VerifiedAll console commandsBuild 2026.08.11.1121610.2-Rel-i343-Meteorite-2607-CU4

Sound

Playing and stopping sound tags, looping sounds, music and the mixer classes.

Functions
39
Work in this build
29
Compiled out
10

sound_class_debug_sound_start

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_class_debug_sound_start <string> <boolean>)void1163

sound_class_enable_ducker

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_class_enable_ducker <string> <boolean>)void1167

console: sound_class_enable_ducker <string> <boolean>

sound_class_set_gain

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_class_set_gain <string> <real> <short>)void1165

console: sound_class_set_gain <string> <real> <short>

sound_class_set_gain_db

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_class_set_gain_db <string> <real> <short>)void1166

console: sound_class_set_gain_db <string> <real> <short>

sound_class_show_channel

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_class_show_channel <string> <boolean>)void1162

sound_disable_acoustic_palette

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_disable_acoustic_palette <string_id>)void1172

console: sound_disable_acoustic_palette <string_id>

sound_enable_acoustic_palette

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_enable_acoustic_palette <string_id>)void1171

console: sound_enable_acoustic_palette <string_id>

sound_impulse_language_time

long

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_language_time <sound>)long1144

console: sound_impulse_language_time <sound>

Called 15 times by the shipped campaign scripts, with 1 argument.

sound_impulse_mark_as_outro

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_mark_as_outro <sound>)void1147

console: sound_impulse_mark_as_outro <sound>

sound_impulse_predict

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_predict <sound>)void1136

console: sound_impulse_predict <sound>

sound_impulse_start

Plays a sound tag at an object, at the given volume.

SignatureReturnsSlot
(sound_impulse_start <sound> <object> <real>)void1138

console: sound_impulse_start <sound> <object> <real>

Called 204 times by the shipped campaign scripts, with 3 arguments.

sound_impulse_start_3d

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_start_3d <sound> <real> <real>)void1146

console: sound_impulse_start_3d <sound> <real> <real>

sound_impulse_start_3d_editor

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_start_3d_editor <sound> <real> <real>)void1571

sound_impulse_start_cinematic

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_start_cinematic <sound> <object> <real> <real> <real>)void1139

console: sound_impulse_start_cinematic <sound> <object> <real> <real> <real>

sound_impulse_start_editor

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_start_editor <sound> <object> <real>)void1569

sound_impulse_start_effect

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_start_effect <sound> <object> <real> <string_id>)void1140

console: sound_impulse_start_effect <sound> <object> <real> <string_id>

sound_impulse_start_effect_editor

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_start_effect_editor <sound> <object> <real> <string_id>)void1570

sound_impulse_start_naked

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_start_naked <sound> <string_id> <string_id>)void1148

sound_impulse_start_with_subtitle

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_start_with_subtitle <sound> <object> <real> <string_id> <string_id>)void1141

console: sound_impulse_start_with_subtitle <sound> <object> <real> <string_id> <string_id>

sound_impulse_stop

Stops a sound started with sound_impulse_start.

SignatureReturnsSlot
(sound_impulse_stop <sound>)void1145

console: sound_impulse_stop <sound>

Called 2 times by the shipped campaign scripts, with 1 argument.

sound_impulse_time

2 overloads long

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_time <sound>)long1142
(sound_impulse_time <sound> <long>)long1143

console: sound_impulse_time <sound>

Called 13 times by the shipped campaign scripts, with 1 argument.

sound_impulse_trigger

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_impulse_trigger <sound> <object> <real> <long>)void1137

console: sound_impulse_trigger <sound> <object> <real> <long>

sound_loop_spam

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_loop_spam)void1160

sound_looping_activate_layer

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_activate_layer <looping_sound> <long>)void1158

console: sound_looping_activate_layer <looping_sound> <long>

sound_looping_deactivate_layer

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_deactivate_layer <looping_sound> <long>)void1159

console: sound_looping_deactivate_layer <looping_sound> <long>

sound_looping_predict

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_predict <looping_sound>)void1150

console: sound_looping_predict <looping_sound>

sound_looping_resume

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_resume <looping_sound> <object> <real>)void1153

console: sound_looping_resume <looping_sound> <object> <real>

sound_looping_set_alternate

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_set_alternate <looping_sound> <boolean>)void1157

console: sound_looping_set_alternate <looping_sound> <boolean>

sound_looping_set_scale

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_set_scale <looping_sound> <real>)void1156

console: sound_looping_set_scale <looping_sound> <real>

sound_looping_start

Starts a looping sound at an object, at the given volume.

SignatureReturnsSlot
(sound_looping_start <looping_sound> <object> <real>)void1152

console: sound_looping_start <looping_sound> <object> <real>

sound_looping_start_editor

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_start_editor <looping_sound> <object> <real>)void1572

sound_looping_start_with_effect

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_start_with_effect <looping_sound> <object> <real> <string_id>)void1151

console: sound_looping_start_with_effect <looping_sound> <object> <real> <string_id>

sound_looping_stop

Stops a looping sound.

SignatureReturnsSlot
(sound_looping_stop <looping_sound>)void1154

console: sound_looping_stop <looping_sound>

sound_looping_stop_immediately

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_looping_stop_immediately <looping_sound>)void1155

console: sound_looping_stop_immediately <looping_sound>

sound_preload_dialogue_sounds

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_preload_dialogue_sounds <string>)void1149

sound_start_global_effect

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_start_global_effect <string_id> <real>)void1168

console: sound_start_global_effect <string_id> <real>

sound_start_timed_global_effect

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_start_timed_global_effect <string_id> <real> <real>)void1169

console: sound_start_timed_global_effect <string_id> <real> <real>

sound_stop_global_effect

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_stop_global_effect <string_id>)void1170

console: sound_stop_global_effect <string_id>

sound_suppress_ambience_update_on_revert

compiled out

No description yet; the release build dropped the engine's help text.

SignatureReturnsSlot
(sound_suppress_ambience_update_on_revert)void1403

Read from the function table in the shipped simulation DLL. A name is compiled out when every one of its slots points at the release build's shared stub evaluator; the console still accepts it and returns nothing. Descriptions are hand-written and incomplete; the engine's own help text does not survive in this build. See The Blam console for how the table was found and how the mod runs these.