VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

squad_template

sqtm

Fields
30
Structs
6
Shipped tags
343
Root size
16 B
Version
1

squad_template_block_struct

Root2 fields · 16 B
OffsetSizeFieldType
04namestring id
412cell templatesblock cell_template_block · max 10block

cell_template_block_struct

14 fields
OffsetSizeFieldType
04namestring id
4place onstruct
2normal diff countshort integer
2swarm countshort integer
2major upgrade
  • normal
  • few
  • many
  • none
  • all
short enum
12character typeblock character_ref_choice_block · max 8block
12initial weaponblock weapon_ref_choice_block · max 8block
12initial secondary weaponblock weapon_ref_choice_block · max 8block
12initial equipmentblock equipment_ref_choice_block · max 8block
2grenade type
  • NONE
  • Human grenade
  • Covenant Plasma
  • Brute claymore
  • Firebomb
short enum
4grenade type namestring id
16vehicle typetag reference
4vehicle variantstring id
4activity namestring id

ai_spawn_conditions_struct

3 fields
OffsetSizeFieldType
0place onstruct
16equipment typetag reference
2chanceshort integer

character_ref_choice_block_struct

3 fields
OffsetSizeFieldType
0place onstruct
16weapon typetag reference
2chanceshort integer

weapon_ref_choice_block_struct

3 fields
OffsetSizeFieldType
0place onstruct
16character typetag reference
2chanceshort integer

equipment_ref_choice_block_struct

5 fields · 16 B
OffsetSizeFieldType
01flags
  • unused
byte flags
11difficulty flags
  • easy
  • normal
  • heroic
  • legendary
byte flags
44player count rangeshort integer bounds
84survival round rangeshort integer bounds
124survival set rangeshort integer bounds

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.