material_effects
foot
- Fields
- 9
- Structs
- 3
- Shipped tags
- 104
- Root size
- 12 B
- Version
- 1
3 structs
material_effects_block_struct
Root1 fields · 12 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 12 | effectsblock material_effect_block_v2 · max 24 | block |
material_effect_block_v2
2 fields · 24 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 12 | soundsblock material_effect_material_block · max 500 | block |
| 12 | 12 | effectsblock material_effect_material_block · max 500 | block |
material_effect_material_block
6 fields · 44 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | tag (effect or sound) | tag reference |
| 16 | 16 | secondary tag (effect or sound) | tag reference |
| 32 | 4 | material name | string id |
| 36 | 2 | runtime material index | short integer |
| 38 | 1 | sweetener mode
| char enum |
| 40 | 4 | max_visibility_distance | real |
Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.