VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

effect

effe

Fields
60
Structs
7
Shipped tags
884
Root size
92 B
Version
4

effect_block_struct

Root17 fields · 92 B
OffsetSizeFieldType
04flags
  • deleted when attachment deactivates
  • run events in parallel
  • do not re-use parts when looping
  • age creator's weapon
  • use parent position but world orientation
  • can penetrate walls (expensive)
  • cannot be restarted
long flags
44fixed random seeddword integer
84restart if withinreal
124continue if withinreal
164death_delayreal
202loop start eventshort block index
222local location0short integer
242local location1short integer
261priority
  • normal
  • high
  • essential
char enum
284runtime danger radiusreal
3212locationsblock effect_locations_block · max 8block
4412eventsblock effect_event_block · max 32block
5612looping soundsblock effect_looping_sound_block · max 4block
684always play distancereal
724never play distancereal
764runtime local_space_death_delayreal
8012conical distributionblock effect_conical_distribution_block · max 1block

effect_event_block

4 fields · 12 B
OffsetSizeFieldType
02yaw countshort integer
22pitch countshort integer
44distribution exponentreal
84spreadangle

effect_part_block

3 fields · 20 B
OffsetSizeFieldType
016looping soundtag reference
162locationshort block index
182bind scale to eventshort block index

effect_locations_block

8 fields · 52 B
OffsetSizeFieldType
04event namestring id
42flags
  • disabled for debugging
  • particles die when effect ends
word flags
61priority
  • normal
  • high
  • essential
char enum
84skip fractionreal fraction
128delay boundsreal bounds
208duration boundsreal bounds
2812partsblock effect_part_block · max 32block
4012accelerationsblock effect_accelerations_block · max 32block

effect_accelerations_block

6 fields · 20 B
OffsetSizeFieldType
02create in
  • any environment
  • air only
  • water only
  • space only
  • wet only
  • dry only
short enum
22violence mode
  • either mode
  • violent mode only
  • nonviolent mode only
short enum
42locationshort block index
84accelerationreal
124inner cone anglereal
164outer cone anglereal

effect_looping_sound_block_struct

19 fields · 100 B
OffsetSizeFieldType
02create in
  • any environment
  • air only
  • water only
  • space only
  • wet only
  • dry only
short enum
22violence mode
  • either mode
  • violent mode only
  • nonviolent mode only
short enum
42locationshort block index
62secondary location (beams)short block index
82flags
  • face down regardless of location (decals)
  • offset origin away from geometry (lights)
  • never attached to object
  • disabled for debugging
  • draw regardless of distance
  • make every tick
  • inherit parent variant
  • batch AOE damage
  • create even when event loops back to self
  • face up regardless of location (replace_up)
word flags
101priority
  • normal
  • high
  • essential
char enum
111camera mode
  • independent of camera mode
  • only in first person
  • only in third person
  • both first and third
char enum
124runtime base group tagtag
161damage reporting type
  • unknown
  • teh guardians
  • scripting
  • ai suicide
  • magnum pistol
  • assault rifle
  • marksman rifle
  • shotgun
  • sniper rifle
  • rocket launcher
  • spartan laser
  • frag grenade
  • grenade launcher
  • plasma pistol
  • needler
  • plasma rifle
  • plasma repeater
  • needle rifle
  • spike rifle
  • plasma launcher
  • gravity hammer
  • energy sword
  • plasma grenade
  • plasma shot
  • ghost
  • revenant driver
  • revenant gunner
  • wraith
  • wraith anti-infantry
  • banshee
  • banshee bomb
  • seraph
  • mongoose
  • warthog driver
  • warthog gunner
  • warthog gunner gauss
  • warthog gunner rocket
  • scorpion
  • scorpion gunner
  • falcon driver
  • falcon gunner
  • falling damage
  • generic collision damage
  • generic melee damage
  • generic explosion
  • birthday party explosion
  • flag melee damage
  • bomb melee damage
  • bomb explosion damage
  • ball melee damage
  • teleporter
  • transfer damage
  • armor lock crush
  • airstrike
  • human turret
  • plasma cannon
  • plasma mortar
  • plasma turret
  • shade turret
  • excavator
  • smg
  • battle rifle
  • carbine
  • beam rifle
  • flak cannon
  • missile launcher
  • brute shot
  • flame thrower
  • sentinal gun
  • claymore grenade
  • firebomb grenade
  • elephant turret
  • spectre driver
  • spectre gunner
  • tank
  • chopper
  • hornet
  • mantis
  • mauler
  • sentinel beam
  • sentinel rpg
  • prox-mine
  • forklift
  • sabre
char enum
2016typetag reference
368velocity boundsreal bounds
448velocity orientation (yaw, pitch)real euler angles 2d
524velocity cone angleangle
568angular velocity boundsangle bounds
648radius modifier boundsreal bounds
7212relative offsetreal point 3d
848relative orientation (yaw, pitch)real euler angles 2d
924A scales values
  • velocity
  • velocity delta
  • velocity cone angle
  • angular velocity
  • angular velocity delta
  • type-specific scale
long flags
964B scales values
  • velocity
  • velocity delta
  • velocity cone angle
  • angular velocity
  • angular velocity delta
  • type-specific scale
long flags

effect_conical_distribution_block

3 fields · 8 B
OffsetSizeFieldType
04marker namestring id
42flags
  • optional (no error if not found)
  • destructible (no error if goes away)
  • track sub-frame movements
word flags
61priority
  • normal
  • high
  • essential
char enum

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.