VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

encounter_remix

remx

Fields
13
Structs
4
Shipped tags
1
Root size
12 B
Version
1

encounter_remix_block_struct

Root1 fields · 12 B
OffsetSizeFieldType
012squad specificationsblock encounter_remix_squad_specifications_block · max 256block

encounter_remix_squad_specifications_block_struct

2 fields · 32 B
OffsetSizeFieldType
028base specificationstruct
284random weightreal

squad_specification_struct

5 fields · 28 B
OffsetSizeFieldType
04squad template namestring id
44runtime squad template indexlong integer
816spawn conditionsstruct
241placement filter
  • none
  • light infantry
  • heavy infantry
  • boss infantry
  • light vehicle
  • heavy vehicle
  • flying infantry
  • flying vehicle
char enum
251campaign team
  • default
  • player
  • human
  • covenant
  • brute
  • mule
  • spare
  • covenant_player
  • flood
  • sentinel
  • heretic
  • prophet
  • guilty
  • berserk_hostile_to_all
  • unused14
  • unused15
char enum

ai_spawn_conditions_struct

5 fields · 16 B
OffsetSizeFieldType
01flags
  • unused
byte flags
11difficulty flags
  • easy
  • normal
  • heroic
  • legendary
byte flags
44player count rangeshort integer bounds
84survival round rangeshort integer bounds
124survival set rangeshort integer bounds

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.