | 1542 |
console: player_control_scale_all_input <real> <real>
player_control_unlock_gaze
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_control_unlock_gaze <player>) | void | 1541 |
console: player_control_unlock_gaze <player>
Called 8 times by the shipped campaign scripts, with 1 argument.
player_disable_movement
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_disable_movement <boolean>) | void | 833 |
console: player_disable_movement <boolean>
Called 49 times by the shipped campaign scripts, with 1 argument.
player_disable_weapon_pickup
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_disable_weapon_pickup <boolean>) | void | 834 |
console: player_disable_weapon_pickup <boolean>
player_effect_set_max_rotation
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_set_max_rotation <real> <real> <real>) | void | 1251 |
console: player_effect_set_max_rotation <real> <real> <real>
Called 13 times by the shipped campaign scripts, with 3 arguments.
player_effect_set_max_rotation_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_set_max_rotation_for_player <player> <real> <real> <real>) | void | 1256 |
console: player_effect_set_max_rotation_for_player <player> <real> <real> <real>
player_effect_set_max_rumble
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_set_max_rumble <real> <real>) | void | 1252 |
console: player_effect_set_max_rumble <real> <real>
Called 3 times by the shipped campaign scripts, with 2 arguments.
player_effect_set_max_rumble_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_set_max_rumble_for_player <player> <real> <real>) | void | 1257 |
console: player_effect_set_max_rumble_for_player <player> <real> <real>
player_effect_set_max_translation
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_set_max_translation <real> <real> <real>) | void | 1250 |
console: player_effect_set_max_translation <real> <real> <real>
Called 13 times by the shipped campaign scripts, with 3 arguments.
player_effect_set_max_translation_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_set_max_translation_for_player <player> <real> <real> <real>) | void | 1255 |
console: player_effect_set_max_translation_for_player <player> <real> <real> <real>
player_effect_start
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_start <real> <real>) | void | 1253 |
console: player_effect_start <real> <real>
Called 13 times by the shipped campaign scripts, with 2 arguments.
player_effect_start_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_start_for_player <player> <real> <real>) | void | 1258 |
console: player_effect_start_for_player <player> <real> <real>
player_effect_stop
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_stop <real>) | void | 1254 |
console: player_effect_stop <real>
Called 13 times by the shipped campaign scripts, with 1 argument.
player_effect_stop_for_player
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_effect_stop_for_player <player> <real>) | void | 1259 |
console: player_effect_stop_for_player <player> <real>
player_enable_input
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_enable_input <boolean>) | void | 832 |
console: player_enable_input <boolean>
Called 42 times by the shipped campaign scripts, with 1 argument.
player_force_mode
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_force_mode <string_id>) | void | 1459 |
player_get
→ unitNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_get <long>) | unit | 68 |
console: player_get <long>
Called 52 times by the shipped campaign scripts, with 1 argument.
player_has_female_voice
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_has_female_voice <player>) | boolean | 902 |
console: player_has_female_voice <player>
player_has_never_taken_damage
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_has_never_taken_damage <player>) | boolean | 1610 |
console: player_has_never_taken_damage <player>
Called 4 times by the shipped campaign scripts, with 1 argument.
player_in_game_get
→ playerNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_in_game_get <long>) | player | 69 |
console: player_in_game_get <long>
player_in_vehicle
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_in_vehicle <vehicle>) | boolean | 486 |
console: player_in_vehicle <vehicle>
Called 20 times by the shipped campaign scripts, with 1 argument.
player_invert_look_x
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_invert_look_x <player>) | void | 1272 |
console: player_invert_look_x <player>
player_invert_look_y
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_invert_look_y <player>) | void | 1271 |
console: player_invert_look_y <player>
Called 2 times by the shipped campaign scripts, with 1 argument.
player_is_in_game
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_is_in_game <player>) | boolean | 72 |
console: player_is_in_game <player>
Called 13 times by the shipped campaign scripts, with 1 argument.
player_machinima_camera_enable_toggle
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_machinima_camera_enable_toggle) | boolean | 1692 |
console: player_machinima_camera_enable_toggle
player_night_vision_on
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_night_vision_on) | boolean | 835 |
console: player_night_vision_on
Called 15 times by the shipped campaign scripts, with 0 arguments.
player_override_team
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_override_team <long> <team>) | void | 1566 |
player_profile_clear_to_default_values
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_profile_clear_to_default_values <controller>) | void | 1595 |
player_set_elite_loadout
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_set_elite_loadout <player>) | void | 1612 |
console: player_set_elite_loadout <player>
player_set_pitch
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_set_pitch <player> <real> <long>) | void | 901 |
console: player_set_pitch <player> <real> <long>
player_set_profile
2 overloadsNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_set_profile <starting_profile>) | void | 1672 |
| (player_set_profile <starting_profile> <player>) | void | 1673 |
console: player_set_profile <starting_profile>
Called 33 times by the shipped campaign scripts, with 1 argument.
player_set_respawn_vehicle
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_set_respawn_vehicle <player> <object_definition>) | void | 1608 |
console: player_set_respawn_vehicle <player> <object_definition>
Called 4 times by the shipped campaign scripts, with 2 arguments.
player_set_spartan_loadout
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_set_spartan_loadout <player>) | void | 1611 |
console: player_set_spartan_loadout <player>
player_set_stance
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_set_stance <string_id>) | void | 1568 |
player_teleport
→ booleanNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_teleport <player> <cutscene_flag> <boolean>) | boolean | 168 |
console: player_teleport <player> <cutscene_flag> <boolean>
Called 13 times by the shipped campaign scripts, with 3 arguments.
player_training_activate_crouch
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_training_activate_crouch) | void | 1183 |
console: player_training_activate_crouch
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_training_activate_equipment
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_training_activate_equipment) | void | 1186 |
player_training_activate_flashlight
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_training_activate_flashlight) | void | 1188 |
console: player_training_activate_flashlight
player_training_activate_jump
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_training_activate_jump) | void | 1187 |
console: player_training_activate_jump
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_training_activate_night_vision
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_training_activate_night_vision) | void | 1182 |
console: player_training_activate_night_vision
player_training_activate_sprint
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_training_activate_sprint) | void | 1184 |
console: player_training_activate_sprint
Called 1 time by the shipped campaign scripts, with 0 arguments.
player_training_activate_stealth
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_training_activate_stealth) | void | 1185 |
console: player_training_activate_stealth
player_training_reset
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (player_training_reset <controller>) | void | 1189 |
players_elite
→ object_listNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (players_elite) | object_list | 67 |
console: players_elite
players_human
→ object_listNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (players_human) | object_list | 66 |
console: players_human
players_unzoom_all
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (players_unzoom_all) | void | 831 |
console: players_unzoom_all
Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.