sound_radio_settings
srad
- Fields
- 13
- Structs
- 4
- Shipped tags
- 3
- Root size
- 40 B
- Version
- 1
4 structs
sound_radio_settings_block_struct
Root3 fields · 40 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | mix
| long enum |
| 4 | 20 | distortion settings | struct |
| 24 | 16 | equalizer settings | struct |
global_sound_look_up_table_distortion_block
3 fields · 20 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | input gain | real |
| 4 | 4 | output gain | real |
| 8 | 12 | band settingsblock sound_equalizer_band_settings_block · max 3 | block |
global_sound_equalizer_block
4 fields · 16 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | type
| long enum |
| 4 | 4 | frequency | real |
| 8 | 4 | gain | real |
| 12 | 4 | q | real |
sound_equalizer_band_settings_block_struct
3 fields · 12 B| Offset | Size | Field | Type |
|---|---|---|---|
| 0 | 4 | table size | long integer |
| 4 | 4 | noise amount | real |
| 8 | 4 | flags
| long flags |
Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.