VerifiedAll tag definitionsBuild 2026.08.11.1121610.2-Rel-i343-Meteorite-2607-CU4

vehicle

vehi

Fields
810
Structs
79
Shipped tags
25
Root size
1604 B
Version
1

vehicle_block_struct

Root19 fields · 1604 B
OffsetSizeFieldType
01212unitstruct
12124flags
  • no friction w/driver
  • autoaim when teamless
  • ai weapon cannot rotate
  • ai does not require driver
  • ai driver enable
  • ai driver flying
  • ai driver can-sidestep
  • ai driver hovering
  • noncombat vehicle
  • causes collision damage
  • huge vehicle physics group
  • enable wheelie-popping hack
  • ai auto turret
long flags
1216180physics typesstruct
139696havok vehicle physicsstruct
149212tricksblock unit_trick_definition_block · max 8block
15041player training vehicle type
  • none
  • warthog
  • warthog turret
  • ghost
  • banshee
  • tank
  • wraith
  • seraph
char enum
15051vehicle size
  • small
  • large
char enum
15084minimum flipping angular velocityreal
15124maximum flipping angular velocityreal
15164crouch transition timereal
15204HOOJYTSUreal
15244seat enterance acceleration scalereal
15284seat exit accelersation scalereal
15324blur speedreal
15364flip messagestring id
154016suspension soundtag reference
155616special effecttag reference
157216driver boost damage effect or responsetag reference
158816rider boost damage effect or responsetag reference

unit_struct_definition

74 fields · 1212 B
OffsetSizeFieldType
0332objectstruct
3324unit flags
  • circular aiming
  • destroyed after dying
  • half-speed interpolation
  • fires from camera
  • entrance inside bounding sphere
  • doesn't show readied weapon
  • causes passenger dialogue
  • resists pings
  • melee attack is fatal
  • don't reface during pings
  • has no aiming
  • impact melee attaches to unit
  • impact melee dies on shields
  • cannot open doors automatically
  • melee attackers cannot attach
  • not instantly killed by melee
  • flashlight power doesnt transfer to weapon
  • runs around flaming
  • top level for AOE damage
  • special cinematic unit
  • ignored by autoaiming
  • shields fry infection forms
  • use velocity as acceleration
  • can dual wield
  • acts as gunner for parent
  • controlled by parent gunner
  • parent's primary weapon
  • unit has boost
  • allow aim while opening or closing
  • compute acceleration from aiming
  • disable transition animations
long flags
3362default team
  • default
  • player
  • human
  • covenant
  • brute
  • mule
  • spare
  • covenant_player
  • flood
  • sentinel
  • heretic
  • prophet
  • guilty
  • berserk_hostile_to_all
  • unused14
  • unused15
short enum
3382constant sound volume
  • silent
  • quiet
  • medium
  • shout
  • loud
short enum
34016hologram unit referencetag reference
35612campaign metagame bucketblock campaign_metagame_bucket_block · max 1block
36812screen effectsblock unit_screen_effect_block · max 4block
380120unit camerastruct
500120sync action camerastruct
6204unit labelstring id
62416assassination start damage responsetag reference
64016assassination weapontag reference
6564assassination weapon stow markerstring id
6604assassination weapon out markerstring id
6644assassination weapon anchor markerstring id
66816seat accelerationtag reference
6844soft ping thresholdreal
6884soft ping interrupt timereal
6924hard ping thresholdreal
6964hard ping interrupt timereal
7004soft death direction speed thresholdreal
7044hard death thresholdreal
7084pain screen durationreal
7124pain screen region fade out durationreal
7164pain screen region fade out weight thresholdreal fraction
7204pain screen angle toleranceangle
7244pain screen angle randomnessangle
7284defensive screen durationreal
7324defensive screen scrub fallback fractionreal fraction
7364distance of dive animreal
7404terminal velocity fall ratioreal fraction
7444stun movement penaltyreal
7484stun sprinting penaltyreal
7524stun turning penaltyreal
7564stun jumping penaltyreal
7604minimum stun timereal
7644maximum stun timereal
76816spawned turret charactertag reference
7844target aiming pivot marker namestring id
7884aiming velocity maximumangle
7924aiming acceleration maximumangle
7964casual aiming modifierreal fraction
8004looking velocity maximumangle
8044looking acceleration maximumangle
8084object velocity maximumreal
8124right_hand_nodestring id
8164left_hand_nodestring id
8208additional nodesstruct
8282melee damage class
  • default class
  • elite class
short enum
83216melee damagetag reference
848144boarding meleestruct
9922motion sensor blip size
  • medium
  • small
  • large
short enum
9942item owner size
  • small
  • medium
  • large
  • huge
short enum
9964equipment variant namestring id
10004grounded equipment variant namestring id
100412NEW HUD INTERFACESblock unit_hud_reference_block · max 2block
10164grenade anglereal
10204grenade angle max elevationreal
10244grenade angle min elevationreal
10284grenade velocityreal
10324grenade type namestring id
10362grenade type
  • human fragmentation
  • covenant plasma
short enum
10382grenade countshort integer
104012powered seatsblock powered_seat_block · max 2block
105212weaponsblock unit_weapon_block · max 4block
106412target trackingblock global_target_tracking_parameters_block · max 1block
107612seatsblock unit_seat_block · max 64block
10884opening timereal
10924closing timereal
10964emp disabled timereal
110016emp disabled effecttag reference
111664booststruct
118016exit and detach damagetag reference
119616exit and detach weapontag reference

object_block_struct

35 fields · 332 B
OffsetSizeFieldType
04object flags
  • does not cast shadow
  • search cardinal direction lightmaps on failure
  • preserves initial damage owner
  • not a pathfinding obstacle
  • extension of parent
  • does not cause collision damage
  • early mover
  • early mover localized physics
  • object scales attachments
  • object is always on the ceiling
  • sample enviroment lighting only ignore object lighting
  • effects created by this object do not spawn objects in multiplayer
  • does not collide with camera
  • force collide with camera
  • damage not blocked by obstructions
  • does not damage breakable surfaces
long flags
42object secondary flags
  • does not affect projectile aiming
word flags
62runtime object typeshort integer
84runtime flagslong integer
124bounding radiusreal
1612bounding offsetreal point 3d
284horizontal acceleration scalereal
324vertical acceleration scalereal
364angular acceleration scalereal
402lightmap shadow mode
  • default
  • never
  • always
  • blur
short enum
421sweetener size
  • default
  • small
  • medium
  • large
char enum
431water density
  • default
  • super_floater
  • floater
  • neutral
  • sinker
  • super_sinker
  • none
char enum
444dynamic light sphere radiusreal
4812dynamic light sphere offsetreal point 3d
604generic hud textstring id
6416generic service tag listtag reference
804default model variantstring id
8416modeltag reference
10016crate objecttag reference
11616collision damagetag reference
13216brittle collision damagetag reference
14812early mover OBBblock object_early_mover_obb_block · max 1block
16016creation effecttag reference
17616material effectstag reference
19216melee soundtag reference
20812ai propertiesblock object_ai_properties_block · max 1block
22012functionsblock object_function_block · max 256block
23212runtime interpolator functionsblock object_runtime_interpolator_functions_block · max 256block
24412attachmentsblock global_object_attachment_block · max 24block
25612hull surfacesblock water_physics_hull_surface_definition_block · max 64block
26812jetwashblock jetwash_definition_block · max 4block
28012change colorsblock object_change_colors · max 4block
29212multiplayer objectblock multiplayer_object_block · max 1block
30416simulation_interpolationtag reference
32012spawn effectsblock object_spawn_effects_block · max 1block

object_early_mover_obb_block

9 fields · 44 B
OffsetSizeFieldType
04node namestring id
44runtime node indexlong integer
84x0real
124x1real
164y0real
204y1real
244z0real
284z1real
3212anglesreal euler angles 3d

object_ai_properties_block

5 fields · 16 B
OffsetSizeFieldType
04ai flags
  • detroyable cover
  • pathfinding ignore when dead
  • dynamic cover
  • non flight-blocking
  • dynamic cover from centre
  • has corner markers
  • idle when flying
  • consider for interaction
long flags
44ai type namestring id
84interaction namestring id
122ai size
  • default
  • tiny
  • small
  • medium
  • large
  • huge
  • immobile
short enum
142leap jump speed
  • NONE
  • down
  • step
  • crouch
  • stand
  • storey
  • tower
  • infinite
short enum

object_function_block

10 fields · 64 B
OffsetSizeFieldType
04flags
  • invert
  • mapping does not controls active
  • always active
  • random time offset
  • always exports value
  • turn off with uses magnitude
long flags
44import namestring id
84export namestring id
124turn off withstring id
164ranged interpolation namestring id
204min valuereal
2420default functionstruct
444scale bystring id
4812interpolationblock object_function_interpolation_block · max 2block
604runtime interpolator indexlong block index

mapping_function

1 fields · 20 B
OffsetSizeFieldType
020datadata

object_function_interpolation_block

6 fields · 24 B
OffsetSizeFieldType
04interpolation mode
  • constant velocity
  • linear acceleration
  • damped spring
  • fractional
long enum
44linear travel timereal
84accelerationreal
124spring kreal
164spring creal
204fractionreal

object_runtime_interpolator_functions_block

1 fields · 4 B
OffsetSizeFieldType
04runtime interpolator to object function mappinglong integer

global_object_attachment_block

6 fields · 32 B
OffsetSizeFieldType
016typetag reference
164markerstring id
201change color
  • none
  • primary
  • secondary
  • tertiary
  • quaternary
char enum
211flags
  • force always on
byte flags
244primary scalestring id
284secondary scalestring id

water_physics_hull_surface_definition_block

4 fields · 24 B
OffsetSizeFieldType
02flags
  • works on land
  • effects only
word flags
44marker namestring id
84radiusreal
1212dragblock water_physics_material_override · max 512block

water_physics_material_override

2 fields · 60 B
OffsetSizeFieldType
04materialstring id
456dragstruct

water_physics_drag_properties_struct

4 fields · 56 B
OffsetSizeFieldType
024pressurestruct
2424suctionstruct
484linear dampingreal
524angular dampingreal

physics_force_function_struct

2 fields · 24 B
OffsetSizeFieldType
020velocity to pressurestruct
204max velocityreal

jetwash_definition_block

7 fields · 36 B
OffsetSizeFieldType
04marker namestring id
44radiusreal
84maximum traceslong integer
124maximum emission lengthreal
168trace yaw angleangle bounds
248trace pitch angleangle bounds
324particle offsetreal

object_change_colors

2 fields · 24 B
OffsetSizeFieldType
012initial permutationsblock object_change_color_initial_permutation · max 32block
1212functionsblock object_change_color_function · max 4block

object_change_color_initial_permutation

4 fields · 32 B
OffsetSizeFieldType
04weightreal
412color lower boundreal rgb color
1612color upper boundreal rgb color
284variant namestring id

object_change_color_function

5 fields · 36 B
OffsetSizeFieldType
04scale flags
  • blend in hsv
  • ...more colors
long flags
412color lower boundreal rgb color
1612color upper boundreal rgb color
284darken bystring id
324scale bystring id

multiplayer_object_block

17 fields · 60 B
OffsetSizeFieldType
01game engine flags
  • none
  • sandbox
  • megalogamengine
  • campaign
  • survival
byte flags
11type
  • ordinary
  • weapon
  • grenade
  • projectile
  • powerup
  • equipment
  • ammo pack
  • light land vehicle
  • heavy land vehicle
  • flying vehicle
  • turret
  • device
  • teleporter 2way
  • teleporter sender
  • teleporter receiver
  • player spawn location
  • player respawn zone
  • secondary objective
  • primary objective
  • named location area
  • danger zone
  • fireteam 1 respawn zone
  • fireteam 2 respawn zone
  • fireteam 3 respawn zone
  • fireteam 4 respawn zone
  • safe volume
  • kill volume
  • cinematic camera position
char enum
21teleporter passability
  • disallow players
  • allow light land vehicles
  • allow heavy land vehicles
  • allow flying vehicles
  • allow projectiles
byte flags
44boundary width/radiusreal
84boundary box lengthreal
124boundary +heightreal
164boundary -heightreal
201boundary shape
  • unused
  • sphere
  • cylinder
  • box
char enum
211spawn timer type
  • starts on death
  • starts on disturbance
char enum
222default spawn timeshort integer
242default abandonment timeshort integer
262flags
  • only visible in editor
  • phased physics in forge
  • valid initial player spawn
  • fixed boundary orientation
  • candy monitor should ignore
  • inherit owning team color
  • boundary volume doesn't kill immediately
word flags
284normal weightreal
324boundary center markerstring id
364spawned object marker namestring id
4016spawned objecttag reference
564NYI boundary materialstring id

object_spawn_effects_block

3 fields · 48 B
OffsetSizeFieldType
016multiplayer spawn effecttag reference
1616survival spawn effecttag reference
3216campaign spawn effecttag reference

campaign_metagame_bucket_block

4 fields · 8 B
OffsetSizeFieldType
01flags
  • only counts with riders
byte flags
11type
  • brute
  • grunt
  • jackel
  • skirmisher
  • marine
  • spartan
  • bugger
  • hunter
  • flood_infection
  • flood_carrier
  • flood_combat
  • flood_pure
  • sentinel
  • elite
  • engineer
  • mule
  • turret
  • mongoose
  • warthog
  • scorpion
  • hornet
  • pelican
  • revenant
  • seraph
  • shade
  • watchtower
  • ghost
  • chopper
  • mauler
  • wraith
  • banshee
  • phantom
  • scarab
  • guntower
  • tuning_fork
  • pelican_chin_gun
  • sabre
  • space_banshee
char enum
21class
  • infantry
  • leader
  • hero
  • specialist
  • light vehicle
  • heavy vehicle
  • giant vehicle
  • standard vehicle
char enum
42point countshort integer

unit_camera_struct

16 fields · 120 B
OffsetSizeFieldType
02flags
  • pitch bounds absolute space
  • only collides with environment
  • hides player-unit from camera
  • use aiming vector instead of marker forward
word flags
44camera marker namestring id
84pitch auto-levelangle
128pitch rangeangle bounds
2012camera tracksblock unit_camera_track_block · max 2block
324pitch minimum springangle
364pitch mmaximum springangle
404spring velocityangle
444look accelerationangle
484look decelerationangle
524look acc smoothing fractionreal fraction
564override fovangle
6024camera obstructionstruct
8412camera accelerationblock unit_camera_acceleration_displacement_block · max 1block
9612move stick overridesblock gamepad_stick_info_block · max 1block
10812look stick overridesblock gamepad_stick_info_block · max 1block

unit_camera_track_block

1 fields · 16 B
OffsetSizeFieldType
016tracktag reference

camera_obstruction_struct

6 fields · 24 B
OffsetSizeFieldType
04cylinder fractionreal fraction
44obstruction test angleangle
84obstruction max inward accelreal
124obstruction max outward accelreal
164obstruction max velocityreal
204obstruction return delayreal

unit_camera_acceleration_displacement_block

4 fields · 112 B
OffsetSizeFieldType
04maximum camera velocityreal
436forward/backstruct
4036left/rightstruct
7636up/downstruct

unit_camera_acceleration_displacement_function_struct

5 fields · 36 B
OffsetSizeFieldType
01Input Variable
  • linear velocity
  • linear acceleration
  • yaw
  • pitch
  • roll
char enum
420mappingstruct
244maximum valuereal
284camera scale (axial)real
324camera scale (perpendicular)real

gamepad_stick_info_block

6 fields · 40 B
OffsetSizeFieldType
01input shape
  • none
  • unit_circle
  • unit_square
char enum
44peg threshold [0,1]real fraction
88pegged timereal point 2d
168pegged scalereal point 2d
244peg max angular velocityangle
2812input mapping functionblock input_mapping_function_block · max 1block

input_mapping_function_block

1 fields · 20 B
OffsetSizeFieldType
020functionstruct

scalar_function_named_struct

1 fields · 20 B
OffsetSizeFieldType
020functionstruct

unit_additional_node_names_struct

2 fields · 8 B
OffsetSizeFieldType
04preferred_gun_nodestring id
44preferred_grenade_markerstring id

unit_boarding_melee_struct

9 fields · 144 B
OffsetSizeFieldType
016boarding melee damagetag reference
1616boarding melee responsetag reference
3216eviction melee damagetag reference
4816eviction melee responsetag reference
6416landing melee damagetag reference
8016flurry melee damagetag reference
9616obstacle smash damagetag reference
11216assassination primary damagetag reference
12816assassination ragdoll damagetag reference

unit_hud_reference_block

1 fields · 16 B
OffsetSizeFieldType
016chud interfacetag reference

powered_seat_block

2 fields · 8 B
OffsetSizeFieldType
04driver powerup timereal
44driver powerdown timereal

unit_weapon_block

2 fields · 20 B
OffsetSizeFieldType
016weapontag reference
164position
  • primary or backpack
  • secondary
long enum

global_target_tracking_parameters_block

6 fields · 56 B
OffsetSizeFieldType
012tracking typesblock tracking_type_block · max 16block
124acquire timereal
164grace timereal
204decay timereal
2416tracking soundtag reference
4016locked soundtag reference

tracking_type_block

1 fields · 4 B
OffsetSizeFieldType
04tracking typestring id

unit_seat_block

41 fields · 328 B
OffsetSizeFieldType
04flags
  • invisible
  • locked
  • driver
  • gunner
  • third person camera
  • allows weapons
  • third person on enter
  • first person camera slaved to gun.
  • allow AI noncombatants
  • boarding seat
  • ai firing disabled by max acceleration
  • boarding enters seat
  • boarding need any passenger
  • invalid for player
  • invalid for non-player
  • invalid for hero
  • gunner (player only)
  • invisible under major damage
  • melee instant killable
  • leader preference
  • allows exit and detach
  • blocks headshots
  • exits to ground
  • forward from attachment
  • disallow AI shooting
  • prevents weapon stowing
  • takes top level aoe damage
  • disallow exit
  • local aiming
  • pelvis relative attachment
  • apply velocity on death exit
long flags
44labelstring id
84marker namestring id
124entry marker(s) namestring id
164boarding grenade markerstring id
204boarding grenade stringstring id
244boarding melee stringstring id
284in-seat stringstring id
324ping scalereal fraction
364turnover timereal
4016seat accelerationtag reference
564AI scarinessreal
602ai seat type
  • NONE
  • passenger
  • gunner
  • small cargo
  • large cargo
  • driver
short enum
622boarding seatshort block index
6412additional boarding seatsblock boarding_seat_block · max 64block
7612seat switch optionsblock seat_switch_option_block · max 64block
8812seat dependenciesblock seat_dependency_block · max 4block
1001seat dependency operator
  • and
  • or
char enum
1044listener interpolation factorreal fraction
1088yaw rate boundsreal bounds
1168pitch rate boundsreal bounds
1244pitch interpolation timereal
1284min speed referencereal
1324max speed referencereal
1364speed exponentreal
140120unit camerastruct
26012unit hud interfaceblock unit_hud_reference_block · max 2block
2724enter seat stringstring id
2764yaw minimumangle
2804yaw maximumangle
2844entry radiusreal
2884entry marker cone angleangle
2924entry marker facing angleangle
2964maximum relative velocityreal
3004open timereal
3044close timereal
3084open function namestring id
3124opening function namestring id
3164closing function namestring id
3204invisible seat regionstring id
3244runtime invisible seat region indexlong integer

boarding_seat_block

1 fields · 4 B
OffsetSizeFieldType
02seatshort block index

seat_switch_option_block_struct

2 fields · 8 B
OffsetSizeFieldType
04destination seat labelstring id
44animation namestring id

seat_dependency_block_struct

2 fields · 8 B
OffsetSizeFieldType
01flags
  • must be friendly
  • must be player
byte flags
44seat labelstring id

unit_boost_struct

9 fields · 64 B
OffsetSizeFieldType
016boost collision damagetag reference
164flags
  • pegs throttle
long flags
204boost peak powerreal
244boost rise timereal
284boost fall timereal
324boost power per secondreal
364recharge ratereal
404recharge delayreal
4420trigger to booststruct

vehicle_physics_types_struct

15 fields · 180 B
OffsetSizeFieldType
012type-human_tankblock human_tank_block · max 1block
1212type-human_jeepblock human_jeep_block · max 1block
2412type-human_planeblock human_plane_block · max 1block
3612type-wolverineblock wolverine_block · max 1block
4812type-alien_scoutblock alien_scout_block · max 1block
6012type-alien_fighterblock alien_fighter_block · max 1block
7212type-turretblock turret_block · max 1block
8412type-mantisblock mantis_block · max 1block
9612type-vtolblock vtol_block · max 1block
10812type-chopperblock chopper_block · max 1block
12012type-guardianblock guardian_block · max 1block
13212type-jackal-gliderblock jackal_glider_block · max 1block
14412type-boatblock boat_block · max 1block
15612type-space-fighterblock space_fighter_block · max 1block
16812type-revenantblock revenant_block · max 1block

human_tank_struct

17 fields · 112 B
OffsetSizeFieldType
04forward arcangle
44perpendicular forward arcangle
84flip windowreal
124pegged fractionreal
164forward turn scalereal
204reverse turn scalereal
244maximum left differentialreal
284maximum right differentialreal
324differential accelerationreal
364differential decelerationreal
404maximum left reverse differentialreal
444maximum right reverse differentialreal
484differential reverse accelerationreal
524differential reverse decelerationreal
5648enginestruct
1044wheel circumferancereal
1084gravity adjustreal

global_vehicle_engine_struct

5 fields · 48 B
OffsetSizeFieldType
04engine momentreal
44engine max angular velocityreal
812gearsblock gear_block · max 16block
2016gear shift soundtag reference
3612load and cruise soundblock load_and_cruise_block · max 2block

gear_block

7 fields · 72 B
OffsetSizeFieldType
024loaded torque curvestruct
2424cruising torque curvestruct
484min time to upshiftreal
524engine up-shift scalereal
564gear ratioreal
604min time to downshiftreal
644engine down-shift scalereal

torque_curve_struct

1 fields · 24 B
OffsetSizeFieldType
020functionstruct

load_and_cruise_block

2 fields · 8 B
OffsetSizeFieldType
04load cruise functionstring id
44attachment indexlong block index

human_jeep_block

8 fields · 168 B
OffsetSizeFieldType
056steering controlstruct
5612turning controlstruct
6816throttle control gamepadstruct
8416throttle control kbmstruct
10048enginestruct
14812boat engineblock boat_engine_definition_block · max 1block
1604wheel circumferancereal
1644gravity adjustreal

vehicle_steering_control_struct

14 fields · 56 B
OffsetSizeFieldType
04overdampen cusp anglereal
44overdampen exponentreal
84max steering angle at zeroangle
124max steering angle at full speedangle
164vehicle approx velocity maxreal
204curve powerreal
244camera recenter timereal
284camera accelerationreal
324camera maximum velocityreal
364camera spring system spring kreal
404camera spring system spring creal
444steering ramp durationreal
484steering ramp return factorreal
524steering ramp curve powerreal

vehicle_turning_control_struct

3 fields · 12 B
OffsetSizeFieldType
04maximum left turnreal
44maximum right turn (negative)real
84turn ratereal

vehicle_throttle_control_struct

4 fields · 16 B
OffsetSizeFieldType
04flags
  • decay control enabled
  • grow control enabled
long flags
44decay constantreal
84grow base speedreal
124grow constantreal

boat_engine_definition_block

15 fields · 108 B
OffsetSizeFieldType
01flags
  • uses fake physics
byte flags
44propeller marker namestring id
84out of water thrust scalereal fraction
124out of water torque scalereal fraction
164propeller radiusreal
204propeller torque scalereal
244reverse linear accelerationreal
284linear accelerationreal
324angular accelerationreal
364stabilization angular accelerationangle
404stabilization desired inclinationangle
444drag input range velocityreal
4820normal dragstruct
6820boost dragstruct
8820air dragstruct

human_plane_block

18 fields · 76 B
OffsetSizeFieldType
04maximum forward speedreal
44maximum reverse speedreal
84speed accelerationreal
124speed decelerationreal
164maximum left slidereal
204maximum right slidereal
244slide accelerationreal
284slide decelerationreal
324maximum up risereal
364maximum down risereal
404rise accelerationreal
444rise decelerationreal
484flying torque scalereal
524air friction decelerationreal
564thrust scalereal
604turn rate scale when boostingreal
644maximum rollreal
688steering animationstruct

steering_animation_struct

2 fields · 8 B
OffsetSizeFieldType
04interpolation scalereal
44max angleangle

wolverine_block

10 fields · 144 B
OffsetSizeFieldType
056steering controlstruct
5612turning controlstruct
6848enginestruct
1164wheel circumferancereal
1204gravity adjustreal
1244turret deployment timereal
1284turret holster timereal
1324runtime inverse turret deployment timereal
1364runtime inverse turret holster timereal
1404deployed camera yaw scale.real

alien_scout_block

19 fields · 164 B
OffsetSizeFieldType
056steering controlstruct
564maximum forward speedreal
604maximum reverse speedreal
644speed accelerationreal
684speed decelerationreal
724maximum left slidereal
764maximum right slidereal
804slide accelerationreal
844slide decelerationreal
884slide speed at top speedreal
921specific type
  • none
  • ghost
  • spectre
  • wraith
  • hover craft
char enum
931flags
  • locked camera
byte flags
964drag coeficientreal
1004constant decelerationreal
1044torque scalereal
10820engine gravity functionstruct
12820contrail gravity functionstruct
1488gear rotation speedreal bounds
1568steering animationstruct

engine_function_struct

5 fields · 20 B
OffsetSizeFieldType
04object function damage regionstring id
44min anti gravity engine speedreal
84max anti gravity engine speedreal
124engine speed accelerationreal
164maximum vehicle speedreal

alien_fighter_block

22 fields · 148 B
OffsetSizeFieldType
056steering controlstruct
5612turning controlstruct
684maximum forward speedreal
724maximum reverse speedreal
764speed accelerationreal
804speed decelerationreal
844maximum left slidereal
884maximum right slidereal
924slide accelerationreal
964slide decelerationreal
1004flying torque scalereal
1044fixed gun yawangle
1084fixed gun pitchangle
1124maximum trick frequencyreal
1164loop trick durationreal
1204roll trick durationreal
1244zero gravity speedreal
1284full gravity speedreal
1324strafe boost scalereal
1364off stick deceleration scalereal
1404cruising throttlereal
1444dive speed scalereal

turret_block

5 fields · 20 B
OffsetSizeFieldType
02flags
  • powered by parent
  • idles in default position
  • reverse yaw motor direction
  • reverse pitch motor direction
  • reverse elevate motor direction
word flags
44physical yaw nodestring id
84physical pitch nodestring id
124physical elevate nodestring id
164operating elevation angleangle

mantis_block

28 fields · 220 B
OffsetSizeFieldType
056steering controlstruct
5612turning controlstruct
684maximum forward speedreal
724maximum reverse speedreal
764speed accelerationreal
804speed decelerationreal
844maximum left slidereal
884maximum right slidereal
924slide accelerationreal
964slide decelerationreal
10052walker physicsstruct
1524walk cycle pausereal
1562stable planted legsshort integer
1604time without plant bufferreal
1644not along up gravity scalereal
1684speed acceleration limitreal
1724speed acceleration match scalereal
1764slide acceleration limitreal
1804slide acceleration match scalereal
1844turn acceleration limitreal
1884turn acceleration match scalereal
1924jump set timereal
1964jump set interpolation fractionreal
2004jump leap timereal
2044jump recovery timereal
2084jump recovery fractionreal
2124jump leg set distancereal
2164jump leg distancereal

walker_physics_struct

7 fields · 52 B
OffsetSizeFieldType
012maximum leg motionreal vector 3d
124maximum turnreal
1612legsblock walker_physics_leg_block · max 32block
284leg apex fractionreal
324lift exponentreal
364drop exponentreal
4012object space pivot positionreal vector 3d

walker_physics_leg_block

23 fields · 160 B
OffsetSizeFieldType
01leg group
  • primary
  • secondary
char enum
11leg side
  • left
  • right
char enum
21leg side orderchar integer
31validchar integer
44hip node a namestring id
84hip node b namestring id
124knee node a namestring id
164knee node b namestring id
204foot marker namestring id
844flags
  • constrained plant
long flags
8812runtime initial origin to hip offsetreal vector 3d
10012runtime pivot center to hip offsetreal vector 3d
1124runtime upper leg lengthreal
1164runtime lower leg lengthreal
1202runtime hip node a indexshort integer
1222runtime hip node b indexshort integer
1242runtime knee node a indexshort integer
1262runtime knee node b indexshort integer
1282runtime foot marker group indexshort integer
1302runtime foot node indexshort integer
1322runtime hip node indexshort integer
1342runtime knee node indexshort integer
13612plant constraint positionreal vector 3d

vtol_block

26 fields · 208 B
OffsetSizeFieldType
012turning controlstruct
124left lift markerstring id
164right lift markerstring id
204thrust markerstring id
2420trigger to throttlestruct
4424descent to booststruct
684maximum up accelerationreal
724maximum down accelerationreal
764vertical deceleration timereal
804lift arm pivot lengthreal
844maximum turn accelerationreal
884turn acceleration gainreal
924interpolation speed domainreal
9620SPEED_TROTTLE_CEILING()struct
11620INTERPOLATION_ACC()struct
13620A_B_INTERPOLATION() interpolation mappingstruct
15612speed interpolated parametersblock vtol_speed_interpolated_block · max 2block
1684lift angles accangle
1724render lift angles accangle
1764alt. lock offset coefficientreal
1804alt. lock velocity coefficientreal
1848prop rotation speedreal bounds
1924landing timereal
1964takeoff timereal
2004landing linear velocityreal
2044landing angular velocityreal

vtol_descent_function_struct

2 fields · 24 B
OffsetSizeFieldType
020descent to booststruct
204max downward speedreal

vtol_speed_interpolated_block

8 fields · 32 B
OffsetSizeFieldType
04rotor dampingreal
44maximum left accelerationreal
84maximum forward accelerationreal
124drag coefficientreal
164constant decelerationreal
204magic angular acc expreal
244magic angular acc scalereal
284magic angular acc kreal

chopper_block

17 fields · 172 B
OffsetSizeFieldType
056steering controlstruct
5612turning controlstruct
6848enginestruct
1164wheel circumferencereal
1204rotation markerstring id
1244magic turning scalereal
1284magic turning accreal
1324magic turning max vel.real
1364magic turning exponentreal
1404bank to slide ratioreal
1444bank slide exponentreal
1484bank to turn ratioreal
1524bank turn exponentreal
1564bank fractionreal
1604bank ratereal
1644wheel accelreal
1684gyroscopic dampingreal

guardian_block

11 fields · 96 B
OffsetSizeFieldType
056steering controlstruct
564maximum forward speedreal
604maximum reverse speedreal
644speed accelerationreal
684speed decelerationreal
724maximum left slidereal
764maximum right slidereal
804slide accelerationreal
844slide decelerationreal
884torque scalereal
924anti-gravity force z-offsetreal

jackal_glider_block

34 fields · 416 B
OffsetSizeFieldType
056steering controlstruct
564maximum forward speedreal
604maximum reverse speedreal
644speed accelerationreal
684speed decelerationreal
724maximum left slidereal
764maximum right slidereal
804slide accelerationreal
844slide decelerationreal
884torque scalereal
9220engine object functionstruct
11220contrail object functionstruct
1328steering animationstruct
1404flying velocity thresholdreal
1444flying look thresholdangle
1484flying hover thresholdreal
1524grounded hover thresholdreal
1564landing grounded timereal
1604ground turn radiusangle
1644ground accelerationreal
1684wing lift qreal
1724wing lift kreal
1764wing lift function ceilingreal
1804aileron to angular acceleartion scalereal
1844aileron yaw tilt angleangle
18832wing surfacestruct
22032aileron surfacestruct
25232elevator surfacestruct
28432tail surfacestruct
31632rudder surfacestruct
34832taxi surfacestruct
38012ground drag structstruct
39212air drag structstruct
40412takeoff drag structstruct

flight_surface_struct

11 fields · 32 B
OffsetSizeFieldType
01offset axis
  • forward
  • left
  • up
char enum
11pivot axis
  • forward
  • left
  • up
char enum
21rotation axis
  • forward
  • left
  • up
char enum
31normal axis
  • forward
  • left
  • up
char enum
44offset distancereal
84pivot distancereal
124qreal
164kreal
204function ceilingreal
244maximum angleangle
284render debug radiusreal

jackal_glider_drag_struct

3 fields · 12 B
OffsetSizeFieldType
04qreal
44kreal
84constant decelerationreal

boat_block

8 fields · 144 B
OffsetSizeFieldType
01flags
  • brick on throttle
  • use tank controls
byte flags
44tank control forward arcangle
856steering controlstruct
6412turning controlstruct
764gravity scalereal
8048enginestruct
12812boat engineblock boat_engine_definition_block · max 1block
1404hull marker namestring id

space_fighter_block

43 fields · 248 B
OffsetSizeFieldType
056steering controlstruct
5612turning controlstruct
684full throttle speedreal
724neutral throttle speedreal
764reverse throttle speedreal
804speed accelerationreal
844speed decelerationreal
884maximum left slidereal
924maximum right slidereal
964slide accelerationreal
1004slide decelerationreal
1044flying torque scalereal
1084fixed gun yawangle
1124fixed gun pitchangle
1164maximum trick frequencyreal
1204loop trick durationreal
1244roll trick durationreal
1284strafe boost scalereal
1324off stick deceleration scalereal
1364dive speed scalereal
1404roll max velocityangle
1444roll accelerationangle
1484roll decelerationangle
1524roll smoothing fractionreal fraction
1564autolevel timereal
1604autolevel pitch cutoffangle
1644autolevel max velocityangle
1684autolevel max accelerationangle
1724autolevel max user ang. vel.angle
1764autolevel spring kreal
1804autolevel spring creal
1844cosmetic roll scalereal
1884cosmetic roll max bankangle
1924cosmetic roll max velocityangle
1964cosmetic roll accelerationangle
2004cosmetic roll spring kreal
2044cosmetic roll spring creal
2084turn deceleration thresholdangle
2124turn deceleration fractionreal fraction
2164turn back flags
  • turn back to tangent
long flags
2204turn back latched periodreal
22420turn back distance to turn ratestruct
2441camera aiming type
  • camera aims from vehicle forward vector
  • camera aims from latest aim vector
char enum

revenant_block

14 fields · 216 B
OffsetSizeFieldType
0112tank blockstruct
1124maximum forward speedreal
1164maximum reverse speedreal
1204speed accelerationreal
1244speed decelerationreal
1284maximum left slidereal
1324maximum right slidereal
1364slide accelerationreal
1404slide decelerationreal
14456steering controlstruct
2001specific type
  • none
  • ghost
  • spectre
  • wraith
  • hover craft
char enum
2014drag coefficientreal
2054constant decelerationreal
2094torque scalereal

havok_vehicle_physics_struct

21 fields · 96 B
OffsetSizeFieldType
04flags
  • has suspension
  • has airborne angular stabilization
long flags
44ground frictionreal
84ground depthreal
124ground damp factorreal
164ground moving frictionreal
204ground maximum slope 0real
244ground maximum slope 1real
284maximum normal force contributionreal
324anti_gravity_bank_liftreal
364steering_bank_reaction_scalereal
404gravity scalereal
442maximum update period ticks
  • defaults (every other frame)
  • every frame
  • every other frame
  • every 3rd frame
  • every 4th frame
  • every 5th frame
  • every 6th frame
  • every 7th frame
  • every 8th frame
short enum
462maximum remote update period ticks
  • defaults (every other frame)
  • every frame
  • every other frame
  • every 3rd frame
  • every 4th frame
  • every 5th frame
  • every 6th frame
  • every 7th frame
  • every 8th frame
short enum
484iteration countlong integer
524suspension countlong integer
5612anti gravity pointsblock anti_gravity_point_definition_block · max 16block
6812friction pointsblock friction_point_definition_block · max 16block
804boat physicsstruct
844roll dampingreal
884pitch dampingreal
924yaw dampingreal

anti_gravity_point_definition_block

19 fields · 72 B
OffsetSizeFieldType
04marker namestring id
44flags
  • gets damage from region
  • only active on water
long flags
84damping
  • normal
  • damped left
  • damped right
  • undamped left
  • undamped right
long enum
124antigrav strengthreal
164antigrav heightreal
204antigrav compression dampingreal
244antigrav extension dampingreal
284antigrav normal k1real
324antigrav normal k0real
364radiusreal
404collision global material namestring id
442runtime global material indexshort integer
462WUshort integer
484damage source region namestring id
524default state errorreal
564minor damage errorreal
604medium damage errorreal
644major damage errorreal
684destroyed state errorreal

friction_point_definition_block

14 fields · 52 B
OffsetSizeFieldType
04marker namestring id
44flags
  • gets damage from region
  • powered
  • front turning
  • rear turning
  • AI force rear turning
  • attached to e-brake
  • can be destroyed
long flags
84fraction of total massreal
124radiusreal
164damaged radiusreal
204moving friction velocity diffreal
244e-brake moving frictionreal
284e-brake frictionreal
324e-brake moving friction vel diffreal
364collision global material namestring id
402runtime global material indexshort integer
422model state destroyed
  • default
  • minor damage
  • medium damage
  • major damage
  • destroyed
short enum
444region namestring id
484runtime region indexlong integer

boat_physics_definition_struct

1 fields · 4 B
OffsetSizeFieldType
04ground vertical extrusionreal

unit_trick_definition_block_struct

10 fields · 36 B
OffsetSizeFieldType
04animation namestring id
41activation type
  • brake + left
  • brake + right
  • brake + up
  • brake + down
  • throw movement left
  • throw movement right
  • throw movement up
  • throw movement down
  • throw look left
  • throw look right
  • throw look up
  • throw look down
  • peg-flick-jump left
  • peg-flick-jump right
  • peg-flick-jump up
  • peg-flick-jump down
  • double-jump left
  • double-jump right
  • double-jump up
  • double-jump down
char enum
51velocity preservation
  • none
  • trick relative
  • world relative
char enum
61flags
  • use following camera
  • do not slam player control
byte flags
84camera interpolation timereal
124trick exit timereal
168trick exit camera interpolation timereal bounds
244trick exit displacement referencereal
284cooldown timereal
324throttle activation thresholdreal fraction

Generated from the shipped game data, which carries its own tag definitions. Schema only: field names, types, offsets, and option names are published; tag values are not. See Self-describing tag layout for how this is extracted.