encounter_remix
remx
- Fields
- 13
- Structs
- 4
- Shipped tags
- 1
- Root size
- 12 B
- Version
- 1
4 structs
encounter_remix_block_struct
Root1 fields · 12 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 12 | squad specificationsblock encounter_remix_squad_specifications_block · max 256 | block |
encounter_remix_squad_specifications_block_struct
2 fields · 32 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 28 | base specification | struct |
| 28 | 4 | random weight | real |
squad_specification_struct
5 fields · 28 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | squad template name | string id |
| 4 | 4 | runtime squad template index | long integer |
| 8 | 16 | spawn conditions | struct |
| 24 | 1 | placement filter
| char enum |
| 25 | 1 | campaign team
| char enum |
ai_spawn_conditions_struct
5 fields · 16 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 1 | flags
| byte flags |
| 1 | 1 | difficulty flags
| byte flags |
| 4 | 4 | player count range | short integer bounds |
| 8 | 4 | survival round range | short integer bounds |
| 12 | 4 | survival set range | short integer bounds |
Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.