VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

multiplayer_globals

mulg

Fields
103
Structs
15
Shipped tags
1
Root size
24 B
Version
1

multiplayer_globals_struct_definition

Root2 fields · 24 B
OffsetSizeFieldType
012universalblock multiplayer_universal_block · max 1block
1212runtimeblock multiplayer_runtime_block · max 1block

multiplayer_universal_block

17 fields · 256 B
OffsetSizeFieldType
016editor bipedtag reference
1616editor helpertag reference
3216balltag reference
4816assault bombtag reference
6416in game texttag reference
8012soundsblock sounds_block · max 60block
9212looping soundsblock looping_sounds_block · max 60block
10416megalo soundstag reference
12012multiplayer constantsblock multiplayer_constants_block · max 1block
13212state responsesblock game_engine_status_response_block · max 32block
14416unused intro messagetag reference
16016sandbox intro messagetag reference
17616custom intro messagetag reference
19216campaign intro messagetag reference
20816survival intro messagetag reference
22416co-op spawning globalstag reference
24016megalo string_id tabletag reference

multiplayer_color_block

3 fields · 12 B
OffsetSizeFieldType
02state
  • waiting for space to clear
  • observing
  • respawning soon
  • sitting out
  • out of lives
  • playing (winning)
  • playing (tied)
  • playing (losing)
  • game over (won)
  • game over (tied)
  • game over (lost)
  • game over (you lost, but game tied)
  • you have flag
  • enemy has flag
  • flag not home
  • carrying oddball
  • you are juggy
  • you control hill
  • switching sides soon
  • player recently started
  • you have bomb
  • flag contested
  • bomb contested
  • limited lives left (multiple)
  • limited lives left (single)
  • limited lives left (final)
  • playing (winning, unlimited)
  • playing (tied, unlimited)
  • playing (losing, unlimited)
  • waiting to spawn
  • waiting for game start
  • blank
short enum
44ffa messagestring id
84team messagestring id

multiplayer_runtime_block

55 fields · 304 B
OffsetSizeFieldType
04ef full weight radiusreal
44ef fall-off radiusreal
812ef falloff functionblock spawn_influence_weight_falloff_function_block · max 1block
204ef upper heightreal
244ef lower heightreal
284ef weightreal
324eb full weight radiusreal
364eb fall-off radiusreal
4012eb falloff functionblock spawn_influence_weight_falloff_function_block · max 1block
524eb upper heightreal
564eb lower heightreal
604eb weightreal
644ab full weight radiusreal
684ab fall-off radiusreal
7212ab falloff functionblock spawn_influence_weight_falloff_function_block · max 1block
844ab upper heightreal
884ab lower heightreal
924ab weightreal
964sab full weight radiusreal
1004sab fall-off radiusreal
10412sab falloff functionblock spawn_influence_weight_falloff_function_block · max 1block
1164sab upper heightreal
1204sab lower heightreal
1244sab weightreal
1284dt full weight radiusreal
1324dt fall-off radiusreal
13612dt falloff functionblock spawn_influence_weight_falloff_function_block · max 1block
1484dt upper heightreal
1524dt lower heightreal
1564dt weightreal
1604dead teammate influence durationreal
16412weapon influencersblock weapon_spawn_influence_block · max 32block
17612vehicle influencersblock vehicle_spawn_influence_block · max 18block
18812projectile influencersblock projectile_spawn_influence_block · max 32block
20012equipment influencersblock equipment_spawn_influence_block · max 18block
2124maximum random spawn biasreal
2164teleporter recharge timereal
22016sandbox effecttag reference
2364blocked teleporter stringstring id
2404voluntary respawn control instructionsstring id
2444spawn allowed default respawnstring id
2484spawn at player allowed looking at selfstring id
2524spawn at player allowed looking at targetstring id
2564spawn at player allowed looking at potential targetstring id
2604spawn at territory allowed looking at targetstring id
2644spawn at territory allowed looking at potential targetstring id
2684you are out of livesstring id
2724invalid spawn target selectedstring id
2764targetted player enemies nearbystring id
2804targetted player unfriendly teamstring id
2844targetted player deadstring id
2884targetted player in combatstring id
2924targetted player too far from owned flagstring id
2964no available netpointsstring id
3004targetted netpoint contestedstring id

sounds_block

2 fields · 20 B
OffsetSizeFieldType
016equipmenttag reference
164weightreal

looping_sounds_block

4 fields · 28 B
OffsetSizeFieldType
016projectiletag reference
164lead timereal
204collision cylinder radiusreal
244weightreal

multiplayer_constants_block

5 fields · 32 B
OffsetSizeFieldType
016vehicletag reference
164pill radiusreal
204lead timereal
244minimum velocityreal
284weightreal

spawn_influence_weight_falloff_function_block

5 fields · 32 B
OffsetSizeFieldType
016weapontag reference
164full weight rangereal
204fall-off rangereal
244fall-off cone radiusreal
284weightreal

scalar_function_named_struct

1 fields
OffsetSizeFieldType
0functionstruct

mapping_function

1 fields
OffsetSizeFieldType
0functionstruct

weapon_spawn_influence_block

1 fields · 20 B
OffsetSizeFieldType
020datadata

vehicle_spawn_influence_block

1 fields · 16 B
OffsetSizeFieldType
016looping soundtag reference

projectile_spawn_influence_block

1 fields · 16 B
OffsetSizeFieldType
016soundtag reference

equipment_spawn_influence_block

4 fields · 60 B
OffsetSizeFieldType
016random player namestag reference
1616team namestag reference
3212team colorsblock multiplayer_color_block · max 32block
4416multiplayer texttag reference

game_engine_status_response_block

1 fields · 12 B
OffsetSizeFieldType
012colorreal rgb color

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.