dialogue
udlg
- Fields
- 9
- Structs
- 3
- Shipped tags
- 38
- Root size
- 36 B
- Version
- 1
3 structs
dialogue_block_struct
Root4 fields · 36 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | global dialogue info | tag reference |
| 16 | 4 | flags
| long flags |
| 20 | 12 | vocalizationsblock sound_references_block · max 500 | block |
| 32 | 4 | mission dialogue designator | string id |
sound_references_block
2 fields · 16 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | vocalization | string id |
| 4 | 12 | stimuliblock vocalization_stimuli_block_definition · max 6 | block |
vocalization_stimuli_block_definition
3 fields · 24 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 2 | flags
| word flags |
| 4 | 4 | stimulus | string id |
| 8 | 16 | sound | tag reference |
Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.