VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

sound_effect_collection

sfx+

Fields
15
Structs
6
Shipped tags
1
Root size
12 B
Version
1

sound_effect_collection_block_struct

Root1 fields · 12 B
OffsetSizeFieldType
012sound effectsblock platform_sound_playback_block · max 128block

platform_sound_playback_block_struct

2 fields · 48 B
OffsetSizeFieldType
04namestring id
444playbackstruct

platform_sound_playback_struct

4 fields · 44 B
OffsetSizeFieldType
04flags
  • turn off in splitscreen
  • only turn on in first person
long flags
416radio effecttag reference
2012lowpass effectblock platform_sound_playback_lowpass_block · max 1block
3212sound componentsblock platform_sound_playback_component_block · max 16block

platform_sound_playback_lowpass_block_struct

3 fields · 24 B
OffsetSizeFieldType
016soundtag reference
164gainreal
204flags
  • don't play at start
  • play on stop
  • play alternate
  • sync with origin looping sound
long flags

global_sound_lowpass_block

3 fields
OffsetSizeFieldType
04attackreal
44releasereal
8settingsstruct

platform_sound_playback_component_block_struct

2 fields · 8 B
OffsetSizeFieldType
04cutoff frequencyreal
44output gainreal

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.