VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

game_engine_globals

gegl

Fields
26
Structs
4
Shipped tags
1
Root size
44 B
Version
1

game_engine_globals_struct_definition

Root3 fields · 44 B
OffsetSizeFieldType
016game engine settingstag reference
1616game engine texttag reference
3212game engine event response listblock game_engine_event_block · max 1000block

game_engine_event_block_struct

19 fields
OffsetSizeFieldType
04namestring id
41audience
  • cause player
  • cause team
  • effect player
  • effect team
  • all
char enum
51display context
  • self
  • friendly
  • enemy
  • neutral
char enum
84display stringstring id
121required field
  • NONE
  • cause player
  • cause team
  • effect player
  • effect team
char enum
131excluded audience
  • NONE
  • cause player
  • cause team
  • effect player
  • effect team
byte flags
141splitscreen suppression
  • NONE
  • Suppress Audio
  • Suppress Audio if Overlapping
  • Suppress Text
  • Suppress Audio and Text
char enum
151flags
  • always play sound
  • always play sound in mp
byte flags
164primary stringstring id
204primary string durationlong integer
244sound delay (announcer only)real
28default_soundstruct
4category_for_prioritizationstring id
4sound prioritylong integer
4priority_suppression_age_max_secondsreal
4category_for_pair_cullingstring id
4pair_idlong integer
4delay_before_considering_sound_secondsreal
12sound permutationsblock sound_response_definition_block · max 10block

sound_response_definition_struct

1 fields
OffsetSizeFieldType
0sound_response_definition_structstruct

sound_response_definition_block

3 fields · 24 B
OffsetSizeFieldType
01sound flags
  • announcer sound
byte flags
416soundtag reference
204probabilityreal

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.