camera_shake
csdt
- Fields
- 21
- Structs
- 4
- Shipped tags
- 83
- Root size
- 112 B
- Version
- 1
4 structs
camera_shake_block_struct
Root4 fields · 112 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 40 | camera impulse | struct |
| 40 | 64 | camera shake | struct |
| 104 | 4 | third person scale | real |
| 108 | 4 | third person zoomed scale | real |
camera_impulse_struct
5 fields · 40 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | impulse duration | real |
| 4 | 20 | mapping | struct |
| 24 | 4 | rotation | angle |
| 28 | 4 | pushback | real |
| 32 | 8 | jitter | real bounds |
mapping_function
1 fields · 20 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 20 | data | data |
camera_shake_struct
11 fields · 64 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | shake duration | real |
| 4 | 20 | mapping | struct |
| 24 | 4 | random translation | real |
| 28 | 4 | random rotation | angle |
| 32 | 4 | wobble function period | real |
| 36 | 4 | wobble weight | real fraction |
| 40 | 2 | wobble function
| short enum |
| 42 | 1 | animated shake playback
| char enum |
| 43 | 1 | animated shake weight
| char enum |
| 44 | 16 | animation graph | tag reference |
| 60 | 4 | animation name | string id |
Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.