VerifiedAll tag definitionsBuild 2026.08.11.1121610.2-Rel-i343-Meteorite-2607-CU4

camera_shake

csdt

Fields
21
Structs
4
Shipped tags
83
Root size
112 B
Version
1

camera_shake_block_struct

Root4 fields · 112 B
OffsetSizeFieldType
040camera impulsestruct
4064camera shakestruct
1044third person scalereal
1084third person zoomed scalereal

camera_impulse_struct

5 fields · 40 B
OffsetSizeFieldType
04impulse durationreal
420mappingstruct
244rotationangle
284pushbackreal
328jitterreal bounds

mapping_function

1 fields · 20 B
OffsetSizeFieldType
020datadata

camera_shake_struct

11 fields · 64 B
OffsetSizeFieldType
04shake durationreal
420mappingstruct
244random translationreal
284random rotationangle
324wobble function periodreal
364wobble weightreal fraction
402wobble function
  • one
  • zero
  • cosine
  • cosine (variable period)
  • diagonal wave
  • diagonal wave (variable period)
  • slide
  • slide (variable period)
  • noise
  • jitter
  • wander
  • spark
short enum
421animated shake playback
  • looping
  • frame ratio
char enum
431animated shake weight
  • effect scale
  • full
char enum
4416animation graphtag reference
604animation namestring id

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.