VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

simulated_input

sidt

Fields
15
Structs
5
Shipped tags
60
Root size
Version
1

simulated_input_struct_definition

Root2 fields
OffsetSizeFieldType
0movestruct
lookstruct

simulated_input_stick_struct

10 fields
OffsetSizeFieldType
01flags
  • player can compensate impulse
byte flags
42response type
  • aim vector
  • hit vector
  • inverse hit vector
  • attacker origin to victim origin
  • victim origin to attacker origin
short enum
62mapping type
  • top down
  • screen space
short enum
88anglereal bounds
16amplitude functionstruct
4durationreal
4max accumulated valuereal
4begin reducing accumulated value thresholdreal
4desired inversed durationreal
20inverse amplitude functionstruct

simulated_input_amplitude_function_struct

1 fields
OffsetSizeFieldType
0inverse amplitudestruct

mapping_function

1 fields
OffsetSizeFieldType
0amplitudestruct

simulated_input_amplitude_function_inverse_struct

1 fields · 20 B
OffsetSizeFieldType
020datadata

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.