Visibility
- Functions
- 4
- Work in this build
- 3
- Compiled out
- 1
4 names
pvs_clear
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (pvs_clear) | void | 829 |
console: pvs_clear
pvs_reset
compiled outNo description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (pvs_reset) | void | 830 |
pvs_set_camera
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (pvs_set_camera <cutscene_camera_point>) | void | 828 |
console: pvs_set_camera <cutscene_camera_point>
pvs_set_object
No description yet; the release build dropped the engine's help text.
| Signature | Returns | Slot |
|---|---|---|
| (pvs_set_object <object>) | void | 827 |
console: pvs_set_object <object>
Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.