VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

creature

crea

Fields
264
Structs
36
Shipped tags
2
Root size
200 B
Version
1

creature_block_struct

Root18 fields · 200 B
OffsetSizeFieldType
020objectstruct
204flags
  • infection form
  • zapped by shields
  • attach upon impact
  • not on motion sensor
  • force ground movement
long flags
242default team
  • default
  • player
  • human
  • covenant
  • brute
  • mule
  • spare
  • covenant_player
  • flood
  • sentinel
  • heretic
  • prophet
  • guilty
  • berserk_hostile_to_all
  • unused14
  • unused15
short enum
262motion sensor blip size
  • medium
  • small
  • large
short enum
284turning velocity maximumangle
324turning acceleration maximumangle
364casual turning modifierreal fraction
404autoaim widthreal
4448physicsstruct
9216impact damagetag reference
10816impact shield damagetag reference
12412campaign metagame bucketblock campaign_metagame_bucket_block · max 1block
1368destroy after death timereal bounds
1444big battle flags
  • boid aims at big battle target
  • boids fly with no pitch
  • boids fly non-directionally
long flags
14812big battle weapon fire timingblock creature_scalar_timing_block · max 1block
16016big battle expensive weapon effecttag reference
1768expensive weapon fire timereal bounds
18416big battle death effecttag reference

object_block_struct

1 fields · 20 B
OffsetSizeFieldType
020function_curvestruct

object_early_mover_obb_block

4 fields · 8 B
OffsetSizeFieldType
01flags
  • only counts with riders
byte flags
11type
  • brute
  • grunt
  • jackel
  • skirmisher
  • marine
  • spartan
  • bugger
  • hunter
  • flood_infection
  • flood_carrier
  • flood_combat
  • flood_pure
  • sentinel
  • elite
  • engineer
  • mule
  • turret
  • mongoose
  • warthog
  • scorpion
  • hornet
  • pelican
  • revenant
  • seraph
  • shade
  • watchtower
  • ghost
  • chopper
  • mauler
  • wraith
  • banshee
  • phantom
  • scarab
  • guntower
  • tuning_fork
  • pelican_chin_gun
  • sabre
  • space_banshee
char enum
21class
  • infantry
  • leader
  • hero
  • specialist
  • light vehicle
  • heavy vehicle
  • giant vehicle
  • standard vehicle
char enum
42point countshort integer

object_ai_properties_block

15 fields
OffsetSizeFieldType
04flags
  • centered_at_origin
  • shape spherical
  • use player physics
  • climb any surface
  • flying
  • enable clambering prototype
  • not physical
  • dead character collision group
  • suppress ground planes on bipeds
  • physical ragdoll
long flags
44height standingreal
84height crouchingreal
124radiusreal
164massreal
204living material namestring id
244dead material namestring id
282runtime global material typeshort integer
302runtime dead global material typeshort integer
3212dead sphere shapesblock spheres_block · max 1024block
4412pill shapesblock pills_block · max 1024block
5612sphere shapesblock spheres_block · max 1024block
68ground physicsstruct
4flying physicsstruct
24clambering physicsstruct

object_function_block

9 fields · 60 B
OffsetSizeFieldType
020clambering velocity functionstruct
2012forward raycast offset to detect surfacesreal vector 3d
324forward raycast distancereal
364minimum clambering surface height, from current biped positionreal
404maximum clambering surface height, from current biped positionreal
444maximum clambering surface height, from last ground positionreal
484maximum clambering surface normalreal fraction
524desired destination distancereal
564minimum velocity direction angle to allow clamberingangle

mapping_function

1 fields
OffsetSizeFieldType
0functionstruct

object_function_interpolation_block

12 fields · 48 B
OffsetSizeFieldType
04bank angleangle
44bank apply timereal
84bank decay timereal
124pitch ratioreal
164max velocityreal
204max sidestep velocityreal
244accelerationreal
284decelerationreal
324angular velocity maximumangle
364angular acceleration maximumangle
404crouch velocity modifierreal
444flags
  • use world up
long flags

object_runtime_interpolator_functions_block

17 fields · 68 B
OffsetSizeFieldType
04maximum slope angleangle
44downhill falloff angleangle
84downhill cutoff angleangle
124uphill falloff angleangle
164uphill cutoff angleangle
204downhill velocity scalereal
244uphill velocity scalereal
284runtime_minimum_normal_kreal
324runtime_downhill_k0real
364runtime_downhill_k1real
404runtime_uphill_k0real
444runtime_uphill_k1real
484climb inflection angleangle
524scale airborne reaction timereal
564scale ground adhesion velocityreal
604gravity scalereal
644airborne acceleration scalereal

global_object_attachment_block

6 fields · 136 B
OffsetSizeFieldType
024basestruct
2472capsule shapestruct
10412bottomreal vector 3d
1164havok w bottomreal
12012topreal vector 3d
1324havok w topreal

water_physics_hull_surface_definition_block

3 fields
OffsetSizeFieldType
024basestruct
2472sphere shapestruct
120translate shapestruct

water_physics_material_override

6 fields · 140 B
OffsetSizeFieldType
072convexstruct
728field pointer skipint64 integer
8036havok shape reference structstruct
1164child shape sizelong integer
12412translationreal vector 3d
1364havok w translationreal

water_physics_drag_properties_struct

2 fields · 32 B
OffsetSizeFieldType
024basestruct
244radiusreal

physics_force_function_struct

12 fields · 32 B
OffsetSizeFieldType
04namestring id
41materialchar block index
51material flags
  • supresses effects
byte flags
62runtime material typeshort integer
84relative mass scalereal
124frictionreal fraction
164restitutionreal fraction
204volume real
244massreal
282mass distribution indexshort integer
301phantomchar block index
311runtime collision groupchar integer

jetwash_definition_block

5 fields · 100 B
OffsetSizeFieldType
024bv shapestruct
2436havok shape reference struct1struct
608field pointer skipint64 integer
688child shape pointerint64 integer
7624phantom shapestruct

object_change_colors

2 fields · 8 B
OffsetSizeFieldType
02shape type
  • sphere
  • pill
  • box
  • triangle
  • polyhedron
  • multi sphere
  • unused 0
  • unused 1
  • unused 2
  • unused 3
  • unused 4
  • unused 5
  • unused 6
  • unused 7
  • list
  • mopp
short enum
22shapecustom short block index

object_change_color_initial_permutation

5 fields · 32 B
OffsetSizeFieldType
08field pointer skipint64 integer
82sizeshort integer
102countshort integer
168user dataint64 integer
244typelong integer

object_change_color_function

6 fields · 16 B
OffsetSizeFieldType
04namestring id
41flags
  • supresses effects
byte flags
84global material namestring id
122phantom typeshort block index
141proxy collision group
  • NONE
  • small crate
  • crate
  • huge crate
  • item
  • projectile
  • biped
  • machine
  • early mover machine
  • only collide with environment
  • expensive plant
  • small expensive plant
  • behemoth
  • huge vehicle
  • ragdoll
  • super collidable ragdoll
  • item blocker
  • user00
  • user01
char enum
151runtime collision groupchar integer

multiplayer_object_block

17 fields · 108 B
OffsetSizeFieldType
04flags
  • generates effects
  • use acc as force
  • negates gravity
  • ignores players
  • ignores nonplayers
  • ignores bipeds
  • ignores vehicles
  • ignores weapons
  • ignores equipment
  • ignores garbage
  • ignores projectiles
  • ignores scenery
  • ignores machines
  • ignores controls
  • ignores sound scenery
  • ignores crates
  • ignores creatures
  • ignores giants
  • ignores effect scenery
  • unused0
  • unused1
  • unused2
  • unused3
  • ignores grounded bipeds
  • localizes physics
  • disable linear damping
  • disable angular damping
  • ignores dead bipeds
  • reciprocal acc
  • reciprocal acc ONLY
  • latching disabled
  • mirrored axis
long flags
44brittle timerreal
81minimum size
  • default
  • tiny
  • small
  • medium
  • large
  • huge
  • extra huge
char enum
91maximum size
  • default
  • tiny
  • small
  • medium
  • large
  • huge
  • extra huge
char enum
124marker namestring id
164alignment marker namestring id
284hookes law ereal
324linear dead radiusreal
364center accreal
404center max velreal
444axis accreal
484axis max velreal
524direction accreal
564direction max velreal
884alignment hookes law ereal
924alignment accreal
964alignment max velreal

object_spawn_effects_block

35 fields · 332 B
OffsetSizeFieldType
04object flags
  • does not cast shadow
  • search cardinal direction lightmaps on failure
  • preserves initial damage owner
  • not a pathfinding obstacle
  • extension of parent
  • does not cause collision damage
  • early mover
  • early mover localized physics
  • object scales attachments
  • object is always on the ceiling
  • sample enviroment lighting only ignore object lighting
  • effects created by this object do not spawn objects in multiplayer
  • does not collide with camera
  • force collide with camera
  • damage not blocked by obstructions
  • does not damage breakable surfaces
long flags
42object secondary flags
  • does not affect projectile aiming
word flags
62runtime object typeshort integer
84runtime flagslong integer
124bounding radiusreal
1612bounding offsetreal point 3d
284horizontal acceleration scalereal
324vertical acceleration scalereal
364angular acceleration scalereal
402lightmap shadow mode
  • default
  • never
  • always
  • blur
short enum
421sweetener size
  • default
  • small
  • medium
  • large
char enum
431water density
  • default
  • super_floater
  • floater
  • neutral
  • sinker
  • super_sinker
  • none
char enum
444dynamic light sphere radiusreal
4812dynamic light sphere offsetreal point 3d
604generic hud textstring id
6416generic service tag listtag reference
804default model variantstring id
8416modeltag reference
10016crate objecttag reference
11616collision damagetag reference
13216brittle collision damagetag reference
14812early mover OBBblock object_early_mover_obb_block · max 1block
16016creation effecttag reference
17616material effectstag reference
19216melee soundtag reference
20812ai propertiesblock object_ai_properties_block · max 1block
22012functionsblock object_function_block · max 256block
23212runtime interpolator functionsblock object_runtime_interpolator_functions_block · max 256block
24412attachmentsblock global_object_attachment_block · max 24block
25612hull surfacesblock water_physics_hull_surface_definition_block · max 64block
26812jetwashblock jetwash_definition_block · max 4block
28012change colorsblock object_change_colors · max 4block
29212multiplayer objectblock multiplayer_object_block · max 1block
30416simulation_interpolationtag reference
32012spawn effectsblock object_spawn_effects_block · max 1block

character_physics_struct

3 fields · 48 B
OffsetSizeFieldType
016multiplayer spawn effecttag reference
1616survival spawn effecttag reference
3216campaign spawn effecttag reference

spheres_block_struct

17 fields · 60 B
OffsetSizeFieldType
01game engine flags
  • none
  • sandbox
  • megalogamengine
  • campaign
  • survival
byte flags
11type
  • ordinary
  • weapon
  • grenade
  • projectile
  • powerup
  • equipment
  • ammo pack
  • light land vehicle
  • heavy land vehicle
  • flying vehicle
  • turret
  • device
  • teleporter 2way
  • teleporter sender
  • teleporter receiver
  • player spawn location
  • player respawn zone
  • secondary objective
  • primary objective
  • named location area
  • danger zone
  • fireteam 1 respawn zone
  • fireteam 2 respawn zone
  • fireteam 3 respawn zone
  • fireteam 4 respawn zone
  • safe volume
  • kill volume
  • cinematic camera position
char enum
21teleporter passability
  • disallow players
  • allow light land vehicles
  • allow heavy land vehicles
  • allow flying vehicles
  • allow projectiles
byte flags
44boundary width/radiusreal
84boundary box lengthreal
124boundary +heightreal
164boundary -heightreal
201boundary shape
  • unused
  • sphere
  • cylinder
  • box
char enum
211spawn timer type
  • starts on death
  • starts on disturbance
char enum
222default spawn timeshort integer
242default abandonment timeshort integer
262flags
  • only visible in editor
  • phased physics in forge
  • valid initial player spawn
  • fixed boundary orientation
  • candy monitor should ignore
  • inherit owning team color
  • boundary volume doesn't kill immediately
word flags
284normal weightreal
324boundary center markerstring id
364spawned object marker namestring id
4016spawned objecttag reference
564NYI boundary materialstring id

havok_primitive_struct

2 fields · 24 B
OffsetSizeFieldType
012initial permutationsblock object_change_color_initial_permutation · max 32block
1212functionsblock object_change_color_function · max 4block

physics_model_materials_block

5 fields · 36 B
OffsetSizeFieldType
04scale flags
  • blend in hsv
  • ...more colors
long flags
412color lower boundreal rgb color
1612color upper boundreal rgb color
284darken bystring id
324scale bystring id

phantom_types_block

4 fields · 32 B
OffsetSizeFieldType
04weightreal
412color lower boundreal rgb color
1612color upper boundreal rgb color
284variant namestring id

phantoms_block

7 fields · 36 B
OffsetSizeFieldType
04marker namestring id
44radiusreal
84maximum traceslong integer
124maximum emission lengthreal
168trace yaw angleangle bounds
248trace pitch angleangle bounds
324particle offsetreal

havok_shape_struct

4 fields · 24 B
OffsetSizeFieldType
02flags
  • works on land
  • effects only
word flags
44marker namestring id
84radiusreal
1212dragblock water_physics_material_override · max 512block

havok_shape_reference_struct

2 fields · 36 B
OffsetSizeFieldType
04materialstring id
432dragstruct

havok_convex_shape_struct

4 fields · 72 B
OffsetSizeFieldType
032pressurestruct
3232suctionstruct
644linear dampingreal
684angular dampingreal

havok_convex_translate_shape_struct

2 fields
OffsetSizeFieldType
0velocity to pressurestruct
4max velocityreal

pills_block

6 fields · 32 B
OffsetSizeFieldType
016typetag reference
164markerstring id
201change color
  • none
  • primary
  • secondary
  • tertiary
  • quaternary
char enum
211flags
  • force always on
byte flags
244primary scalestring id
284secondary scalestring id

character_physics_ground_struct

10 fields
OffsetSizeFieldType
04flags
  • invert
  • mapping does not controls active
  • always active
  • random time offset
  • always exports value
  • turn off with uses magnitude
long flags
44import namestring id
84export namestring id
124turn off withstring id
164ranged interpolation namestring id
204min valuereal
24default functionstruct
4scale bystring id
12interpolationblock object_function_interpolation_block · max 2block
4runtime interpolator indexlong block index

character_physics_flying_struct

1 fields · 4 B
OffsetSizeFieldType
04runtime interpolator to object function mappinglong integer

character_physics_clambering_struct

6 fields · 24 B
OffsetSizeFieldType
04interpolation mode
  • constant velocity
  • linear acceleration
  • damped spring
  • fractional
long enum
44linear travel timereal
84accelerationreal
124spring kreal
164spring creal
204fractionreal

scalar_function_named_struct

1 fields · 20 B
OffsetSizeFieldType
020datadata

campaign_metagame_bucket_block

5 fields · 16 B
OffsetSizeFieldType
04ai flags
  • detroyable cover
  • pathfinding ignore when dead
  • dynamic cover
  • non flight-blocking
  • dynamic cover from centre
  • has corner markers
  • idle when flying
  • consider for interaction
long flags
44ai type namestring id
84interaction namestring id
122ai size
  • default
  • tiny
  • small
  • medium
  • large
  • huge
  • immobile
short enum
142leap jump speed
  • NONE
  • down
  • step
  • crouch
  • stand
  • storey
  • tower
  • infinite
short enum

creature_scalar_timing_block

9 fields · 44 B
OffsetSizeFieldType
04node namestring id
44runtime node indexlong integer
84x0real
124x1real
164y0real
204y1real
244z0real
284z1real
3212anglesreal euler angles 3d

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.