VerifiedAll tag definitionsBuild 2026.06.26.1097863.1-Rel-i343-Meteorite-2606-CU2

vehicle

vehi

Fields
810
Structs
79
Shipped tags
25
Root size
164 B
Version
1

vehicle_block_struct

Root19 fields · 164 B
OffsetSizeFieldType
036unitstruct
364flags
  • no friction w/driver
  • autoaim when teamless
  • ai weapon cannot rotate
  • ai does not require driver
  • ai driver enable
  • ai driver flying
  • ai driver can-sidestep
  • ai driver hovering
  • noncombat vehicle
  • causes collision damage
  • huge vehicle physics group
  • enable wheelie-popping hack
  • ai auto turret
long flags
408physics typesstruct
484havok vehicle physicsstruct
5212tricksblock unit_trick_definition_block · max 8block
641player training vehicle type
  • none
  • warthog
  • warthog turret
  • ghost
  • banshee
  • tank
  • wraith
  • seraph
char enum
651vehicle size
  • small
  • large
char enum
684minimum flipping angular velocityreal
724maximum flipping angular velocityreal
764crouch transition timereal
804HOOJYTSUreal
844seat enterance acceleration scalereal
884seat exit accelersation scalereal
924blur speedreal
964flip messagestring id
10016suspension soundtag reference
11616special effecttag reference
13216driver boost damage effect or responsetag reference
14816rider boost damage effect or responsetag reference

unit_struct_definition

10 fields · 36 B
OffsetSizeFieldType
04animation namestring id
41activation type
  • brake + left
  • brake + right
  • brake + up
  • brake + down
  • throw movement left
  • throw movement right
  • throw movement up
  • throw movement down
  • throw look left
  • throw look right
  • throw look up
  • throw look down
  • peg-flick-jump left
  • peg-flick-jump right
  • peg-flick-jump up
  • peg-flick-jump down
  • double-jump left
  • double-jump right
  • double-jump up
  • double-jump down
char enum
51velocity preservation
  • none
  • trick relative
  • world relative
char enum
61flags
  • use following camera
  • do not slam player control
byte flags
84camera interpolation timereal
124trick exit timereal
168trick exit camera interpolation timereal bounds
244trick exit displacement referencereal
284cooldown timereal
324throttle activation thresholdreal fraction

object_block_struct

21 fields · 108 B
OffsetSizeFieldType
04flags
  • has suspension
  • has airborne angular stabilization
long flags
44ground frictionreal
84ground depthreal
124ground damp factorreal
164ground moving frictionreal
204ground maximum slope 0real
244ground maximum slope 1real
284maximum normal force contributionreal
324anti_gravity_bank_liftreal
364steering_bank_reaction_scalereal
404gravity scalereal
442maximum update period ticks
  • defaults (every other frame)
  • every frame
  • every other frame
  • every 3rd frame
  • every 4th frame
  • every 5th frame
  • every 6th frame
  • every 7th frame
  • every 8th frame
short enum
462maximum remote update period ticks
  • defaults (every other frame)
  • every frame
  • every other frame
  • every 3rd frame
  • every 4th frame
  • every 5th frame
  • every 6th frame
  • every 7th frame
  • every 8th frame
short enum
484iteration countlong integer
524suspension countlong integer
5612anti gravity pointsblock anti_gravity_point_definition_block · max 16block
6812friction pointsblock friction_point_definition_block · max 16block
8016boat physicsstruct
964roll dampingreal
1004pitch dampingreal
1044yaw dampingreal

object_early_mover_obb_block

1 fields · 4 B
OffsetSizeFieldType
04ground vertical extrusionreal

object_ai_properties_block

14 fields · 52 B
OffsetSizeFieldType
04marker namestring id
44flags
  • gets damage from region
  • powered
  • front turning
  • rear turning
  • AI force rear turning
  • attached to e-brake
  • can be destroyed
long flags
84fraction of total massreal
124radiusreal
164damaged radiusreal
204moving friction velocity diffreal
244e-brake moving frictionreal
284e-brake frictionreal
324e-brake moving friction vel diffreal
364collision global material namestring id
402runtime global material indexshort integer
422model state destroyed
  • default
  • minor damage
  • medium damage
  • major damage
  • destroyed
short enum
444region namestring id
484runtime region indexlong integer

object_function_block

19 fields · 72 B
OffsetSizeFieldType
04marker namestring id
44flags
  • gets damage from region
  • only active on water
long flags
84damping
  • normal
  • damped left
  • damped right
  • undamped left
  • undamped right
long enum
124antigrav strengthreal
164antigrav heightreal
204antigrav compression dampingreal
244antigrav extension dampingreal
284antigrav normal k1real
324antigrav normal k0real
364radiusreal
404collision global material namestring id
442runtime global material indexshort integer
462WUshort integer
484damage source region namestring id
524default state errorreal
564minor damage errorreal
604medium damage errorreal
644major damage errorreal
684destroyed state errorreal

mapping_function

15 fields · 180 B
OffsetSizeFieldType
012type-human_tankblock human_tank_block · max 1block
1212type-human_jeepblock human_jeep_block · max 1block
2412type-human_planeblock human_plane_block · max 1block
3612type-wolverineblock wolverine_block · max 1block
4812type-alien_scoutblock alien_scout_block · max 1block
6012type-alien_fighterblock alien_fighter_block · max 1block
7212type-turretblock turret_block · max 1block
8412type-mantisblock mantis_block · max 1block
9612type-vtolblock vtol_block · max 1block
10812type-chopperblock chopper_block · max 1block
12012type-guardianblock guardian_block · max 1block
13212type-jackal-gliderblock jackal_glider_block · max 1block
14412type-boatblock boat_block · max 1block
15612type-space-fighterblock space_fighter_block · max 1block
16812type-revenantblock revenant_block · max 1block

object_function_interpolation_block

14 fields · 196 B
OffsetSizeFieldType
04tank blockstruct
44maximum forward speedreal
84maximum reverse speedreal
124speed accelerationreal
164speed decelerationreal
204maximum left slidereal
244maximum right slidereal
284slide accelerationreal
324slide decelerationreal
36144steering controlstruct
1801specific type
  • none
  • ghost
  • spectre
  • wraith
  • hover craft
char enum
1814drag coefficientreal
1854constant decelerationreal
1894torque scalereal

object_runtime_interpolator_functions_block

43 fields
OffsetSizeFieldType
0144steering controlstruct
1448turning controlstruct
1524full throttle speedreal
1564neutral throttle speedreal
1604reverse throttle speedreal
1644speed accelerationreal
1684speed decelerationreal
1724maximum left slidereal
1764maximum right slidereal
1804slide accelerationreal
1844slide decelerationreal
1884flying torque scalereal
1924fixed gun yawangle
1964fixed gun pitchangle
2004maximum trick frequencyreal
2044loop trick durationreal
2084roll trick durationreal
2124strafe boost scalereal
2164off stick deceleration scalereal
2204dive speed scalereal
2244roll max velocityangle
2284roll accelerationangle
2324roll decelerationangle
2364roll smoothing fractionreal fraction
2404autolevel timereal
2444autolevel pitch cutoffangle
2484autolevel max velocityangle
2524autolevel max accelerationangle
2564autolevel max user ang. vel.angle
2604autolevel spring kreal
2644autolevel spring creal
2684cosmetic roll scalereal
2724cosmetic roll max bankangle
2764cosmetic roll max velocityangle
2804cosmetic roll accelerationangle
2844cosmetic roll spring kreal
2884cosmetic roll spring creal
2924turn deceleration thresholdangle
2964turn deceleration fractionreal fraction
3004turn back flags
  • turn back to tangent
long flags
3044turn back latched periodreal
308turn back distance to turn ratestruct
1camera aiming type
  • camera aims from vehicle forward vector
  • camera aims from latest aim vector
char enum

global_object_attachment_block

8 fields · 236 B
OffsetSizeFieldType
01flags
  • brick on throttle
  • use tank controls
byte flags
44tank control forward arcangle
8144steering controlstruct
1528turning controlstruct
1604gravity scalereal
16456enginestruct
22012boat engineblock boat_engine_definition_block · max 1block
2324hull marker namestring id

water_physics_hull_surface_definition_block

34 fields · 1800 B
OffsetSizeFieldType
0144steering controlstruct
1444maximum forward speedreal
1484maximum reverse speedreal
1524speed accelerationreal
1564speed decelerationreal
1604maximum left slidereal
1644maximum right slidereal
1684slide accelerationreal
1724slide decelerationreal
1764torque scalereal
18024engine object functionstruct
20424contrail object functionstruct
228180steering animationstruct
4084flying velocity thresholdreal
4124flying look thresholdangle
4164flying hover thresholdreal
4204grounded hover thresholdreal
4244landing grounded timereal
4284ground turn radiusangle
4324ground accelerationreal
4364wing lift qreal
4404wing lift kreal
4444wing lift function ceilingreal
4484aileron to angular acceleartion scalereal
4524aileron yaw tilt angleangle
45636wing surfacestruct
49236aileron surfacestruct
52836elevator surfacestruct
56436tail surfacestruct
60036rudder surfacestruct
63636taxi surfacestruct
672376ground drag structstruct
1048376air drag structstruct
1424376takeoff drag structstruct

water_physics_material_override

3 fields · 12 B
OffsetSizeFieldType
04qreal
44kreal
84constant decelerationreal

water_physics_drag_properties_struct

11 fields · 32 B
OffsetSizeFieldType
01offset axis
  • forward
  • left
  • up
char enum
11pivot axis
  • forward
  • left
  • up
char enum
21rotation axis
  • forward
  • left
  • up
char enum
31normal axis
  • forward
  • left
  • up
char enum
44offset distancereal
84pivot distancereal
124qreal
164kreal
204function ceilingreal
244maximum angleangle
284render debug radiusreal

physics_force_function_struct

11 fields · 184 B
OffsetSizeFieldType
0144steering controlstruct
1444maximum forward speedreal
1484maximum reverse speedreal
1524speed accelerationreal
1564speed decelerationreal
1604maximum left slidereal
1644maximum right slidereal
1684slide accelerationreal
1724slide decelerationreal
1764torque scalereal
1804anti-gravity force z-offsetreal

jetwash_definition_block

17 fields · 264 B
OffsetSizeFieldType
0144steering controlstruct
1448turning controlstruct
15256enginestruct
2084wheel circumferencereal
2124rotation markerstring id
2164magic turning scalereal
2204magic turning accreal
2244magic turning max vel.real
2284magic turning exponentreal
2324bank to slide ratioreal
2364bank slide exponentreal
2404bank to turn ratioreal
2444bank turn exponentreal
2484bank fractionreal
2524bank ratereal
2564wheel accelreal
2604gyroscopic dampingreal

object_change_colors

26 fields
OffsetSizeFieldType
08turning controlstruct
84left lift markerstring id
124right lift markerstring id
164thrust markerstring id
20trigger to throttlestruct
24descent to booststruct
4maximum up accelerationreal
4maximum down accelerationreal
4vertical deceleration timereal
4lift arm pivot lengthreal
4maximum turn accelerationreal
4turn acceleration gainreal
4interpolation speed domainreal
SPEED_TROTTLE_CEILING()struct
INTERPOLATION_ACC()struct
A_B_INTERPOLATION() interpolation mappingstruct
12speed interpolated parametersblock vtol_speed_interpolated_block · max 2block
4lift angles accangle
4render lift angles accangle
4alt. lock offset coefficientreal
4alt. lock velocity coefficientreal
8prop rotation speedreal bounds
4landing timereal
4takeoff timereal
4landing linear velocityreal
4landing angular velocityreal

object_change_color_initial_permutation

8 fields · 32 B
OffsetSizeFieldType
04rotor dampingreal
44maximum left accelerationreal
84maximum forward accelerationreal
124drag coefficientreal
164constant decelerationreal
204magic angular acc expreal
244magic angular acc scalereal
284magic angular acc kreal

object_change_color_function

2 fields
OffsetSizeFieldType
0descent to booststruct
4max downward speedreal

multiplayer_object_block

28 fields · 584 B
OffsetSizeFieldType
0144steering controlstruct
1448turning controlstruct
1524maximum forward speedreal
1564maximum reverse speedreal
1604speed accelerationreal
1644speed decelerationreal
1684maximum left slidereal
1724maximum right slidereal
1764slide accelerationreal
1804slide decelerationreal
184332walker physicsstruct
5164walk cycle pausereal
5202stable planted legsshort integer
5244time without plant bufferreal
5284not along up gravity scalereal
5324speed acceleration limitreal
5364speed acceleration match scalereal
5404slide acceleration limitreal
5444slide acceleration match scalereal
5484turn acceleration limitreal
5524turn acceleration match scalereal
5564jump set timereal
5604jump set interpolation fractionreal
5644jump leap timereal
5684jump recovery timereal
5724jump recovery fractionreal
5764jump leg set distancereal
5804jump leg distancereal

object_spawn_effects_block

7 fields · 52 B
OffsetSizeFieldType
012maximum leg motionreal vector 3d
124maximum turnreal
1612legsblock walker_physics_leg_block · max 32block
284leg apex fractionreal
324lift exponentreal
364drop exponentreal
4012object space pivot positionreal vector 3d

campaign_metagame_bucket_block

23 fields · 160 B
OffsetSizeFieldType
01leg group
  • primary
  • secondary
char enum
11leg side
  • left
  • right
char enum
21leg side orderchar integer
31validchar integer
44hip node a namestring id
84hip node b namestring id
124knee node a namestring id
164knee node b namestring id
204foot marker namestring id
844flags
  • constrained plant
long flags
8812runtime initial origin to hip offsetreal vector 3d
10012runtime pivot center to hip offsetreal vector 3d
1124runtime upper leg lengthreal
1164runtime lower leg lengthreal
1202runtime hip node a indexshort integer
1222runtime hip node b indexshort integer
1242runtime knee node a indexshort integer
1262runtime knee node b indexshort integer
1282runtime foot marker group indexshort integer
1302runtime foot node indexshort integer
1322runtime hip node indexshort integer
1342runtime knee node indexshort integer
13612plant constraint positionreal vector 3d

unit_screen_effect_block

5 fields · 20 B
OffsetSizeFieldType
02flags
  • powered by parent
  • idles in default position
  • reverse yaw motor direction
  • reverse pitch motor direction
  • reverse elevate motor direction
word flags
44physical yaw nodestring id
84physical pitch nodestring id
124physical elevate nodestring id
164operating elevation angleangle

unit_camera_struct

22 fields · 232 B
OffsetSizeFieldType
0144steering controlstruct
1448turning controlstruct
1524maximum forward speedreal
1564maximum reverse speedreal
1604speed accelerationreal
1644speed decelerationreal
1684maximum left slidereal
1724maximum right slidereal
1764slide accelerationreal
1804slide decelerationreal
1844flying torque scalereal
1884fixed gun yawangle
1924fixed gun pitchangle
1964maximum trick frequencyreal
2004loop trick durationreal
2044roll trick durationreal
2084zero gravity speedreal
2124full gravity speedreal
2164strafe boost scalereal
2204off stick deceleration scalereal
2244cruising throttlereal
2284dive speed scalereal

unit_camera_track_block

19 fields · 432 B
OffsetSizeFieldType
0144steering controlstruct
1444maximum forward speedreal
1484maximum reverse speedreal
1524speed accelerationreal
1564speed decelerationreal
1604maximum left slidereal
1644maximum right slidereal
1684slide accelerationreal
1724slide decelerationreal
1764slide speed at top speedreal
1801specific type
  • none
  • ghost
  • spectre
  • wraith
  • hover craft
char enum
1811flags
  • locked camera
byte flags
1844drag coeficientreal
1884constant decelerationreal
1924torque scalereal
19624engine gravity functionstruct
22024contrail gravity functionstruct
2448gear rotation speedreal bounds
252180steering animationstruct

camera_obstruction_struct

5 fields · 20 B
OffsetSizeFieldType
04object function damage regionstring id
44min anti gravity engine speedreal
84max anti gravity engine speedreal
124engine speed accelerationreal
164maximum vehicle speedreal

unit_camera_acceleration_displacement_block

10 fields · 236 B
OffsetSizeFieldType
0144steering controlstruct
1448turning controlstruct
15256enginestruct
2084wheel circumferancereal
2124gravity adjustreal
2164turret deployment timereal
2204turret holster timereal
2244runtime inverse turret deployment timereal
2284runtime inverse turret holster timereal
2324deployed camera yaw scale.real

unit_camera_acceleration_displacement_function_struct

18 fields · 248 B
OffsetSizeFieldType
04maximum forward speedreal
44maximum reverse speedreal
84speed accelerationreal
124speed decelerationreal
164maximum left slidereal
204maximum right slidereal
244slide accelerationreal
284slide decelerationreal
324maximum up risereal
364maximum down risereal
404rise accelerationreal
444rise decelerationreal
484flying torque scalereal
524air friction decelerationreal
564thrust scalereal
604turn rate scale when boostingreal
644maximum rollreal
68180steering animationstruct

gamepad_stick_info_block

2 fields · 8 B
OffsetSizeFieldType
04interpolation scalereal
44max angleangle

input_mapping_function_block

8 fields · 460 B
OffsetSizeFieldType
0144steering controlstruct
1448turning controlstruct
152116throttle control gamepadstruct
268116throttle control kbmstruct
38456enginestruct
44012boat engineblock boat_engine_definition_block · max 1block
4524wheel circumferancereal
4564gravity adjustreal

scalar_function_named_struct

15 fields
OffsetSizeFieldType
01flags
  • uses fake physics
byte flags
44propeller marker namestring id
84out of water thrust scalereal fraction
124out of water torque scalereal fraction
164propeller radiusreal
204propeller torque scalereal
244reverse linear accelerationreal
284linear accelerationreal
324angular accelerationreal
364stabilization angular accelerationangle
404stabilization desired inclinationangle
444drag input range velocityreal
48normal dragstruct
boost dragstruct
air dragstruct

unit_additional_node_names_struct

4 fields · 16 B
OffsetSizeFieldType
04flags
  • decay control enabled
  • grow control enabled
long flags
44decay constantreal
84grow base speedreal
124grow constantreal

unit_boarding_melee_struct

3 fields · 12 B
OffsetSizeFieldType
04maximum left turnreal
44maximum right turn (negative)real
84turn ratereal

unit_hud_reference_block

14 fields · 56 B
OffsetSizeFieldType
04overdampen cusp anglereal
44overdampen exponentreal
84max steering angle at zeroangle
124max steering angle at full speedangle
164vehicle approx velocity maxreal
204curve powerreal
244camera recenter timereal
284camera accelerationreal
324camera maximum velocityreal
364camera spring system spring kreal
404camera spring system spring creal
444steering ramp durationreal
484steering ramp return factorreal
524steering ramp curve powerreal

powered_seat_block

17 fields · 120 B
OffsetSizeFieldType
04forward arcangle
44perpendicular forward arcangle
84flip windowreal
124pegged fractionreal
164forward turn scalereal
204reverse turn scalereal
244maximum left differentialreal
284maximum right differentialreal
324differential accelerationreal
364differential decelerationreal
404maximum left reverse differentialreal
444maximum right reverse differentialreal
484differential reverse accelerationreal
524differential reverse decelerationreal
5656enginestruct
1124wheel circumferancereal
1164gravity adjustreal

unit_weapon_block

5 fields · 48 B
OffsetSizeFieldType
04engine momentreal
44engine max angular velocityreal
812gearsblock gear_block · max 16block
2016gear shift soundtag reference
3612load and cruise soundblock load_and_cruise_block · max 2block

global_target_tracking_parameters_block

2 fields · 8 B
OffsetSizeFieldType
04load cruise functionstring id
44attachment indexlong block index

tracking_type_block

7 fields · 64 B
OffsetSizeFieldType
020loaded torque curvestruct
2020cruising torque curvestruct
404min time to upshiftreal
444engine up-shift scalereal
484gear ratioreal
524min time to downshiftreal
564engine down-shift scalereal

unit_seat_block

1 fields
OffsetSizeFieldType
0functionstruct

boarding_seat_block

74 fields · 1032 B
OffsetSizeFieldType
0108objectstruct
1084unit flags
  • circular aiming
  • destroyed after dying
  • half-speed interpolation
  • fires from camera
  • entrance inside bounding sphere
  • doesn't show readied weapon
  • causes passenger dialogue
  • resists pings
  • melee attack is fatal
  • don't reface during pings
  • has no aiming
  • impact melee attaches to unit
  • impact melee dies on shields
  • cannot open doors automatically
  • melee attackers cannot attach
  • not instantly killed by melee
  • flashlight power doesnt transfer to weapon
  • runs around flaming
  • top level for AOE damage
  • special cinematic unit
  • ignored by autoaiming
  • shields fry infection forms
  • use velocity as acceleration
  • can dual wield
  • acts as gunner for parent
  • controlled by parent gunner
  • parent's primary weapon
  • unit has boost
  • allow aim while opening or closing
  • compute acceleration from aiming
  • disable transition animations
long flags
1122default team
  • default
  • player
  • human
  • covenant
  • brute
  • mule
  • spare
  • covenant_player
  • flood
  • sentinel
  • heretic
  • prophet
  • guilty
  • berserk_hostile_to_all
  • unused14
  • unused15
short enum
1142constant sound volume
  • silent
  • quiet
  • medium
  • shout
  • loud
short enum
11616hologram unit referencetag reference
13212campaign metagame bucketblock campaign_metagame_bucket_block · max 1block
14412screen effectsblock unit_screen_effect_block · max 4block
156232unit camerastruct
388232sync action camerastruct
6204unit labelstring id
62416assassination start damage responsetag reference
64016assassination weapontag reference
6564assassination weapon stow markerstring id
6604assassination weapon out markerstring id
6644assassination weapon anchor markerstring id
66816seat accelerationtag reference
6844soft ping thresholdreal
6884soft ping interrupt timereal
6924hard ping thresholdreal
6964hard ping interrupt timereal
7004soft death direction speed thresholdreal
7044hard death thresholdreal
7084pain screen durationreal
7124pain screen region fade out durationreal
7164pain screen region fade out weight thresholdreal fraction
7204pain screen angle toleranceangle
7244pain screen angle randomnessangle
7284defensive screen durationreal
7324defensive screen scrub fallback fractionreal fraction
7364distance of dive animreal
7404terminal velocity fall ratioreal fraction
7444stun movement penaltyreal
7484stun sprinting penaltyreal
7524stun turning penaltyreal
7564stun jumping penaltyreal
7604minimum stun timereal
7644maximum stun timereal
76816spawned turret charactertag reference
7844target aiming pivot marker namestring id
7884aiming velocity maximumangle
7924aiming acceleration maximumangle
7964casual aiming modifierreal fraction
8004looking velocity maximumangle
8044looking acceleration maximumangle
8084object velocity maximumreal
8124right_hand_nodestring id
8164left_hand_nodestring id
82016additional nodesstruct
8362melee damage class
  • default class
  • elite class
short enum
84016melee damagetag reference
85612boarding meleestruct
8682motion sensor blip size
  • medium
  • small
  • large
short enum
8702item owner size
  • small
  • medium
  • large
  • huge
short enum
8724equipment variant namestring id
8764grounded equipment variant namestring id
88012NEW HUD INTERFACESblock unit_hud_reference_block · max 2block
8924grenade anglereal
8964grenade angle max elevationreal
9004grenade angle min elevationreal
9044grenade velocityreal
9084grenade type namestring id
9122grenade type
  • human fragmentation
  • covenant plasma
short enum
9142grenade countshort integer
91612powered seatsblock powered_seat_block · max 2block
92812weaponsblock unit_weapon_block · max 4block
94012target trackingblock global_target_tracking_parameters_block · max 1block
95212seatsblock unit_seat_block · max 64block
9644opening timereal
9684closing timereal
9724emp disabled timereal
97616emp disabled effecttag reference
9928booststruct
100016exit and detach damagetag reference
101616exit and detach weapontag reference

seat_switch_option_block_struct

9 fields · 224 B
OffsetSizeFieldType
016boost collision damagetag reference
164flags
  • pegs throttle
long flags
204boost peak powerreal
244boost rise timereal
284boost fall timereal
324boost power per secondreal
364recharge ratereal
404recharge delayreal
44180trigger to booststruct

seat_dependency_block_struct

41 fields · 440 B
OffsetSizeFieldType
04flags
  • invisible
  • locked
  • driver
  • gunner
  • third person camera
  • allows weapons
  • third person on enter
  • first person camera slaved to gun.
  • allow AI noncombatants
  • boarding seat
  • ai firing disabled by max acceleration
  • boarding enters seat
  • boarding need any passenger
  • invalid for player
  • invalid for non-player
  • invalid for hero
  • gunner (player only)
  • invisible under major damage
  • melee instant killable
  • leader preference
  • allows exit and detach
  • blocks headshots
  • exits to ground
  • forward from attachment
  • disallow AI shooting
  • prevents weapon stowing
  • takes top level aoe damage
  • disallow exit
  • local aiming
  • pelvis relative attachment
  • apply velocity on death exit
long flags
44labelstring id
84marker namestring id
124entry marker(s) namestring id
164boarding grenade markerstring id
204boarding grenade stringstring id
244boarding melee stringstring id
284in-seat stringstring id
324ping scalereal fraction
364turnover timereal
4016seat accelerationtag reference
564AI scarinessreal
602ai seat type
  • NONE
  • passenger
  • gunner
  • small cargo
  • large cargo
  • driver
short enum
622boarding seatshort block index
6412additional boarding seatsblock boarding_seat_block · max 64block
7612seat switch optionsblock seat_switch_option_block · max 64block
8812seat dependenciesblock seat_dependency_block · max 4block
1001seat dependency operator
  • and
  • or
char enum
1044listener interpolation factorreal fraction
1088yaw rate boundsreal bounds
1168pitch rate boundsreal bounds
1244pitch interpolation timereal
1284min speed referencereal
1324max speed referencereal
1364speed exponentreal
140232unit camerastruct
37212unit hud interfaceblock unit_hud_reference_block · max 2block
3844enter seat stringstring id
3884yaw minimumangle
3924yaw maximumangle
3964entry radiusreal
4004entry marker cone angleangle
4044entry marker facing angleangle
4084maximum relative velocityreal
4124open timereal
4164close timereal
4204open function namestring id
4244opening function namestring id
4284closing function namestring id
4324invisible seat regionstring id
4364runtime invisible seat region indexlong integer

unit_boost_struct

2 fields · 8 B
OffsetSizeFieldType
01flags
  • must be friendly
  • must be player
byte flags
44seat labelstring id

vehicle_physics_types_struct

2 fields · 8 B
OffsetSizeFieldType
04destination seat labelstring id
44animation namestring id

human_tank_struct

1 fields · 4 B
OffsetSizeFieldType
02seatshort block index

global_vehicle_engine_struct

6 fields · 56 B
OffsetSizeFieldType
012tracking typesblock tracking_type_block · max 16block
124acquire timereal
164grace timereal
204decay timereal
2416tracking soundtag reference
4016locked soundtag reference

gear_block

1 fields · 4 B
OffsetSizeFieldType
04tracking typestring id

torque_curve_struct

2 fields · 20 B
OffsetSizeFieldType
016weapontag reference
164position
  • primary or backpack
  • secondary
long enum

load_and_cruise_block

2 fields · 8 B
OffsetSizeFieldType
04driver powerup timereal
44driver powerdown timereal

human_jeep_block

1 fields · 16 B
OffsetSizeFieldType
016chud interfacetag reference

vehicle_steering_control_struct

9 fields · 144 B
OffsetSizeFieldType
016boarding melee damagetag reference
1616boarding melee responsetag reference
3216eviction melee damagetag reference
4816eviction melee responsetag reference
6416landing melee damagetag reference
8016flurry melee damagetag reference
9616obstacle smash damagetag reference
11216assassination primary damagetag reference
12816assassination ragdoll damagetag reference

vehicle_turning_control_struct

2 fields · 8 B
OffsetSizeFieldType
04preferred_gun_nodestring id
44preferred_grenade_markerstring id

vehicle_throttle_control_struct

16 fields · 116 B
OffsetSizeFieldType
02flags
  • pitch bounds absolute space
  • only collides with environment
  • hides player-unit from camera
  • use aiming vector instead of marker forward
word flags
44camera marker namestring id
84pitch auto-levelangle
128pitch rangeangle bounds
2012camera tracksblock unit_camera_track_block · max 2block
324pitch minimum springangle
364pitch mmaximum springangle
404spring velocityangle
444look accelerationangle
484look decelerationangle
524look acc smoothing fractionreal fraction
564override fovangle
6020camera obstructionstruct
8012camera accelerationblock unit_camera_acceleration_displacement_block · max 1block
9212move stick overridesblock gamepad_stick_info_block · max 1block
10412look stick overridesblock gamepad_stick_info_block · max 1block

boat_engine_definition_block

6 fields · 40 B
OffsetSizeFieldType
01input shape
  • none
  • unit_circle
  • unit_square
char enum
44peg threshold [0,1]real fraction
88pegged timereal point 2d
168pegged scalereal point 2d
244peg max angular velocityangle
2812input mapping functionblock input_mapping_function_block · max 1block

human_plane_block

1 fields
OffsetSizeFieldType
0functionstruct

steering_animation_struct

1 fields · 180 B
OffsetSizeFieldType
0180functionstruct

wolverine_block

4 fields · 748 B
OffsetSizeFieldType
04maximum camera velocityreal
4248forward/backstruct
252248left/rightstruct
500248up/downstruct

alien_scout_block

5 fields · 196 B
OffsetSizeFieldType
01Input Variable
  • linear velocity
  • linear acceleration
  • yaw
  • pitch
  • roll
char enum
4180mappingstruct
1844maximum valuereal
1884camera scale (axial)real
1924camera scale (perpendicular)real

engine_function_struct

6 fields · 24 B
OffsetSizeFieldType
04cylinder fractionreal fraction
44obstruction test angleangle
84obstruction max inward accelreal
124obstruction max outward accelreal
164obstruction max velocityreal
204obstruction return delayreal

alien_fighter_block

1 fields · 16 B
OffsetSizeFieldType
016tracktag reference

mantis_block

4 fields · 8 B
OffsetSizeFieldType
01flags
  • only counts with riders
byte flags
11type
  • brute
  • grunt
  • jackel
  • skirmisher
  • marine
  • spartan
  • bugger
  • hunter
  • flood_infection
  • flood_carrier
  • flood_combat
  • flood_pure
  • sentinel
  • elite
  • engineer
  • mule
  • turret
  • mongoose
  • warthog
  • scorpion
  • hornet
  • pelican
  • revenant
  • seraph
  • shade
  • watchtower
  • ghost
  • chopper
  • mauler
  • wraith
  • banshee
  • phantom
  • scarab
  • guntower
  • tuning_fork
  • pelican_chin_gun
  • sabre
  • space_banshee
char enum
21class
  • infantry
  • leader
  • hero
  • specialist
  • light vehicle
  • heavy vehicle
  • giant vehicle
  • standard vehicle
char enum
42point countshort integer

walker_physics_struct

35 fields · 332 B
OffsetSizeFieldType
04object flags
  • does not cast shadow
  • search cardinal direction lightmaps on failure
  • preserves initial damage owner
  • not a pathfinding obstacle
  • extension of parent
  • does not cause collision damage
  • early mover
  • early mover localized physics
  • object scales attachments
  • object is always on the ceiling
  • sample enviroment lighting only ignore object lighting
  • effects created by this object do not spawn objects in multiplayer
  • does not collide with camera
  • force collide with camera
  • damage not blocked by obstructions
  • does not damage breakable surfaces
long flags
42object secondary flags
  • does not affect projectile aiming
word flags
62runtime object typeshort integer
84runtime flagslong integer
124bounding radiusreal
1612bounding offsetreal point 3d
284horizontal acceleration scalereal
324vertical acceleration scalereal
364angular acceleration scalereal
402lightmap shadow mode
  • default
  • never
  • always
  • blur
short enum
421sweetener size
  • default
  • small
  • medium
  • large
char enum
431water density
  • default
  • super_floater
  • floater
  • neutral
  • sinker
  • super_sinker
  • none
char enum
444dynamic light sphere radiusreal
4812dynamic light sphere offsetreal point 3d
604generic hud textstring id
6416generic service tag listtag reference
804default model variantstring id
8416modeltag reference
10016crate objecttag reference
11616collision damagetag reference
13216brittle collision damagetag reference
14812early mover OBBblock object_early_mover_obb_block · max 1block
16016creation effecttag reference
17616material effectstag reference
19216melee soundtag reference
20812ai propertiesblock object_ai_properties_block · max 1block
22012functionsblock object_function_block · max 256block
23212runtime interpolator functionsblock object_runtime_interpolator_functions_block · max 256block
24412attachmentsblock global_object_attachment_block · max 24block
25612hull surfacesblock water_physics_hull_surface_definition_block · max 64block
26812jetwashblock jetwash_definition_block · max 4block
28012change colorsblock object_change_colors · max 4block
29212multiplayer objectblock multiplayer_object_block · max 1block
30416simulation_interpolationtag reference
32012spawn effectsblock object_spawn_effects_block · max 1block

walker_physics_leg_block

3 fields · 48 B
OffsetSizeFieldType
016multiplayer spawn effecttag reference
1616survival spawn effecttag reference
3216campaign spawn effecttag reference

vtol_block

17 fields · 60 B
OffsetSizeFieldType
01game engine flags
  • none
  • sandbox
  • megalogamengine
  • campaign
  • survival
byte flags
11type
  • ordinary
  • weapon
  • grenade
  • projectile
  • powerup
  • equipment
  • ammo pack
  • light land vehicle
  • heavy land vehicle
  • flying vehicle
  • turret
  • device
  • teleporter 2way
  • teleporter sender
  • teleporter receiver
  • player spawn location
  • player respawn zone
  • secondary objective
  • primary objective
  • named location area
  • danger zone
  • fireteam 1 respawn zone
  • fireteam 2 respawn zone
  • fireteam 3 respawn zone
  • fireteam 4 respawn zone
  • safe volume
  • kill volume
  • cinematic camera position
char enum
21teleporter passability
  • disallow players
  • allow light land vehicles
  • allow heavy land vehicles
  • allow flying vehicles
  • allow projectiles
byte flags
44boundary width/radiusreal
84boundary box lengthreal
124boundary +heightreal
164boundary -heightreal
201boundary shape
  • unused
  • sphere
  • cylinder
  • box
char enum
211spawn timer type
  • starts on death
  • starts on disturbance
char enum
222default spawn timeshort integer
242default abandonment timeshort integer
262flags
  • only visible in editor
  • phased physics in forge
  • valid initial player spawn
  • fixed boundary orientation
  • candy monitor should ignore
  • inherit owning team color
  • boundary volume doesn't kill immediately
word flags
284normal weightreal
324boundary center markerstring id
364spawned object marker namestring id
4016spawned objecttag reference
564NYI boundary materialstring id

vtol_descent_function_struct

2 fields · 24 B
OffsetSizeFieldType
012initial permutationsblock object_change_color_initial_permutation · max 32block
1212functionsblock object_change_color_function · max 4block

vtol_speed_interpolated_block

5 fields · 36 B
OffsetSizeFieldType
04scale flags
  • blend in hsv
  • ...more colors
long flags
412color lower boundreal rgb color
1612color upper boundreal rgb color
284darken bystring id
324scale bystring id

chopper_block

4 fields · 32 B
OffsetSizeFieldType
04weightreal
412color lower boundreal rgb color
1612color upper boundreal rgb color
284variant namestring id

guardian_block

7 fields · 36 B
OffsetSizeFieldType
04marker namestring id
44radiusreal
84maximum traceslong integer
124maximum emission lengthreal
168trace yaw angleangle bounds
248trace pitch angleangle bounds
324particle offsetreal

jackal_glider_block

4 fields · 24 B
OffsetSizeFieldType
02flags
  • works on land
  • effects only
word flags
44marker namestring id
84radiusreal
1212dragblock water_physics_material_override · max 512block

flight_surface_struct

2 fields · 36 B
OffsetSizeFieldType
04materialstring id
432dragstruct

jackal_glider_drag_struct

4 fields · 376 B
OffsetSizeFieldType
0184pressurestruct
184184suctionstruct
3684linear dampingreal
3724angular dampingreal

boat_block

2 fields · 184 B
OffsetSizeFieldType
0180velocity to pressurestruct
1804max velocityreal

space_fighter_block

6 fields · 32 B
OffsetSizeFieldType
016typetag reference
164markerstring id
201change color
  • none
  • primary
  • secondary
  • tertiary
  • quaternary
char enum
211flags
  • force always on
byte flags
244primary scalestring id
284secondary scalestring id

revenant_block

10 fields · 224 B
OffsetSizeFieldType
04flags
  • invert
  • mapping does not controls active
  • always active
  • random time offset
  • always exports value
  • turn off with uses magnitude
long flags
44import namestring id
84export namestring id
124turn off withstring id
164ranged interpolation namestring id
204min valuereal
24180default functionstruct
2044scale bystring id
20812interpolationblock object_function_interpolation_block · max 2block
2204runtime interpolator indexlong block index

havok_vehicle_physics_struct

1 fields · 4 B
OffsetSizeFieldType
04runtime interpolator to object function mappinglong integer

anti_gravity_point_definition_block

6 fields · 24 B
OffsetSizeFieldType
04interpolation mode
  • constant velocity
  • linear acceleration
  • damped spring
  • fractional
long enum
44linear travel timereal
84accelerationreal
124spring kreal
164spring creal
204fractionreal

friction_point_definition_block

1 fields · 20 B
OffsetSizeFieldType
020datadata

boat_physics_definition_struct

5 fields · 16 B
OffsetSizeFieldType
04ai flags
  • detroyable cover
  • pathfinding ignore when dead
  • dynamic cover
  • non flight-blocking
  • dynamic cover from centre
  • has corner markers
  • idle when flying
  • consider for interaction
long flags
44ai type namestring id
84interaction namestring id
122ai size
  • default
  • tiny
  • small
  • medium
  • large
  • huge
  • immobile
short enum
142leap jump speed
  • NONE
  • down
  • step
  • crouch
  • stand
  • storey
  • tower
  • infinite
short enum

unit_trick_definition_block_struct

9 fields · 44 B
OffsetSizeFieldType
04node namestring id
44runtime node indexlong integer
84x0real
124x1real
164y0real
204y1real
244z0real
284z1real
3212anglesreal euler angles 3d

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.