multiplayer_globals
mulg
- Fields
- 103
- Structs
- 15
- Shipped tags
- 1
- Root size
- 24 B
- Version
- 1
15 structs
- multiplayer_globals_struct_definition
- multiplayer_universal_block
- multiplayer_color_block
- multiplayer_runtime_block
- sounds_block
- looping_sounds_block
- multiplayer_constants_block
- spawn_influence_weight_falloff_function_block
- scalar_function_named_struct
- mapping_function
- weapon_spawn_influence_block
- vehicle_spawn_influence_block
- projectile_spawn_influence_block
- equipment_spawn_influence_block
- game_engine_status_response_block
multiplayer_globals_struct_definition
Root2 fields · 24 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 12 | universalblock multiplayer_universal_block · max 1 | block |
| 12 | 12 | runtimeblock multiplayer_runtime_block · max 1 | block |
multiplayer_universal_block
17 fields · 256 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | editor biped | tag reference |
| 16 | 16 | editor helper | tag reference |
| 32 | 16 | ball | tag reference |
| 48 | 16 | assault bomb | tag reference |
| 64 | 16 | in game text | tag reference |
| 80 | 12 | soundsblock sounds_block · max 60 | block |
| 92 | 12 | looping soundsblock looping_sounds_block · max 60 | block |
| 104 | 16 | megalo sounds | tag reference |
| 120 | 12 | multiplayer constantsblock multiplayer_constants_block · max 1 | block |
| 132 | 12 | state responsesblock game_engine_status_response_block · max 32 | block |
| 144 | 16 | unused intro message | tag reference |
| 160 | 16 | sandbox intro message | tag reference |
| 176 | 16 | custom intro message | tag reference |
| 192 | 16 | campaign intro message | tag reference |
| 208 | 16 | survival intro message | tag reference |
| 224 | 16 | co-op spawning globals | tag reference |
| 240 | 16 | megalo string_id table | tag reference |
multiplayer_color_block
3 fields · 12 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 2 | state
| short enum |
| 4 | 4 | ffa message | string id |
| 8 | 4 | team message | string id |
multiplayer_runtime_block
55 fields · 304 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | ef full weight radius | real |
| 4 | 4 | ef fall-off radius | real |
| 8 | 12 | ef falloff functionblock spawn_influence_weight_falloff_function_block · max 1 | block |
| 20 | 4 | ef upper height | real |
| 24 | 4 | ef lower height | real |
| 28 | 4 | ef weight | real |
| 32 | 4 | eb full weight radius | real |
| 36 | 4 | eb fall-off radius | real |
| 40 | 12 | eb falloff functionblock spawn_influence_weight_falloff_function_block · max 1 | block |
| 52 | 4 | eb upper height | real |
| 56 | 4 | eb lower height | real |
| 60 | 4 | eb weight | real |
| 64 | 4 | ab full weight radius | real |
| 68 | 4 | ab fall-off radius | real |
| 72 | 12 | ab falloff functionblock spawn_influence_weight_falloff_function_block · max 1 | block |
| 84 | 4 | ab upper height | real |
| 88 | 4 | ab lower height | real |
| 92 | 4 | ab weight | real |
| 96 | 4 | sab full weight radius | real |
| 100 | 4 | sab fall-off radius | real |
| 104 | 12 | sab falloff functionblock spawn_influence_weight_falloff_function_block · max 1 | block |
| 116 | 4 | sab upper height | real |
| 120 | 4 | sab lower height | real |
| 124 | 4 | sab weight | real |
| 128 | 4 | dt full weight radius | real |
| 132 | 4 | dt fall-off radius | real |
| 136 | 12 | dt falloff functionblock spawn_influence_weight_falloff_function_block · max 1 | block |
| 148 | 4 | dt upper height | real |
| 152 | 4 | dt lower height | real |
| 156 | 4 | dt weight | real |
| 160 | 4 | dead teammate influence duration | real |
| 164 | 12 | weapon influencersblock weapon_spawn_influence_block · max 32 | block |
| 176 | 12 | vehicle influencersblock vehicle_spawn_influence_block · max 18 | block |
| 188 | 12 | projectile influencersblock projectile_spawn_influence_block · max 32 | block |
| 200 | 12 | equipment influencersblock equipment_spawn_influence_block · max 18 | block |
| 212 | 4 | maximum random spawn bias | real |
| 216 | 4 | teleporter recharge time | real |
| 220 | 16 | sandbox effect | tag reference |
| 236 | 4 | blocked teleporter string | string id |
| 240 | 4 | voluntary respawn control instructions | string id |
| 244 | 4 | spawn allowed default respawn | string id |
| 248 | 4 | spawn at player allowed looking at self | string id |
| 252 | 4 | spawn at player allowed looking at target | string id |
| 256 | 4 | spawn at player allowed looking at potential target | string id |
| 260 | 4 | spawn at territory allowed looking at target | string id |
| 264 | 4 | spawn at territory allowed looking at potential target | string id |
| 268 | 4 | you are out of lives | string id |
| 272 | 4 | invalid spawn target selected | string id |
| 276 | 4 | targetted player enemies nearby | string id |
| 280 | 4 | targetted player unfriendly team | string id |
| 284 | 4 | targetted player dead | string id |
| 288 | 4 | targetted player in combat | string id |
| 292 | 4 | targetted player too far from owned flag | string id |
| 296 | 4 | no available netpoints | string id |
| 300 | 4 | targetted netpoint contested | string id |
sounds_block
2 fields · 20 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | equipment | tag reference |
| 16 | 4 | weight | real |
looping_sounds_block
4 fields · 28 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | projectile | tag reference |
| 16 | 4 | lead time | real |
| 20 | 4 | collision cylinder radius | real |
| 24 | 4 | weight | real |
multiplayer_constants_block
5 fields · 32 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | vehicle | tag reference |
| 16 | 4 | pill radius | real |
| 20 | 4 | lead time | real |
| 24 | 4 | minimum velocity | real |
| 28 | 4 | weight | real |
spawn_influence_weight_falloff_function_block
5 fields · 32 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | weapon | tag reference |
| 16 | 4 | full weight range | real |
| 20 | 4 | fall-off range | real |
| 24 | 4 | fall-off cone radius | real |
| 28 | 4 | weight | real |
scalar_function_named_struct
1 fields| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | — | function | struct |
mapping_function
1 fields| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | — | function | struct |
weapon_spawn_influence_block
1 fields · 20 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 20 | data | data |
vehicle_spawn_influence_block
1 fields · 16 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | looping sound | tag reference |
projectile_spawn_influence_block
1 fields · 16 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | sound | tag reference |
equipment_spawn_influence_block
4 fields · 60 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 16 | random player names | tag reference |
| 16 | 16 | team names | tag reference |
| 32 | 12 | team colorsblock multiplayer_color_block · max 32 | block |
| 44 | 16 | multiplayer text | tag reference |
game_engine_status_response_block
1 fields · 12 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 12 | color | real rgb color |
Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.