VerifiedAll tag definitionsBuild 2026.08.11.1121610.2-Rel-i343-Meteorite-2607-CU4

scenario_structure_lighting_info

stli

Fields
40
Structs
4
Shipped tags
122
Root size
40 B
Version
1

scenario_structure_lighting_info_struct_definition

Root4 fields · 40 B
OffsetSizeFieldType
04import info checksumlong integer
412generic light definitionsblock structure_lighting_generic_light_definition_block · max 32767block
1612generic light instancesblock structure_lighting_generic_light_instance_block · max 32767block
2812screen space light shader overrideblock screen_space_light_shader_override_block · max 32767block

structure_lighting_generic_light_definition_block

17 fields · 80 B
OffsetSizeFieldType
02type
  • omni
  • spot
  • directional
short enum
22flags
  • use near attenuation
  • use far attenuation
  • invere squared falloff
  • light version 1
  • has clipping planes
word flags
42shape
  • rectangle
  • circle
short enum
812colorreal rgb color
204intensityreal
244hotspot sizereal
284hotspot cutoff sizereal
324hotspot falloff speedreal
368near attenuation boundsreal bounds
448far attenuation boundsreal bounds
524aspectreal
564clipping planes x posreal
604clipping planes x negreal
644clipping planes y posreal
684clipping planes y negreal
724clipping planes z posreal
764clipping planes z negreal

structure_lighting_generic_light_instance_block

12 fields · 68 B
OffsetSizeFieldType
04definition indexlong integer
44shader reference indexlong integer
812originreal point 3d
2012forwardreal vector 3d
3212upreal vector 3d
442bungie light type
  • default ligthmap light
  • uber light
  • inlined light
  • screen space light
  • rerender lights
short enum
462screen space specular
  • screen space light has specular
  • version 1 instances
  • rain volume
  • has lens flare
word flags
484bounce light controlreal
524light volume distancereal
564light volume intensity scalarreal
604fade out distancereal
644fade start distancereal

screen_space_light_shader_override_block

7 fields · 44 B
OffsetSizeFieldType
012specular color normalreal rgb color
124specular steepnessreal
1612specular color gazingreal rgb color
284specular coeffreal
324diffuse coeffreal
364roughness offsetreal
404albedo blendreal

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.